235 lines
5.5 KiB
C
235 lines
5.5 KiB
C
/* IMPORTANT defines */
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#ifndef __DGAMELAUNCH_H
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#define __DGAMELAUNCH_H
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#include "config.h"
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#include <sys/param.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <time.h>
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
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#endif
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typedef enum
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{
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DGLTIME_DGLSTART = 0, /* when someone telnets in */
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DGLTIME_LOGIN, /* right after user login */
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DGLTIME_REGISTER, /* right after new nick is registered */
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DGLTIME_GAMESTART, /* right before a game is started */
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DGLTIME_GAMEEND, /* right after a game is ended */
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NUM_DGLTIMES
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} dglcmd_times;
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struct dg_cmdpart
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{
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dglcmd_times cmd;
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char *param1;
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char *param2;
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struct dg_cmdpart *next;
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};
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struct dg_user
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{
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#ifdef USE_SQLITE3
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long id;
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#endif
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char *username;
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char *email;
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char *env;
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char *password;
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int flags;
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};
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struct dg_banner
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{
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char **lines;
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unsigned int len;
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};
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struct dg_menuoption
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{
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char *keys;
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struct dg_cmdpart *cmdqueue;
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struct dg_menuoption *next;
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};
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struct dg_menu
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{
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char *banner_fn;
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struct dg_banner banner;
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int cursor_x, cursor_y;
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struct dg_menuoption *options;
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};
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struct dg_menulist
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{
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char *menuname;
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struct dg_menu *menu;
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struct dg_menulist *next;
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};
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struct dg_game
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{
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char *ttyrec_fn;
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char *name;
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char *date;
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char *time;
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time_t idle_time;
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int ws_row, ws_col; /* Window size */
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int gamenum;
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};
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struct dg_config
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{
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char* game_path;
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char* game_name;
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char* shortname;
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char* rcfile;
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char* spool;
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char* inprogressdir;
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int num_args; /* # of bin_args */
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char **bin_args; /* args for game binary */
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char *rc_fmt;
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struct dg_cmdpart *cmdqueue;
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};
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struct dg_globalconfig
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{
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char* chroot;
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char* dglroot;
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char* banner;
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unsigned long max;
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int max_newnick_len; /* maximum length of new registered names. must be less than 20 chars. */
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char* shed_user;
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char* shed_group;
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uid_t shed_uid;
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gid_t shed_gid;
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char* passwd;
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char* lockfile;
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int allow_registration; /* allow registering new nicks */
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int sortmode; /* default watching-screen sortmode */
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char *server_id; /* string for the server name or whatever */
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struct dg_cmdpart *cmdqueue[NUM_DGLTIMES];
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struct dg_menulist *menulist;
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};
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typedef enum
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{
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DGLCMD_NONE = 0,
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DGLCMD_MKDIR, /* mkdir foo */
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DGLCMD_CHDIR, /* chdir foo */
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DGLCMD_IF_NX_CP, /* ifnxcp foo bar */
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DGLCMD_CP, /* cp foo bar */
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DGLCMD_UNLINK, /* unlink foo */
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DGLCMD_EXEC, /* exec foo bar */
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DGLCMD_SETENV, /* setenv foo bar */
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DGLCMD_WATCH_MENU, /* watch_menu */
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DGLCMD_LOGIN, /* ask_login */
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DGLCMD_REGISTER, /* ask_register */
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DGLCMD_QUIT, /* quit */
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DGLCMD_CHMAIL, /* chmail */
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DGLCMD_CHPASSWD, /* chpasswd */
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DGLCMD_EDITOPTIONS, /* edit_options "foo" */
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DGLCMD_PLAYGAME, /* play_game "foo" */
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DGLCMD_SUBMENU, /* submenu "foo" */
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DGLCMD_RETURN /* return */
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} dglcmd_actions;
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typedef enum
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{
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SORTMODE_NONE = 0,
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SORTMODE_USERNAME,
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SORTMODE_IDLETIME,
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NUM_SORTMODES
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} dg_sortmode;
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static const char *SORTMODE_NAME[NUM_SORTMODES] = {
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"Unsorted",
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"Username",
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"Idletime"
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};
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/* Global variables */
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extern char* config; /* file path */
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extern struct dg_config **myconfig;
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extern char *chosen_name;
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extern int loggedin;
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extern int silent;
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extern int set_max;
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extern int selected_game;
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extern int return_from_submenu;
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extern struct dg_globalconfig globalconfig;
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extern int num_games;
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extern mode_t default_fmode;
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/* dgamelaunch.c */
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extern void create_config(void);
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extern void ttyrec_getmaster(void);
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extern char *gen_ttyrec_filename(void);
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extern char *gen_inprogress_lock(int game, pid_t pid, char *ttyrec_filename);
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extern void catch_sighup(int signum);
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extern void loadbanner(char *fname, struct dg_banner *ban);
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extern void drawbanner(struct dg_banner *ban, unsigned int start_line, unsigned int howmany);
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extern int check_retard(int reset);
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extern char *dgl_format_str(int game, struct dg_user *me, char *str);
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extern struct dg_menu *dgl_find_menu(char *menuname);
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extern int dgl_exec_cmdqueue(struct dg_cmdpart *queue, int game, struct dg_user *me);
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extern struct dg_game **populate_games(int game, int *l, struct dg_user *me);
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extern struct dg_game **sort_games(struct dg_game **games, int len, dg_sortmode sortmode);
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int runmenuloop(struct dg_menu *menu);
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extern void inprogressmenu(int gameid);
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extern void change_email(void);
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extern int changepw(int dowrite);
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extern void domailuser(char *username);
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extern void drawmenu(void);
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extern void freefile(void);
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extern void initcurses(void);
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extern void loginprompt(int from_ttyplay);
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extern void newuser(void);
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extern void autologin(char *user, char *pass);
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extern int passwordgood(char *cpw);
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extern int readfile(int nolock);
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extern struct dg_user *userexist(char *cname, int isnew);
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extern void write_canned_rcfile(int game, char *target);
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extern void editoptions(int game);
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extern void writefile(int requirenew);
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extern void graceful_exit(int status);
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extern int purge_stale_locks(int game);
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/*extern int menuloop(void);*/
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extern void ttyrec_getpty(void);
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#ifndef HAVE_SETENV
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extern int mysetenv (const char* name, const char* value, int overwrite);
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#else
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# define mysetenv setenv
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#endif
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#ifndef HAVE_SETPROCTITLE
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void compat_init_setproctitle(int argc, char *argv[]);
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void setproctitle(const char *fmt, ...);
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#endif
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/* strlcpy.c */
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extern size_t strlcpy (char *dst, const char *src, size_t siz);
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extern size_t strlcat (char *dst, const char *src, size_t siz);
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/* mygetnstr.c */
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extern int mygetnstr(char *buf, int maxlen, int doecho);
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#endif
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