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https://github.com/paxed/dgamelaunch.git
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For now, make game config files (and other files) created by dgl a+rw
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@430 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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parent
7dfa5ca681
commit
4eb5ec3c68
2
TODO
2
TODO
@ -1,3 +1,5 @@
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-make default_fmode configurable, and add config
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file command "chmod file mode"
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-allow setting the new rcfile access rights.
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-allow configuring the ttyrec dir location & file format.
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@ -1417,6 +1417,7 @@ write_canned_rcfile (int game, char *target)
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fclose (canned);
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fclose (newfile);
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chmod (target, default_fmode);
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}
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@ -6,6 +6,7 @@
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#include "config.h"
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#include <sys/param.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <time.h>
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#ifndef ARRAY_SIZE
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@ -140,6 +141,8 @@ extern struct dg_globalconfig globalconfig;
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extern int num_games;
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extern mode_t default_fmode;
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/* dgamelaunch.c */
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extern void create_config(void);
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extern void ttyrec_getmaster(void);
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@ -52,6 +52,8 @@ int loggedin = 0;
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char *chosen_name;
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int num_games = 0;
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mode_t default_fmode = S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH;
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struct dg_globalconfig globalconfig;
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@ -180,6 +182,7 @@ dgl_exec_cmdqueue(struct dg_cmdpart *queue, int game, struct dg_user *me)
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}
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fclose (cannedf);
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fclose (newfile);
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chmod (p2, default_fmode);
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}
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break;
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case DGLCMD_EXEC:
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