In the watching-menu, keep the same player selected even when resorting the entries.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@493 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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@ -383,6 +383,8 @@ inprogressmenu (int gameid)
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int max_height = -1;
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int selected = -1;
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char *selectedgame = NULL;
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int abs_max_height;
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int top_banner_hei = 5;
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int btm_banner_hei = 3;
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@ -622,8 +624,20 @@ watchgame:
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}
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}
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if (selected >= 0 && selected < len)
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selectedgame = strdup(games[selected]->name);
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games = populate_games (gameid, &len, me);
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games = sort_games (games, len, sortmode);
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if (selectedgame) {
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selected = -1;
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for (i = 0; i < len; i++)
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if (!strcmp(games[i]->name, selectedgame)) {
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selected = i;
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break;
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}
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free(selectedgame);
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selectedgame = NULL;
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}
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}
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if (is_nhext) free(is_nhext);
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free_populated_games(games, len);
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