Abort configure if we cannot find [n]curses devel libs.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@511 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2009-10-21 14:49:46 +00:00
parent 4a76ab5733
commit ada8b7d674
2 changed files with 5 additions and 7 deletions

7
TODO
View File

@ -1,3 +1,4 @@
-in domailuser(), we need find_curr_player_game(username)
-for menu definitions, allow "default" commands (when user presses a
key not defined in other commands):
commands[default] = ...
@ -56,9 +57,6 @@
include unicode stripping from crawl dgl, etc)
-public (no-password) accounts? (a per-user flag) what happens when someone
is playing on the account and someone else logins and we start playing?
-info screen (more than just the banner), for info about the game(s)
and the server, etc.
-allow more than one editor per dgl
-allow users to run recover themselves
-make dgl show # of watchers
-configurable stuff: allowed chars in usernames,
@ -69,6 +67,3 @@
- Localization of variables, code clean up
- Use /var/run/nologin and/or dgl-specific nologin file
- Honor window size changes (currently the player has to relogin if window
size changes)

View File

@ -63,7 +63,10 @@ AC_SUBST(MKDEP)
AC_SUBST(MKDEP_DIRECT)
AC_PROG_INSTALL
AC_SEARCH_LIBS(initscr, [curses ncurses])
AC_SEARCH_LIBS(initscr, [curses ncurses], [], [
AC_MSG_ERROR([Cannot find curses or ncurses devel libs.])
])
AC_ARG_ENABLE(virus,
[AC_HELP_STRING([--enable-virus], [Use the 'virus' vi clone instead of the friendly ee editor.])],