From 755ee5fe4a9d24bbd6420abb8e29b4d421c34eef Mon Sep 17 00:00:00 2001 From: Brett Carrington Date: Thu, 1 Jan 2004 19:02:17 +0000 Subject: [PATCH] Updated documentation in README to save us time in the future. git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@28 db0b04b0-f4d1-0310-9a6d-de3e77497b0e --- README | 7 +++++++ TODO | 3 +++ 2 files changed, 10 insertions(+) diff --git a/README b/README index 685a455..53a1f60 100644 --- a/README +++ b/README @@ -22,6 +22,11 @@ curses. and 'inprogress' directories, in the dgldir. Also touch the files 'dgl-login' and 'dgl-lock' in the main chroot directory. +3) Copy the dgl-banner and dgl-default-rcfile files into the main +chroot directory and optionally modify them. If these files aren't +available in the package simply touch the files in the main chroot +directory. + Your directories/files should now look like this: /chrootdir/bin/ @@ -34,6 +39,8 @@ Your directories/files should now look like this: /chrootdir/dgldir/rcfiles/ /chrootdir/dgl-login (empty) /chrootdir/dgl-lock (empty) +/chrootdir/dgl-banner +/chrootdir/dgl-default-rcfile They should all be owned by the user you intend to run this as. diff --git a/TODO b/TODO index aeb51ac..96bf650 100644 --- a/TODO +++ b/TODO @@ -1,2 +1,5 @@ +- Localization of variables, code clean up... At some point during + this attempt to fix the 15-game display only (in Bugs file.) + - Allow a runtime-read configuration file to specify all the stuff that is currently hardcoded into dgamelaunch.h.