Make ibmgraphics stripping work (decgraphics stripping still doesn't work
for me) git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@220 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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@ -342,6 +342,8 @@ populate_gfx_array (int gfxset)
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{
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int i;
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state = 0;
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memset (gfx_map, 0, 256);
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if (gfxset == NO_GRAPHICS)
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@ -353,9 +355,12 @@ populate_gfx_array (int gfxset)
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&& !(gfx_map[dec_graphics[i]]))
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gfx_map[dec_graphics[i] - 128] = no_graphics[i];
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if ((gfxset == IBM_GRAPHICS) && (ibm_graphics[i]))
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gfx_map[ibm_graphics[i] - 128] = no_graphics[i];
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gfx_map[ibm_graphics[i]] = no_graphics[i];
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}
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if (gfxset == IBM_GRAPHICS)
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state = -1;
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/*
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endwin();
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for (i=0;i<256;i++) {
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@ -385,7 +390,7 @@ strip_gfx (unsigned char inchar)
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return inchar;
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}
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if (gfx_map[inchar] && (state == 1))
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if (gfx_map[inchar] && (state == 1 || state == -1))
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{
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return gfx_map[inchar];
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}
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