29 lines
687 B
C
29 lines
687 B
C
/* IMPORTANT defines */
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#ifndef __DGAMELAUNCH_H
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#define __DGAMELAUNCH_H
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struct dg_user
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{
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char* username;
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char* email;
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char* env;
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char* password;
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int flags;
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};
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#define SHED_UID 1031 /* the uid to shed privs to */
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#define SHED_GID 1031 /* the gid to shed privs to */
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#define MAXUSERS 64000 /* solves some preallocation issues. */
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#define LOC_CHROOT "/var/lib/dgamelaunch/"
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#define LOC_NETHACK "/bin/nethack"
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#define LOC_DGLROOT "/dgldir/"
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#define LOC_DGLDIR LOC_DGLROOT "rcfiles/"
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#define LOC_TTYRECDIR LOC_DGLROOT "ttyrec/"
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#define LOC_INPROGRESSDIR LOC_DGLROOT "inprogress/"
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#define LOC_SPOOLDIR "/var/mail"
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#define LOC_CANNED "/dgl-default-rcfile"
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#endif
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