181 lines
4.4 KiB
Plaintext
181 lines
4.4 KiB
Plaintext
# This is a sample dgamelaunch configuration file. Only bash-style comments
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# are allowed, such as this. Each configuration option will be explained
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# along with its default value.
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# Global config variables:
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# Max amount of registered users to allow.
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maxusers = 64000
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# Allow registration of new nicks? (0 or 1)
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allow_new_nicks = 1
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# Max length for newly registered nicks. Must be less than 20.
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# By default, NetHack only stores the first 10 chars of a name into
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# the record/logfile.
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maxnicklen = 10
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# Path to a prepared chroot jail.
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chroot_path = "/var/lib/dgamelaunch/"
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# From inside the jail, dgamelaunch's working directory for rcfiles/ttyrec/etc
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dglroot = "/dgldir/"
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# From inside the jail, location of a banner file that contains no more than
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# 14 lines of 80-column width text. Any more will be truncated.
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banner = "/dgl-banner"
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# The following two options are fairly insecure. They will force us to
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# load the password/group database into memory while still having root
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# privileges. Replace them with shed_uid/shed_gid entries as soon as
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# possible if you decide to use them. dgamelaunch will inform you of
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# the uids/gids corresponding to your choices when it loads.
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#
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# Note that shed_uid and shed_gid will always take precedence over
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# shed_user and shed_group if they are specified.
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# shed_user: username to shed privileges to
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#shed_user = "games"
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# shed_group: group name to shed privileges to
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#shed_group = "games"
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# Preferably, you may use the respective gids/uids. This is for Debian:
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shed_uid = 5
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shed_gid = 60
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# The defaults are usually just fine for this. passwd refers to the file
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# that stores the user database, and lockfile is only used internally by
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# dgamelaunch.
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passwd = "/dgl-login"
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lockfile = "/dgl-lock"
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# Next, we'll define one game's data:
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# From inside the jail, the location of the binary to be launched.
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game_path = "/bin/nethackstub"
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# Full name of the game
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game_name = "NetHack stub"
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# Short name, used in the watching menu
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short_name = "NHstb"
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# arguments for when we exec the binary
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game_args = "/bin/nethackstub"
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game_args = "foo"
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game_args = "user:%n"
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game_args = "shed_uid:%u"
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game_args = "bar"
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# From inside the jail, where dgamelaunch should put mail - should match up with
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# NetHack settings.
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spooldir = "/var/mail/"
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# From inside the jail, the default .nethackrc that is copied for new users.
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# rc_template = "/dgl-default-rcfile"
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# From inside the jail, the path to the savefile. %u is replaced by the
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# decimal representation of shed_uid, %n is replaced by the player's
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# user name. Before starting the game, this file is copied to its name
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# with ".bak" appended. Set to an empty string to disable this copying.
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savefilefmt = "/var/games/nethack/save/%u%n.gz"
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# make sure the inprogress dir actually exists. default is "inprogress/"
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# each game you define here must have it's own.
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inprogressdir = "inprogress-nethackstub/"
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#
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# the second game
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#
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#
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game_num = 1
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game_path = "/bin/nethack"
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game_name = "NetHack 3.4.3"
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short_name = "NH343"
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game_args = "/bin/nethack"
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game_args = "-u"
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game_args = "%n"
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spooldir = "/var/mail/"
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rc_template = "/dgl-default-rcfile"
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# format where player rc files are saved.
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# %r == dglroot
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# %n == user name
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rc_fmt = "%rrcfiles/%n.nethackrc"
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savefilefmt = "/var/games/nethack/save/%u%n.gz"
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inprogressdir = "inprogress-nethack/"
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#
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# third game
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#
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#
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game_num = 2
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game_path = "/bin/crawlss017"
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game_name = "Crawl Stone Soup 0.1.7"
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short_name = "Cr017"
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chdir = "/crawlss017/"
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game_args = "/bin/crawlss017"
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game_args = "-name"
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game_args = "%n"
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game_args = "-dir"
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game_args = "/crawlss017/"
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game_args = "-rc"
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game_args = "%rrcfiles/%n.crawlrc"
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game_args = "-morgue"
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game_args = "/crawlss017/morgues/"
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game_args = "-macro"
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game_args = "/crawlss017/macros/%n.macro"
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rc_template = "/dgl-default-rcfile.crawl"
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rc_fmt = "%rrcfiles/%n.crawlrc"
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inprogressdir = "inprogress-crawlss017/"
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#
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# fourth game
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#
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#
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game_num = 3
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game_path = "/bin/crawlss020"
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game_name = "Crawl Stone Soup 0.2.0"
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short_name = "Cr020"
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mkdir = "/crawlss020/plr/%n"
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chdir = "/crawlss020/"
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game_args = "/bin/crawlss020"
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game_args = "-name"
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game_args = "%n"
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game_args = "-dir"
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game_args = "/crawlss020/"
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game_args = "-rc"
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game_args = "/crawlss020/plr/%n/%n.crawlrc"
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game_args = "-morgue"
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game_args = "/crawlss020/plr/%n/"
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game_args = "-macro"
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game_args = "/crawlss020/plr/%n/"
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rc_template = "/dgl-default-rcfile.crawl"
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rc_fmt = "/crawlss020/plr/%n/%n.crawlrc"
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inprogressdir = "inprogress-crawlss020/"
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