Add short game name (%s) for string substitutions. From Marc H. Thoben

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@524 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Pasi Kallinen 2010-02-25 16:52:25 +00:00
parent 11eef77614
commit cd69271684
2 changed files with 8 additions and 0 deletions

View File

@ -113,6 +113,7 @@ dgl_find_menu(char *menuname)
* %n == user name (string; gotten from 'me', or from 'plrname' if 'me' is null)
* %r == chroot (string) (aka "dglroot" config var)
* %g == game name
* %s == short game name
*/
char *
dgl_format_str(int game, struct dg_user *me, char *str, char *plrname)
@ -148,6 +149,12 @@ dgl_format_str(int game, struct dg_user *me, char *str, char *plrname)
while (*p != '\0')
p++;
break;
case 's':
if (game >= 0 && game < num_games && myconfig[game]) snprintf (p, end + 1 - p, "%s", myconfig[game]->shortname);
else return NULL;
while (*p != '\0')
p++;
break;
case 'r':
snprintf (p, end + 1 - p, "%s", globalconfig.dglroot);
while (*p != '\0')

View File

@ -105,6 +105,7 @@ lockfile = "/dgl-lock"
# %n = user nick, if user is logged in
# %u = shed_uid, as defined above, but numeric
# %g = game name, if user has selected a game.
# %s = short game name, if user has selected a game.
#
# eg. commands[login] = mkdir "foo", unlink "bar", setenv "Z" "foo"
#