passwd file is global config, not per-game
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@351 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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59254ed4b7
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4
config.y
4
config.y
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@ -170,8 +170,8 @@ KeyPair: KeyType '=' TYPE_VALUE {
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break;
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break;
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case TYPE_PATH_PASSWD:
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case TYPE_PATH_PASSWD:
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if (myconfig[ncnf]->passwd) free(myconfig[ncnf]->passwd);
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if (globalconfig.passwd) free(globalconfig.passwd);
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myconfig[ncnf]->passwd = strdup($3);
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globalconfig.passwd = strdup($3);
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break;
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break;
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case TYPE_PATH_SAVEFILEFMT:
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case TYPE_PATH_SAVEFILEFMT:
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@ -1108,7 +1108,7 @@ readfile (int nolock)
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graceful_exit (114);
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graceful_exit (114);
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}
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}
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fp = fopen (myconfig[0]->passwd, "r");
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fp = fopen (globalconfig.passwd, "r");
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if (!fp)
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if (!fp)
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graceful_exit (106);
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graceful_exit (106);
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@ -1331,7 +1331,7 @@ writefile (int requirenew)
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freefile ();
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freefile ();
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readfile (1);
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readfile (1);
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fp = fopen (myconfig[0]->passwd, "w");
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fp = fopen (globalconfig.passwd, "w");
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if (!fp)
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if (!fp)
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{
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{
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sigprocmask(SIG_SETMASK, &oldmask, NULL);
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sigprocmask(SIG_SETMASK, &oldmask, NULL);
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@ -1972,7 +1972,7 @@ main (int argc, char** argv)
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printf("game:'%s'\n", myconfig[userchoice]->game_name);
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printf("game:'%s'\n", myconfig[userchoice]->game_name);
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printf("dglroot:'%s'\n", globalconfig.dglroot);
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printf("dglroot:'%s'\n", globalconfig.dglroot);
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printf("lockfile:'%s'\n", myconfig[userchoice]->lockfile);
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printf("lockfile:'%s'\n", myconfig[userchoice]->lockfile);
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printf("passwd:'%s'\n", myconfig[userchoice]->passwd);
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printf("passwd:'%s'\n", globalconfig.passwd);
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printf("banner:'%s'\n", globalconfig.banner);
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printf("banner:'%s'\n", globalconfig.banner);
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printf("rcfile:'%s'\n", myconfig[userchoice]->rcfile);
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printf("rcfile:'%s'\n", myconfig[userchoice]->rcfile);
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printf("spool:'%s'\n", myconfig[userchoice]->spool);
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printf("spool:'%s'\n", myconfig[userchoice]->spool);
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@ -47,7 +47,6 @@ struct dg_config
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char* game_name;
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char* game_name;
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char* chdir;
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char* chdir;
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char* lockfile;
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char* lockfile;
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char* passwd;
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char* rcfile;
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char* rcfile;
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char* spool;
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char* spool;
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char* savefilefmt;
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char* savefilefmt;
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@ -68,6 +67,7 @@ struct dg_globalconfig
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char* shed_group;
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char* shed_group;
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uid_t shed_uid;
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uid_t shed_uid;
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gid_t shed_gid;
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gid_t shed_gid;
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char* passwd;
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};
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};
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/* Global variables */
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/* Global variables */
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@ -24,7 +24,7 @@ struct dg_config defconfig = {
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/* chdir = */ NULL,
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/* chdir = */ NULL,
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/* dglroot = *//* "/dgldir/",*/
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/* dglroot = *//* "/dgldir/",*/
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/* lockfile = */ "/dgl-lock",
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/* lockfile = */ "/dgl-lock",
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/* passwd = */ "/dgl-login",
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/* passwd = */ /*"/dgl-login",*/
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/* banner = */ /*"/dgl-banner",*/
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/* banner = */ /*"/dgl-banner",*/
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/* rcfile = */ NULL, /*"/dgl-default-rcfile",*/
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/* rcfile = */ NULL, /*"/dgl-default-rcfile",*/
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/* spool = */ "/var/mail/",
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/* spool = */ "/var/mail/",
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@ -328,7 +328,6 @@ create_config ()
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if (!myconfig[tmp]->game_name) myconfig[tmp]->game_name = defconfig.game_name;
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if (!myconfig[tmp]->game_name) myconfig[tmp]->game_name = defconfig.game_name;
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if (!myconfig[tmp]->rcfile) myconfig[tmp]->rcfile = defconfig.rcfile;
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if (!myconfig[tmp]->rcfile) myconfig[tmp]->rcfile = defconfig.rcfile;
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if (!myconfig[tmp]->spool) myconfig[tmp]->spool = defconfig.spool;
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if (!myconfig[tmp]->spool) myconfig[tmp]->spool = defconfig.spool;
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if (!myconfig[tmp]->passwd) myconfig[tmp]->passwd = defconfig.passwd;
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if (!myconfig[tmp]->lockfile) myconfig[tmp]->lockfile = defconfig.lockfile;
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if (!myconfig[tmp]->lockfile) myconfig[tmp]->lockfile = defconfig.lockfile;
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if (!myconfig[tmp]->savefilefmt) myconfig[tmp]->savefilefmt = defconfig.savefilefmt;
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if (!myconfig[tmp]->savefilefmt) myconfig[tmp]->savefilefmt = defconfig.savefilefmt;
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if (!myconfig[tmp]->inprogressdir) myconfig[tmp]->inprogressdir = defconfig.inprogressdir;
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if (!myconfig[tmp]->inprogressdir) myconfig[tmp]->inprogressdir = defconfig.inprogressdir;
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@ -342,6 +341,8 @@ create_config ()
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if (!globalconfig.dglroot) globalconfig.dglroot = "/dgldir/";
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if (!globalconfig.dglroot) globalconfig.dglroot = "/dgldir/";
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if (!globalconfig.banner) globalconfig.banner = "/dgl-banner";
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if (!globalconfig.banner) globalconfig.banner = "/dgl-banner";
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if (!globalconfig.passwd) globalconfig.passwd = "/dgl-login";
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if (!globalconfig.shed_user && globalconfig.shed_uid == (uid_t)-1)
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if (!globalconfig.shed_user && globalconfig.shed_uid == (uid_t)-1)
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{
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{
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struct passwd *pw;
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struct passwd *pw;
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