Watchers fix. Memory alignment on 64bit systems?

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@542 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2010-05-02 08:34:19 +00:00
parent ffc63ae838
commit cb781bc3d6
1 changed files with 1 additions and 1 deletions

View File

@ -537,7 +537,7 @@ shm_init(struct dg_shm **shm_dg_data, struct dg_shm_game **shm_dg_game)
}
(*shm_dg_data) = (struct dg_shm *)shm_data;
(*shm_dg_game) = (struct dg_shm_game *)(shm_data + sizeof(struct dg_shm));
(*shm_dg_game) = (struct dg_shm_game *)((*shm_dg_data) + sizeof(struct dg_shm));
if (!shm_data_existed && shm_data) {
memset(*shm_dg_game, 0, shm_n_games*sizeof(struct dg_shm_game));