Expand the example config file

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@353 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2007-03-31 21:31:52 +00:00
parent d5636ad844
commit 71cbbcbd04
1 changed files with 42 additions and 12 deletions

View File

@ -35,14 +35,21 @@ banner = "/dgl-banner"
# shed_user and shed_group if they are specified. # shed_user and shed_group if they are specified.
# shed_user: username to shed privileges to # shed_user: username to shed privileges to
shed_user = "games" #shed_user = "games"
# shed_group: group name to shed privileges to # shed_group: group name to shed privileges to
shed_group = "games" #shed_group = "games"
# Preferably, you may use the respective gids/uids. This is for Debian: # Preferably, you may use the respective gids/uids. This is for Debian:
shed_uid = 5 shed_uid = 5
shed_gid = 60 shed_gid = 60
# The defaults are usually just fine for this. passwd refers to the file
# that stores the user database, and lockfile is only used internally by
# dgamelaunch.
passwd = "/dgl-login"
lockfile = "/dgl-lock"
# Next, we'll define one game's data: # Next, we'll define one game's data:
@ -66,12 +73,6 @@ spooldir = "/var/mail/"
# From inside the jail, the default .nethackrc that is copied for new users. # From inside the jail, the default .nethackrc that is copied for new users.
# rc_template = "/dgl-default-rcfile" # rc_template = "/dgl-default-rcfile"
# The defaults are usually just fine for this. passwd refers to the file
# that stores the user database, and lockfile is only used internally by
# dgamelaunch.
passwd = "/dgl-login"
lockfile = "/dgl-lock"
# From inside the jail, the path to the savefile. %u is replaced by the # From inside the jail, the path to the savefile. %u is replaced by the
# decimal representation of shed_uid, %n is replaced by the player's # decimal representation of shed_uid, %n is replaced by the player's
@ -82,7 +83,7 @@ savefilefmt = "/var/games/nethack/save/%u%n.gz"
# make sure the inprogress dir actually exists. default is "inprogress/" # make sure the inprogress dir actually exists. default is "inprogress/"
# each game you define here must have it's own. # each game you define here must have it's own.
inprogressdir = "inprogress/" inprogressdir = "inprogress-nethackstub/"
@ -105,7 +106,36 @@ rc_template = "/dgl-default-rcfile"
# %r == dglroot # %r == dglroot
# %n == user name # %n == user name
rc_fmt = "%rrcfiles/%n.nethackrc" rc_fmt = "%rrcfiles/%n.nethackrc"
passwd = "/dgl-login"
lockfile = "/dgl-lock"
savefilefmt = "/var/games/nethack/save/%u%n.gz" savefilefmt = "/var/games/nethack/save/%u%n.gz"
inprogressdir = "inprogress/" inprogressdir = "inprogress-nethack/"
#
# third game
#
#
game_num = 2
game_path = "/bin/crawl"
game_name = "Crawl Stone Soup 0.1.7"
chdir = "/crawl/"
game_args = "/bin/crawl"
game_args = "-name"
game_args = "%n"
game_args = "-dir"
game_args = "/crawl/"
game_args = "-rc"
game_args = "%rrcfiles/%n.crawlrc"
game_args = "-morgue"
game_args = "/crawl/morgues/"
game_args = "-macro"
game_args = "/crawl/macros/%n.macro"
rc_template = "/dgl-default-rcfile.crawl"
rc_fmt = "%rrcfiles/%n.crawlrc"
inprogressdir = "inprogress-crawl/"