Some more information on running it on Solaris.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@127 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Jilles Tjoelker 2004-01-17 01:05:00 +00:00
parent 2a53f0970f
commit e61edfe9ee
1 changed files with 6 additions and 1 deletions

7
README
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@ -6,7 +6,10 @@ account and start playing any game which suits your fancy - currently, though,
it only supports NetHack (see http://www.nethack.org).
It requires the ncurses library and development headers to build and should
compile without issue on Linux, Solaris, System V, FreeBSD 4 and 5.
compile without issue on Linux, Solaris, FreeBSD 4 and 5. On Solaris you need
to remove the USE_OPENPTY and NOSTREAMS definitions in dgamelaunch.h, remove
-lutil from LIBS in the Makefile, and probably add something to make sure
ncurses can be found (e.g. LD_RUN_PATH, -R, LD_LIBRARY_PATH).
(Whether it _runs_ on all of these platforms is a different issue. We'd
like to hear about it.)
@ -24,6 +27,8 @@ viewable by editing the script; to customize the installation, look at
dgl-create-chroot.conf.example (also in the source directory) and edit it to
suit your needs, and save it into the same directory as dgl-create-chroot as
dgl-create-chroot.conf. It's very likely you need to run the script as root.
The script will not work with the very limited System V /bin/sh, such found on
Solaris; start it with ksh instead.
If you decide to not use dgl-create-chroot, you're on your own and we assume
you have enough clue to figure out exactly what's needed for the chroot to