Minor comment fixes in example dgamelaunch.conf
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@457 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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@ -76,12 +76,12 @@ lockfile = "/dgl-lock"
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# gamestart = just before a game is started
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#
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# <command> is:
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# mkdir "foo" = creates a directory "foo"
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# chdir "foo" = changes current work dir to "foo"
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# cp "foo" "bar" = copies file "foo" to "bar", overwriting previous "bar"
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# ifnxcp "foo" "bar" = copies file "foo" to "bar", if "bar" doesn't exist
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# unlink "foo" = deletes file "foo"
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# setenv "foo "bar" = sets environment variable "foo" to "bar"
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# mkdir "foo" = create a directory "foo"
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# chdir "foo" = change current work dir to "foo"
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# cp "foo" "bar" = copy file "foo" to "bar", overwriting previous "bar"
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# ifnxcp "foo" "bar" = copy file "foo" to "bar", if "bar" doesn't exist
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# unlink "foo" = delete file "foo"
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# setenv "foo" "bar" = set environment variable "foo" to "bar"
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# exec "foo" "bar" = execute "foo" with "bar" as it's param
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# chpasswd = do the change password prompting, if logged in
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# chmail = do the change email prompting, if logged in
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@ -102,7 +102,7 @@ lockfile = "/dgl-lock"
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# Parameters to the commands are subject to variable substitution:
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# %r = dglroot, as defined above
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# %n = user nick, if user is logged in
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# %u = shed_uid, as defined above, but number
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# %u = shed_uid, as defined above, but numeric
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# %g = game name, if user has selected a game.
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#
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# eg. commands[login] = mkdir "foo", unlink "bar", setenv "Z" "foo"
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