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fix license, remove last_char_is.c (only used by virus)
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@151 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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COPYING
5
COPYING
@ -3,7 +3,7 @@
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Brett Carrington <brettcar@segvio.org>,
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Brett Carrington <brettcar@segvio.org>,
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Jilles Tjoelker <jilles@stack.nl>
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Jilles Tjoelker <jilles@stack.nl>
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dgamelaunch itself, virus.c, and last_char_is.c fall under the GNU
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dgamelaunch itself falls under the GNU
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General Public License, which follows here.
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General Public License, which follows here.
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GNU GENERAL PUBLIC LICENSE
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GNU GENERAL PUBLIC LICENSE
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@ -479,3 +479,6 @@ in particular, your modified NetHack or program containing parts of NetHack
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must remain freely available as provided in this License Agreement. In
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must remain freely available as provided in this License Agreement. In
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other words, go ahead and share NetHack, but don't try to stop anyone else
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other words, go ahead and share NetHack, but don't try to stop anyone else
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from sharing it farther.
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from sharing it farther.
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ee.c falls under Hugh Mahon's own license. It is quite long, so please refer
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to ee.c for the full text. However, it is an OSI-approved license.
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@ -1,43 +0,0 @@
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/*
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* busybox library eXtended function
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*
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* Copyright (C) 2001 Larry Doolittle, <ldoolitt@recycle.lbl.gov>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include <string.h>
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/* Find out if the last character of a string matches the one given Don't
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* underrun the buffer if the string length is 0. Also avoids a possible
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* space-hogging inline of strlen() per usage.
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*/
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char *
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last_char_is (const char *s, int c)
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{
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char *sret;
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if (!s)
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return NULL;
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sret = (char *) s + strlen (s) - 1;
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if (sret >= s && *sret == c)
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{
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return sret;
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}
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else
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{
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return NULL;
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}
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}
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