Add a configuration command to execute an arbitrary file.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@409 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2008-01-12 23:47:45 +00:00
parent b13a65584a
commit 83de87968d
4 changed files with 28 additions and 0 deletions

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@ -88,6 +88,7 @@ chdir { yylval.i = DGLCMD_CHDIR; return TYPE_DGLCMD1; }
cp { yylval.i = DGLCMD_CP; return TYPE_DGLCMD2; }
unlink { yylval.i = DGLCMD_UNLINK; return TYPE_DGLCMD1; }
setenv { yylval.i = DGLCMD_SETENV; return TYPE_DGLCMD2; }
exec { yylval.i = DGLCMD_EXEC; return TYPE_DGLCMD2; }
DEFINE { return TYPE_DEFINE_GAME; }

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@ -101,6 +101,7 @@ typedef enum
DGLCMD_CHDIR, /* chdir foo */
DGLCMD_CP, /* cp foo bar */
DGLCMD_UNLINK, /* unlink foo */
DGLCMD_EXEC, /* exec foo bar */
DGLCMD_SETENV /* setenv foo bar */
} dglcmd_actions;

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@ -2,6 +2,8 @@
#include "dgamelaunch.h"
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <dirent.h>
#include <stdio.h>
#include <fcntl.h>
@ -11,6 +13,7 @@
#include <unistd.h>
#include <pwd.h>
#include <grp.h>
#include <curses.h>
extern FILE* yyin;
extern int yyparse ();
@ -162,6 +165,28 @@ dgl_exec_cmdqueue(struct dg_cmdpart *queue, int game, struct dg_user *me)
fclose (newfile);
}
break;
case DGLCMD_EXEC:
if (p1 && p2) {
pid_t child;
char *myargv[3];
myargv[0] = p1;
myargv[1] = p2;
myargv[2] = 0;
endwin();
child = fork();
if (child == -1) {
perror("fork");
graceful_exit(114);
} else if (child == 0) {
execvp(p1, myargv);
exit(0);
} else
waitpid(child, NULL, 0);
refresh();
}
break;
case DGLCMD_SETENV:
if (p1 && p2) mysetenv(p1, p2, 1);
break;

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@ -73,6 +73,7 @@ lockfile = "/dgl-lock"
# cp "foo" "bar" = copies file "foo" to "bar", overwriting previous "bar"
# unlink "foo" = deletes file "foo"
# setenv "foo "bar" = sets environment variable "foo" to "bar"
# exec "foo" "bar" = execute "foo" with "bar" as it's param
#
# The commands will be done inside the chroot and with the uid and gid
# defined above.