From 4272403cfd7faa90fe077973eee50735ed434c46 Mon Sep 17 00:00:00 2001 From: Joshua Kwan Date: Wed, 21 Jan 2004 02:07:07 +0000 Subject: [PATCH] remove some doc cruft git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@138 db0b04b0-f4d1-0310-9a6d-de3e77497b0e --- README | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README b/README index 1569e8c..e684988 100644 --- a/README +++ b/README @@ -6,12 +6,12 @@ account and start playing any game which suits your fancy - currently, though, it only supports NetHack (see http://www.nethack.org). It requires the ncurses library and development headers to build and should -compile without issue on Linux, Solaris, FreeBSD 4 and 5. On Solaris you need -to remove the USE_OPENPTY and NOSTREAMS definitions in dgamelaunch.h, remove --lutil from LIBS in the Makefile, and probably add something to make sure -ncurses can be found (e.g. LD_RUN_PATH, -R, LD_LIBRARY_PATH). -(Whether it _runs_ on all of these platforms is a different issue. We'd -like to hear about it.) +compile without issue on Linux, Solaris, FreeBSD 4 and 5. (Whether it _runs_ +on all of these platforms is a different issue. We'd like to hear about it.) + +On all platforms you should make sure that the curses library is accessible +at runtime using the -R flag to gcc, or using LD_RUN_PATH or LD_LIBRARY_PATH +as environment variables during build and run time, respectively. dgamelaunch was originally developed by M. Drew Streib but is now a collaborative project. Copyright and contact information is in the