28 lines
1.0 KiB
Plaintext
28 lines
1.0 KiB
Plaintext
-allow configuring ttyplay.c; some games may use different clear-screen
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commands. (see for example crawl)
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-return back to dgl after exiting the game. (on NAO, the dgl processes
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take 33m+ resident memory, so might not be viable unless we use sqlite3)
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-public (no-password) accounts?
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-change the watching screen not to show the 'press 'm' to mail user'
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part, if spool isn't enabled.
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-info screen (more than just the banner), for info about the game(s)
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and the server, etc.
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-allow more than one editor per dgl
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-allow users to run recover themselves
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-make dgl show # of watchers
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-configurable environment variables for when the game is launched
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-configurable stuff: allowed chars in usernames,
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allow char stripping, ...
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- Flags for operators/staff/admins or (optionally) user-bans.
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- Localization of variables, code clean up
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- Use /var/run/nologin and/or dgl-specific nologin file
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- Honor window size changes (currently the player has to relogin if window
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size changes)
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- A way (config file or compile time) to disable things like registration or
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mail
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