Added dgl-wall to cvsignore, fixed build
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@249 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
parent
901a5ea38a
commit
56e5619777
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@ -6,6 +6,10 @@
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writing a full file all the time. (jilles)
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* Don't write rcfiles if they already exist. (i.e., lost account
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holders recreating their accounts.
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* Allow administrator to hardcode a dgamelaunch.conf path.
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* Include dgl-wall, which notifies all logged in users with
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a mail message.
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* Split common functions into dgl-common.c.
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1.4.1 (2004/02/13)
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* Don't explicitly unlock the lock file before fclosing it;
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204
dgamelaunch.c
204
dgamelaunch.c
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@ -89,30 +89,7 @@ extern int editor_main (int argc, char **argv);
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/* global variables */
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struct dg_config *myconfig = NULL;
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char* config = NULL;
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int silent = 0;
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struct dg_config defconfig = {
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/* chroot = */ "/var/lib/dgamelaunch/",
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/* nethack = */ "/bin/nethack",
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/* dglroot = */ "/dgldir/",
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/* lockfile = */ "/dgl-lock",
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/* passwd = */ "/dgl-login",
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/* banner = */ "/dgl-banner",
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/* rcfile = */ "/dgl-default-rcfile",
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/* spool = */ "/var/mail/",
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/* shed_user = */ "games",
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/* shed_group = */ "games",
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/* shed_uid = */ 5,
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/* shed_gid = */ 60, /* games:games in Debian */
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/* max = */ 64000
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};
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int set_max = 0; /* XXX */
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int loggedin = 0;
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char rcfilename[80];
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char *chosen_name;
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int f_num = 0;
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struct dg_user **users = NULL;
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@ -142,82 +119,9 @@ mysetenv (const char* name, const char* value, int overwrite)
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# define mysetenv setenv
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#endif /* !linux && !bsd */
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void
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create_config ()
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{
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FILE *config_file = NULL;
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if (config)
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{
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if ((config_file = fopen(config, "r")) != NULL)
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{
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yyin = config_file;
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yyparse();
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fclose(config_file);
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free (config);
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}
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else
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{
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fprintf(stderr, "ERROR: can't find or open %s for reading\n", config);
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graceful_exit(104);
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return;
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}
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}
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else
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{
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#ifdef DEFCONFIG
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config = DEFCONFIG;
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if ((config_file = fopen(DEFCONFIG, "r")) != NULL)
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{
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yyin = config_file;
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yyparse();
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fclose(config_file);
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}
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#else
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myconfig = &defconfig;
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return;
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#endif
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}
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if (!myconfig) /* a parse error occurred */
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{
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myconfig = &defconfig;
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return;
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}
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/* Fill the rest with defaults */
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if (!myconfig->shed_user && myconfig->shed_uid == -1)
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{
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struct passwd *pw;
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if ((pw = getpwnam(defconfig.shed_user)))
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myconfig->shed_uid = pw->pw_uid;
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else
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myconfig->shed_uid = defconfig.shed_uid;
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}
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if (!myconfig->shed_group && myconfig->shed_gid == -1)
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{
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struct group *gr;
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if ((gr = getgrnam(defconfig.shed_group)))
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myconfig->shed_gid = gr->gr_gid;
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else
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myconfig->shed_gid = defconfig.shed_gid;
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}
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if (myconfig->max == 0 && !set_max) myconfig->max = defconfig.max;
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if (!myconfig->banner) myconfig->banner = defconfig.banner;
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if (!myconfig->chroot) myconfig->chroot = defconfig.chroot;
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if (!myconfig->nethack) myconfig->nethack = defconfig.nethack;
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if (!myconfig->dglroot) myconfig->dglroot = defconfig.dglroot;
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if (!myconfig->rcfile) myconfig->rcfile = defconfig.rcfile;
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if (!myconfig->spool) myconfig->spool = defconfig.spool;
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if (!myconfig->passwd) myconfig->passwd = defconfig.passwd;
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if (!myconfig->lockfile) myconfig->lockfile = defconfig.lockfile;
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}
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/* ************************************************************* */
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/* for ttyrec */
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void
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ttyrec_getpty ()
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{
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@ -398,96 +302,6 @@ drawbanner (unsigned int start_line, unsigned int howmany)
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mvaddstr (start_line + i, 1, banner.lines[i]);
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}
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struct dg_game **
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populate_games (int *l)
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{
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int fd, len;
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DIR *pdir;
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struct dirent *pdirent;
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struct stat pstat;
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char fullname[130], ttyrecname[130];
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char *replacestr, *dir;
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struct dg_game **games = NULL;
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struct flock fl = { 0 };
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size_t slen;
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fl.l_type = F_WRLCK;
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fl.l_whence = SEEK_SET;
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fl.l_start = 0;
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fl.l_len = 0;
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len = 0;
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slen = strlen(myconfig->dglroot) + ARRAY_SIZE("inprogress/") + 1;
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dir = malloc(slen);
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snprintf(dir, slen, "%sinprogress/", myconfig->dglroot);
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if (!(pdir = opendir (dir)))
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graceful_exit (140);
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while ((pdirent = readdir (pdir)))
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{
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if (!strcmp (pdirent->d_name, ".") || !strcmp (pdirent->d_name, ".."))
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continue;
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snprintf (fullname, 130, "%sinprogress/%s", myconfig->dglroot, pdirent->d_name);
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fd = 0;
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/* O_RDWR here should be O_RDONLY, but we need to test for
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* an exclusive lock */
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fd = open (fullname, O_RDWR);
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if ((fd > 0) && fcntl (fd, F_SETLK, &fl) == -1)
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{
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/* stat to check idle status */
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snprintf (ttyrecname, 130, "%sttyrec/%s", myconfig->dglroot, pdirent->d_name);
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replacestr = strchr (ttyrecname, ':');
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if (!replacestr)
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graceful_exit (145);
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replacestr[0] = '/';
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if (!stat (ttyrecname, &pstat))
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{
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/* now it's a valid game for sure */
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games = realloc (games, sizeof (struct dg_game) * (len + 1));
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games[len] = malloc (sizeof (struct dg_game));
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games[len]->ttyrec_fn = strdup (pdirent->d_name);
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if (!(replacestr = strchr (pdirent->d_name, ':')))
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graceful_exit (146);
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else
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*replacestr = '\0';
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games[len]->name = malloc (strlen (pdirent->d_name) + 1);
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strlcpy (games[len]->name, pdirent->d_name,
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strlen (pdirent->d_name) + 1);
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games[len]->date = malloc (11);
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strlcpy (games[len]->date, replacestr + 1, 11);
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games[len]->time = malloc (9);
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strlcpy (games[len]->time, replacestr + 12, 9);
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games[len]->idle_time = pstat.st_mtime;
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len++;
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}
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}
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else
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{
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/* clean dead ones */
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unlink (fullname);
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}
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close (fd);
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fl.l_type = F_WRLCK;
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}
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closedir (pdir);
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*l = len;
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return games;
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}
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void
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inprogressmenu ()
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{
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@ -1383,30 +1197,12 @@ writefile (int requirenew)
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/* ************************************************************* */
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void
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graceful_exit (int status)
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{
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/*FILE *fp;
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if (status != 1)
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{
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fp = fopen ("/crash.log", "a");
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char buf[100];
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sprintf (buf, "graceful_exit called with status %d", status);
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fputs (buf, fp);
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}
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This doesn't work. Ever.
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*/
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exit (status);
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}
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/* ************************************************************* */
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/* ************************************************************* */
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/* ************************************************************* */
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/* ************************************************************* */
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/* TODO: Some of the messages here (sorry no nethack for you!) are nethack specific
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* as may be some code... don't think so though. Globalize it. */
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int
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132
dgl-common.c
132
dgl-common.c
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@ -117,13 +117,9 @@ populate_games (int *l)
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/* clean dead ones */
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unlink (fullname);
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}
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fl.l_type = F_UNLCK;
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fcntl (fd, F_SETLK, &fl);
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close (fd);
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fl.l_type = F_WRLCK;
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close (fd);
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}
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closedir (pdir);
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return games;
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}
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void
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graceful_exit (int status)
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{
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/*FILE *fp;
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if (status != 1)
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{
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fp = fopen ("/crash.log", "a");
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char buf[100];
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sprintf (buf, "graceful_exit called with status %d", status);
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fputs (buf, fp);
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}
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This doesn't work. Ever.
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*/
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exit (status);
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}
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void
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create_config ()
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{
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@ -151,80 +163,54 @@ create_config ()
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graceful_exit(104);
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return;
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}
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if (!myconfig) /* a parse error occurred */
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{
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myconfig = &defconfig;
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return;
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}
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/* Fill the rest with defaults */
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if (!myconfig->shed_user && myconfig->shed_uid == -1)
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{
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struct passwd *pw;
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if ((pw = getpwnam(defconfig.shed_user)))
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myconfig->shed_uid = pw->pw_uid;
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else
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myconfig->shed_uid = defconfig.shed_uid;
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}
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if (!myconfig->shed_group && myconfig->shed_gid == -1)
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{
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struct group *gr;
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if ((gr = getgrnam(defconfig.shed_group)))
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myconfig->shed_gid = gr->gr_gid;
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else
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myconfig->shed_gid = defconfig.shed_gid;
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}
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if (myconfig->max == 0 && !set_max) myconfig->max = defconfig.max;
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if (!myconfig->banner) myconfig->banner = defconfig.banner;
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if (!myconfig->chroot) myconfig->chroot = defconfig.chroot;
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if (!myconfig->nethack) myconfig->nethack = defconfig.nethack;
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if (!myconfig->dglroot) myconfig->dglroot = defconfig.dglroot;
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if (!myconfig->rcfile) myconfig->rcfile = defconfig.rcfile;
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if (!myconfig->spool) myconfig->spool = defconfig.spool;
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if (!myconfig->passwd) myconfig->passwd = defconfig.passwd;
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if (!myconfig->lockfile) myconfig->lockfile = defconfig.lockfile;
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}
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else
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{
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#ifdef DEFCONFIG
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config = DEFCONFIG;
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if ((config_file = fopen(DEFCONFIG, "r")) != NULL)
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{
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yyin = config_file;
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yyparse();
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fclose(config_file);
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}
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#else
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myconfig = &defconfig;
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return;
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#endif
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}
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if (!myconfig) /* a parse error occurred */
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{
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myconfig = &defconfig;
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return;
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}
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}
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#if !defined(BSD) && !defined(__linux__)
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int
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mysetenv (const char* name, const char* value, int overwrite)
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{
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int retval;
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char *buf = NULL;
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if (getenv(name) == NULL || overwrite)
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/* Fill the rest with defaults */
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if (!myconfig->shed_user && myconfig->shed_uid == -1)
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{
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size_t len = strlen(name) + 1 + strlen(value) + 1; /* NAME=VALUE\0 */
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buf = malloc(len);
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snprintf(buf, len, "%s=%s", name, value);
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retval = putenv(buf);
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struct passwd *pw;
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if ((pw = getpwnam(defconfig.shed_user)))
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myconfig->shed_uid = pw->pw_uid;
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else
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myconfig->shed_uid = defconfig.shed_uid;
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}
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else
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retval = -1;
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return retval;
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}
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#endif
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void
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graceful_exit (int status)
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{
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/*FILE *fp;
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if (status != 1)
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{
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fp = fopen ("/crash.log", "a");
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char buf[100];
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sprintf (buf, "graceful_exit called with status %d", status);
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fputs (buf, fp);
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}
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This doesn't work. Ever.
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*/
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exit (status);
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if (!myconfig->shed_group && myconfig->shed_gid == -1)
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{
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struct group *gr;
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if ((gr = getgrnam(defconfig.shed_group)))
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myconfig->shed_gid = gr->gr_gid;
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else
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myconfig->shed_gid = defconfig.shed_gid;
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}
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if (myconfig->max == 0 && !set_max) myconfig->max = defconfig.max;
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if (!myconfig->banner) myconfig->banner = defconfig.banner;
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if (!myconfig->chroot) myconfig->chroot = defconfig.chroot;
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if (!myconfig->nethack) myconfig->nethack = defconfig.nethack;
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if (!myconfig->dglroot) myconfig->dglroot = defconfig.dglroot;
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if (!myconfig->rcfile) myconfig->rcfile = defconfig.rcfile;
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if (!myconfig->spool) myconfig->spool = defconfig.spool;
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if (!myconfig->passwd) myconfig->passwd = defconfig.passwd;
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if (!myconfig->lockfile) myconfig->lockfile = defconfig.lockfile;
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}
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