dgamelaunch/dgamelaunch.c

2788 lines
63 KiB
C

/* dgamelaunch.c
*
* (c)2001-4 M. Drew Streib <dtype@dtype.org>
* also parts (c) 2003-4 Joshua Kwan <joshk@triplehelix.org>,
* Brett Carrington <brettcar@segvio.org>,
* Jilles Tjoelker <jilles@stack.nl>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* See this program in action at http://alt.org/nethack/
*
* This is a little wrapper for nethack (and soon other programs) that
* will allow them to be run from a telnetd session, chroot, shed privs,
* make a simple login, then play the game.
*/
#define _GNU_SOURCE
#include "dgamelaunch.h"
#include "config.h"
#include "ttyplay.h"
#include "ttyrec.h"
/* a request from the author: please leave some remnance of
* 'based on dgamelaunch version xxx' in any derivative works, or
* even keep the line the same altogether. I'm probably happy
* to make any changes you need. */
/* ************************************************************* */
/* program stuff */
#include <sys/types.h>
#include <sys/time.h>
#include <sys/wait.h>
#include <sys/ioctl.h> /* ttyrec */
#include <sys/stat.h>
#ifdef USE_RLIMIT
#include <sys/resource.h>
#endif
#ifdef USE_SHMEM
#include <sys/ipc.h>
#include <sys/shm.h>
#endif
#include <libgen.h>
#include <stdlib.h>
#include <curses.h>
#include <locale.h>
#ifdef USE_SQLITE3
# include <sqlite3.h>
#endif
#ifndef __FreeBSD__
# ifdef __APPLE__
# include <unistd.h>
# else
# include <crypt.h>
# endif
#else
# include <libutil.h>
#endif
#ifdef __linux__
# include <pty.h>
#endif
#include <fcntl.h>
#include <pwd.h>
#include <grp.h>
#include <time.h>
#include <errno.h>
#include <dirent.h>
#include <string.h>
#include <signal.h>
#include <assert.h>
#include <ctype.h>
#include <unistd.h>
#include <termios.h>
extern FILE* yyin;
extern int yyparse ();
/* global variables */
char * __progname;
int g_idle_alarm_enabled = 0;
int showplayers = 0;
int initplayer = 0;
void (*g_chain_winch)(int);
#ifndef USE_SQLITE3
int f_num = 0;
struct dg_user **users = NULL;
#endif
struct dg_user *me = NULL;
struct dg_banner banner;
static struct dg_watchcols default_watchcols[] = {
{SORTMODE_NONE, SORTMODE_NONE, 1, "", "%s)"},
{SORTMODE_USERNAME, SORTMODE_USERNAME, 4, "Username", "%-15s"},
{SORTMODE_GAMENUM, SORTMODE_GAMENUM, 21, "Game", "%-5s"},
{SORTMODE_WINDOWSIZE, SORTMODE_WINDOWSIZE, 28, " Size", "%s"},
{SORTMODE_STARTTIME, SORTMODE_STARTTIME, 37, "Start date & time", "%s"},
{SORTMODE_IDLETIME, SORTMODE_IDLETIME, 58, "Idle time", "%-10s"},
#ifdef USE_SHMEM
{SORTMODE_WATCHERS, SORTMODE_WATCHERS, 70, "Watchers", "%s"},
#endif
};
static struct dg_watchcols *default_watchcols_list[DGL_MAXWATCHCOLS + 1];
struct dg_user *
cpy_me(struct dg_user *me)
{
struct dg_user *tmp = malloc(sizeof(struct dg_user));
if (tmp && me) {
#ifdef USE_SQLITE3
tmp->id = me->id;
#endif
if (me->username) tmp->username = strdup(me->username);
if (me->email) tmp->email = strdup(me->email);
if (me->env) tmp->env = strdup(me->env);
if (me->password) tmp->password = strdup(me->password);
tmp->flags = me->flags;
}
return tmp;
}
#ifndef HAVE_SETENV
int
mysetenv (const char* name, const char* value, int overwrite)
{
int retval;
char *buf = NULL;
if (getenv(name) == NULL || overwrite)
{
size_t len = strlen(name) + 1 + strlen(value) + 1; /* NAME=VALUE\0 */
buf = malloc(len);
snprintf(buf, len, "%s=%s", name, value);
retval = putenv(buf);
}
else
retval = -1;
return retval;
}
#else /* use native setenv */
# define mysetenv setenv
#endif
/* ************************************************************* */
/* for ttyrec */
void
ttyrec_getpty ()
{
#ifdef HAVE_OPENPTY
if (openpty (&master, &slave, NULL, NULL, NULL) == -1) {
debug_write("cannot openpty");
graceful_exit (62);
}
#else
if ((master = open ("/dev/ptmx", O_RDWR)) < 0) {
debug_write("cannot open /dev/ptmx");
graceful_exit (62);
}
grantpt (master);
unlockpt (master);
if ((slave = open ((const char *) ptsname (master), O_RDWR)) < 0)
{
debug_write("cannot open master ptsname");
graceful_exit (65);
}
#endif
ioctl (slave, TIOCSWINSZ, (char *) &win);
tcsetattr(slave, TCSANOW, &tt);
}
/* ************************************************************* */
static int dgl_signal_blocked = 0;
static sigset_t dgl_signal_blockmask;
static sigset_t dgl_signal_oldmask;
void
signals_block()
{
if (!dgl_signal_blocked) {
sigemptyset(&dgl_signal_blockmask);
sigaddset(&dgl_signal_blockmask, SIGHUP);
sigaddset(&dgl_signal_blockmask, SIGINT);
sigaddset(&dgl_signal_blockmask, SIGQUIT);
sigaddset(&dgl_signal_blockmask, SIGTERM);
sigprocmask(SIG_BLOCK, &dgl_signal_blockmask, &dgl_signal_oldmask);
dgl_signal_blocked = 1;
}
}
void
signals_release()
{
if (dgl_signal_blocked) {
sigprocmask(SIG_SETMASK, &dgl_signal_oldmask, NULL);
dgl_signal_blocked = 0;
}
}
/* ************************************************************* */
char *
get_mainmenu_name()
{
if (loggedin) {
if (me && (me->flags & DGLACCT_ADMIN)) return "mainmenu_admin";
return "mainmenu_user";
}
return "mainmenu_anon";
}
char*
gen_ttyrec_filename ()
{
time_t rawtime;
struct tm *ptm;
char *ttyrec_filename = calloc(100, sizeof(char));
/* append time to filename */
time (&rawtime);
ptm = gmtime (&rawtime);
snprintf (ttyrec_filename, 100, "%04i-%02i-%02i.%02i:%02i:%02i.ttyrec",
ptm->tm_year + 1900, ptm->tm_mon + 1, ptm->tm_mday,
ptm->tm_hour, ptm->tm_min, ptm->tm_sec);
return ttyrec_filename;
}
/* ************************************************************* */
char*
gen_inprogress_lock (int game, pid_t pid, char* ttyrec_filename)
{
char *lockfile = NULL, filebuf[80];
int fd;
size_t len, wrlen;
struct flock fl = { 0 };
snprintf (filebuf, sizeof(filebuf), "%d\n%d\n%d\n",
pid, win.ws_row, win.ws_col);
wrlen = strlen(filebuf);
fl.l_type = F_WRLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
len = strlen(dgl_format_str(game, me, myconfig[game]->inprogressdir, NULL)) + strlen(me->username) + strlen(ttyrec_filename) + 13;
lockfile = calloc(len, sizeof(char));
snprintf (lockfile, len, "%s%s:%s", dgl_format_str(game, me, myconfig[game]->inprogressdir, NULL),
me->username, ttyrec_filename);
fd = open (lockfile, O_WRONLY | O_CREAT, 0644);
if (fcntl (fd, F_SETLKW, &fl) == -1) {
debug_write("cannot fnctl inprogress-lock");
graceful_exit (68);
}
if (write (fd, filebuf, wrlen) != wrlen) {
debug_write("inprogress-lock write");
graceful_exit(70);
}
return lockfile;
}
/* ************************************************************* */
#ifdef USE_SHMEM
int hup_shm_idx = -1;
char *hup_shm_ttyrec_fn = NULL;
#endif
void
catch_sighup (int signum)
{
if (child)
{
sleep (10);
kill (child, SIGHUP);
sleep (5);
}
#ifdef USE_SHMEM
signals_block();
if (hup_shm_idx != -1) {
struct dg_shm *shm_dg_data = NULL;
struct dg_shm_game *shm_dg_game = NULL;
shm_init(&shm_dg_data, &shm_dg_game);
shm_sem_wait(shm_dg_data);
if (shm_dg_game[hup_shm_idx].in_use &&
!strcmp(shm_dg_game[hup_shm_idx].ttyrec_fn, hup_shm_ttyrec_fn) &&
(shm_dg_game[hup_shm_idx].nwatchers > 0)) {
shm_dg_game[hup_shm_idx].nwatchers--;
}
shm_sem_post(shm_dg_data);
hup_shm_idx = -1;
free(hup_shm_ttyrec_fn);
}
signals_release();
#endif
debug_write("catchup sighup");
graceful_exit (2);
}
/* ************************************************************* */
int
dgl_getch(void)
{
const int c = getch();
idle_alarm_reset();
return c;
}
/* ************************************************************* */
static void
dgl_idle_kill(int signal)
{
kill(0, SIGHUP);
}
void
idle_alarm_set_enabled(int enabled)
{
signal(SIGALRM, SIG_IGN);
g_idle_alarm_enabled = enabled;
idle_alarm_reset();
if (enabled)
signal(SIGALRM, dgl_idle_kill);
}
void
idle_alarm_reset(void)
{
if (g_idle_alarm_enabled && globalconfig.menu_max_idle_time > 0)
alarm(globalconfig.menu_max_idle_time);
}
/* ************************************************************* */
char *
bannerstrmangle(char *buf, char *fromstr, char *tostr)
{
static char bufnew[81];
char *loc;
char *b = buf;
memset (bufnew, 0, 80);
if (strstr(b, fromstr)) {
int i = 0;
while ((loc = strstr (b, fromstr)) != NULL) {
for (; i < 80; i++) {
if (loc != b)
bufnew[i] = *(b++);
else {
strlcat (bufnew, tostr, 80);
b += strlen(fromstr);
i += strlen(tostr);
break;
}
if (strlen (b) == 0)
break;
}
}
if (*b)
strlcat(bufnew, b, 80);
} else strncpy(bufnew, buf, 80);
return bufnew;
}
void
freebanner(struct dg_banner *ban)
{
unsigned int l;
if (!ban) return;
l = ban->len;
while (l > 0) {
l--;
free(ban->lines[l]);
}
free(ban->lines);
ban->len = 0;
ban->lines = NULL;
}
void
banner_addline(struct dg_banner *ban, char *line)
{
size_t len = strlen(line);
if (!ban) return;
ban->len++;
ban->lines = realloc (ban->lines, sizeof (char *) * ban->len);
if (len >= 80) {
len = 80;
ban->lines[ban->len - 1] = malloc(len);
strncpy(ban->lines[ban->len - 1], line, len);
ban->lines[ban->len - 1][len-1] = '\0';
} else
ban->lines[ban->len - 1] = strdup(line);
}
void
loadbanner (char *fname, struct dg_banner *ban)
{
FILE *bannerfile;
char buf[80];
if (ban->len > 23) return;
memset (buf, 0, 80);
bannerfile = fopen (fname, "r");
if (!bannerfile)
{
if (ban->len == 0)
banner_addline(ban, "### dgamelaunch " PACKAGE_VERSION " - network console game launcher");
snprintf(buf, 80, "### NOTE: administrator has not installed a %s file", fname);
banner_addline(ban, buf);
return;
}
while (fgets (buf, 80, bannerfile) != NULL)
{
char bufnew[80];
int slen;
memset (bufnew, 0, 80);
slen = strlen(buf);
if ((slen > 0) && (buf[slen-1] == '\n')) buf[slen-1] = '\0';
strncpy(bufnew, buf, 80);
if (strstr(bufnew, "$INCLUDE(")) {
char *fn = bufnew + 9;
char *fn_end = strchr(fn, ')');
if (fn_end) {
*fn_end = '\0';
if (strcmp(fname, fn)) {
loadbanner(fn, ban);
}
}
} else {
strncpy(bufnew, bannerstrmangle(bufnew, "$VERSION", PACKAGE_STRING), 80);
strncpy(bufnew, bannerstrmangle(bufnew, "$SERVERID", globalconfig.server_id ? globalconfig.server_id : ""), 80);
if (me && loggedin) {
strncpy(bufnew, bannerstrmangle(bufnew, "$USERNAME", me->username), 80);
} else {
strncpy(bufnew, bannerstrmangle(bufnew, "$USERNAME", "[Anonymous]"), 80);
}
banner_addline(ban, bufnew);
}
memset (buf, 0, 80);
if (ban->len >= 24)
break;
}
fclose (bannerfile);
}
void
drawbanner (struct dg_banner *ban, unsigned int start_line, unsigned int howmany)
{
unsigned int i;
if (!ban) return;
if (howmany > ban->len || howmany == 0)
howmany = ban->len;
for (i = 0; i < howmany; i++)
mvaddstr (start_line + i, 1, ban->lines[i]);
}
void
shm_sem_wait(struct dg_shm *shm_dg_data)
{
#ifdef USE_SHMEM
if (sem_wait(&(shm_dg_data->dg_sem)) == -1) {
debug_write("sem_wait");
graceful_exit(77);
}
#endif
}
void
shm_sem_post(struct dg_shm *shm_dg_data)
{
#ifdef USE_SHMEM
if (sem_post(&(shm_dg_data->dg_sem)) == -1) {
debug_write("sem_post");
graceful_exit(78);
}
#endif
}
void
shm_update(struct dg_shm *shm_dg_data, struct dg_game **games, int len)
{
#ifdef USE_SHMEM
int di, i;
struct dg_shm_game *shm_dg_game = (struct dg_shm_game *)(shm_dg_data + sizeof(struct dg_shm));
shm_sem_wait(shm_dg_data);
for (di = 0; di < shm_dg_data->max_n_games; di++)
if (shm_dg_game[di].in_use) {
int delgame = 1;
for (i = 0; i < len; i++) {
if (!strcmp(games[i]->ttyrec_fn, shm_dg_game[di].ttyrec_fn)) {
delgame = 0;
games[i]->is_in_shm = 1;
games[i]->shm_idx = di;
games[i]->nwatchers = shm_dg_game[di].nwatchers;
break;
}
}
if (delgame) {
shm_dg_game[di].in_use = 0;
if (shm_dg_data->cur_n_games > 0) shm_dg_data->cur_n_games--;
}
}
if (shm_dg_data->cur_n_games < shm_dg_data->max_n_games) {
for (i = 0; i < len; i++)
if (!games[i]->is_in_shm) {
for (di = 0; di < shm_dg_data->max_n_games; di++)
if (!shm_dg_game[di].in_use) {
shm_dg_game[di].in_use = 1;
shm_dg_game[di].nwatchers = 0;
games[i]->nwatchers = 0;
games[i]->is_in_shm = 1;
games[i]->shm_idx = di;
shm_dg_data->cur_n_games++;
strncpy(shm_dg_game[di].ttyrec_fn, games[i]->ttyrec_fn, 150);
break;
}
}
}
shm_sem_post(shm_dg_data);
#endif
}
void
shm_mk_keys(key_t *shm_key, key_t *shm_sem_key)
{
#ifdef USE_SHMEM
if ((*shm_key = ftok("dgamelaunch", 'R')) == -1) {
debug_write("ftok shm_key");
graceful_exit(71);
}
if ((*shm_sem_key = ftok("dgamelaunch", 'S')) == -1) {
debug_write("ftok shm_sem_key");
graceful_exit(72);
}
#endif
}
#ifdef USE_SHMEM
int
shm_free()
{
key_t shm, sem;
int shm_id;
int shm_size = sizeof(struct dg_shm) + shm_n_games * sizeof(struct dg_shm_game);
shm_mk_keys(&shm, &sem);
if ((shm_id = shmget(shm, shm_size, 0644)) != -1) {
shmctl(shm_id, IPC_RMID, NULL);
return 0;
}
return 1;
}
#endif
void
shm_init(struct dg_shm **shm_dg_data, struct dg_shm_game **shm_dg_game)
{
#ifdef USE_SHMEM
key_t shm_key;
key_t shm_sem_key;
int shm_id;
int shm_size;
void *shm_data = NULL;
int shm_data_existed = 0;
shm_mk_keys(&shm_key, &shm_sem_key);
/* max. shm_n_games simultaneous games recorded in the shared memory */
shm_size = sizeof(struct dg_shm) + shm_n_games * sizeof(struct dg_shm_game);
/* connect to (and possibly create) the segment */
if ((shm_id = shmget(shm_key, shm_size, 0644 | IPC_CREAT | IPC_EXCL)) == -1) {
/* creation failed, so it already exists. attach to it */
shm_data_existed = 1;
if ((shm_id = shmget(shm_key, shm_size, 0644)) == -1) {
debug_write("shmget");
graceful_exit(73);
}
}
/* attach to the segment to get a pointer to it: */
shm_data = shmat(shm_id, (void *)0, 0);
if (shm_data == (char *)(-1)) {
debug_write("shmat");
graceful_exit(74);
}
if (!shm_data) {
debug_write("shm_data == null");
graceful_exit(75);
}
(*shm_dg_data) = (struct dg_shm *)shm_data;
(*shm_dg_game) = (struct dg_shm_game *)((*shm_dg_data) + sizeof(struct dg_shm));
if (!shm_data_existed && shm_data) {
memset(*shm_dg_game, 0, shm_n_games*sizeof(struct dg_shm_game));
(*shm_dg_data)->max_n_games = shm_n_games;
(*shm_dg_data)->cur_n_games = 0;
if (sem_init(&((*shm_dg_data)->dg_sem), 1,1) == -1) {
debug_write("sem_init");
graceful_exit(76);
}
}
#endif /* USE_SHMEM */
}
#ifdef USE_SHMEM
void
shm_dump()
{
struct dg_shm *shm_dg_data = NULL;
struct dg_shm_game *shm_dg_game = NULL;
int di, unused = -1;
shm_init(&shm_dg_data, &shm_dg_game);
shm_sem_wait(shm_dg_data);
for (di = 0; di < shm_dg_data->max_n_games; di++) {
if (shm_dg_game[di].in_use) {
if (unused != -1) {
if (unused != di-1)
fprintf(stderr, "%i-%i:\tunused\n", unused, di-1);
else
fprintf(stderr, "%i:\tunused\n", unused);
unused = -1;
}
fprintf(stderr, "%i:\t\"%s\"\twatchers:%li\n", di, shm_dg_game[di].ttyrec_fn, shm_dg_game[di].nwatchers);
} else {
if (unused == -1) unused = di;
}
}
if (unused != -1) {
if (unused != di-1)
fprintf(stderr, "%i-%i:\tunused\n", unused, di-1);
else
fprintf(stderr, "%i:\tunused\n", unused);
unused = -1;
}
shm_sem_post(shm_dg_data);
shmdt(shm_dg_data);
}
#endif
static
struct dg_watchcols **
globalconfig_watch_columns()
{
if (globalconfig.n_watch_columns)
return globalconfig.watch_columns;
if (!*default_watchcols_list) {
int i;
for (i = 0; i < ARRAY_SIZE(default_watchcols); ++i)
default_watchcols_list[i] = &default_watchcols[i];
}
return default_watchcols_list;
}
static
int
watchcol_find_index(struct dg_watchcols **watchcols,
int sortmode)
{
int i;
for (i = 0; watchcols[i]; ++i)
if (watchcols[i]->sortmode == sortmode)
return i;
return -1;
}
static
void
sortmode_increment(struct dg_watchcols **watchcols,
dg_sortmode *sortmode,
int direction)
{
int watch_column_index = watchcol_find_index(watchcols, *sortmode);
int n_watchcols;
int wrap_count = 0;
const dg_sortmode old_sortmode = *sortmode;
for (n_watchcols = 0; watchcols[n_watchcols]; ++n_watchcols)
;
if (watch_column_index == -1 || !n_watchcols)
return;
do {
watch_column_index += direction;
if (watch_column_index < 0) {
watch_column_index = n_watchcols - 1;
++wrap_count;
} else if (watch_column_index >= n_watchcols) {
watch_column_index = 0;
++wrap_count;
}
*sortmode = watchcols[watch_column_index]->sortmode;
} while (wrap_count < 2 && !*sortmode);
if (!*sortmode)
*sortmode = old_sortmode;
}
static
void
game_get_column_data(struct dg_game *game,
char selectorchar,
time_t ctime, struct dg_shm_game *shm_dg_game,
char *data, int bufsz, int *hilite,
dg_sortmode which_data)
{
*data = 0;
switch (which_data) {
default: break;
case SORTMODE_NONE:
data[0] = selectorchar; data[1] = '\0';
break;
case SORTMODE_USERNAME:
snprintf(data, bufsz, "%s", game->name);
break;
case SORTMODE_GAMENUM:
snprintf(data, bufsz, "%s",
myconfig[game->gamenum]->shortname);
break;
case SORTMODE_WINDOWSIZE:
snprintf(data, bufsz, "%3dx%3d", game->ws_col, game->ws_row);
if (showplayers)
snprintf(data, bufsz, "%dx%d", game->ws_col, game->ws_row);
else
snprintf(data, bufsz, "%3dx%3d", game->ws_col, game->ws_row);
if ((game->ws_col > COLS || game->ws_row > LINES))
*hilite = CLR_RED;
break;
case SORTMODE_STARTTIME:
snprintf(data, bufsz, "%s %s", game->date,
game->time);
break;
case SORTMODE_IDLETIME:
{
long secs, mins, hours;
secs = (ctime - game->idle_time);
if (showplayers) {
snprintf(data, 10, "%ld", secs);
break;
}
hours = (secs / 3600);
secs -= (hours * 3600);
mins = (secs / 60) % 60;
secs -= (mins*60);
if (hours)
snprintf(data, 10, "%ldh %ldm", hours, mins);
else if (mins)
snprintf(data, 10, "%ldm %lds", mins, secs);
else if (secs > 4)
snprintf(data, 10, "%lds", secs);
else
snprintf(data, 10, " ");
break;
}
case SORTMODE_EXTRA_INFO:
if (game->extra_info)
strlcpy(data, game->extra_info, bufsz);
break;
#ifdef USE_SHMEM
case SORTMODE_WATCHERS:
snprintf(data, bufsz, "%li",
(game->is_in_shm ?
shm_dg_game[game->shm_idx].nwatchers : -1));
break;
#endif
}
data[bufsz - 1] = '\0';
}
void
inprogressmenu (int gameid)
{
const char *selectorchars = "abcdefghijklmnoprstuvwxyzABCDEFGHIJKLMNOPRSTUVWXYZ";
int i, menuchoice, len = 20, offset = 0;
static dg_sortmode sortmode = NUM_SORTMODES;
struct dg_game **games = NULL;
char ttyrecname[130], gametype[10], idletime[10];
sigset_t oldmask, toblock;
int idx = -1;
int shm_idx = -1;
int max_height = -1;
int selected = -1;
int resizex = -1;
int resizey = -1;
char *selectedgame = NULL;
int abs_max_height;
int top_banner_hei = 5;
int btm_banner_hei = 3;
int btm;
int title_attr = A_STANDOUT;
int selected_attr = A_BOLD;
int require_enter = 0; /* TODO: make configurable */
time_t ctime;
struct dg_shm *shm_dg_data = NULL;
struct dg_shm_game *shm_dg_game = NULL;
struct dg_watchcols **watchcols = globalconfig_watch_columns();
struct dg_watchcols **curr_watchcol;
if (sortmode == NUM_SORTMODES)
sortmode = globalconfig.sortmode;
abs_max_height = strlen(selectorchars);
shm_init(&shm_dg_data, &shm_dg_game);
games = populate_games (gameid, &len, NULL); /* FIXME: should be 'me' instead of 'NULL' */
shm_update(shm_dg_data, games, len);
games = sort_games (games, len, sortmode);
while (1)
{
term_resize_check();
max_height = dgl_local_LINES - (top_banner_hei + btm_banner_hei) - 1;
if (max_height < 2) {
free_populated_games(games, len);
return;
}
if (max_height > abs_max_height) max_height = abs_max_height;
if (len == 0)
offset = 0;
erase ();
drawbanner (&banner, 1, 1);
if (len > 0) {
while (offset >= len) { offset -= max_height; }
if (offset < 0) offset = 0;
mvaddstr (3, 1, "The following games are in progress:");
for (curr_watchcol = watchcols; *curr_watchcol; ++curr_watchcol) {
struct dg_watchcols *wcol = *curr_watchcol;
char *col = wcol->colname;
int x = wcol->x;
while (*col == ' ') { x++; col++; }
if (sortmode == wcol->sortmode) attron(title_attr);
mvprintw(top_banner_hei, x, col);
if (sortmode == wcol->sortmode) attroff(title_attr);
}
}
shm_sem_wait(shm_dg_data);
(void) time(&ctime);
for (i = 0; i < max_height; i++)
{
if (i + offset >= len)
break;
if (i + offset == selected) attron(selected_attr);
for (curr_watchcol = watchcols; *curr_watchcol; ++curr_watchcol) {
struct dg_watchcols *col = *curr_watchcol;
char tmpbuf[80];
int hilite = 0;
game_get_column_data(games[i + offset],
selectorchars[i],
ctime, shm_dg_game,
tmpbuf, sizeof tmpbuf, &hilite,
(dg_sortmode)col->dat);
if (hilite) attron(hilite);
mvprintw(top_banner_hei + 1 + i, col->x, col->fmt, tmpbuf);
if (hilite) {
attron(CLR_NORMAL);
hilite = 0;
}
}
if (i + offset == selected) attroff(selected_attr);
}
shm_sem_post(shm_dg_data);
btm = dgl_local_LINES-btm_banner_hei-top_banner_hei;
if (len <= max_height)
btm = i+1;
if (len > 0) {
mvprintw ((btm+top_banner_hei), 1, "(%d-%d of %d)", offset + 1, offset + i, len);
mvaddstr ((btm+2+top_banner_hei), 1, "Watch which game? ('?' for help) => ");
} else {
mvprintw(top_banner_hei,4,"Sorry, no games available for viewing.");
mvaddstr((btm+2+top_banner_hei), 1, "Press 'q' to return, or '?' for help => ");
}
refresh ();
switch ((menuchoice = dgl_getch ()))
{
case KEY_DOWN:
selected++;
if (selected >= len) selected = 0;
while (selected < offset) offset -= max_height;
while (selected >= offset+max_height) offset += max_height;
break;
case KEY_UP:
if (selected != -1) {
if (selected == 0) selected = len;
selected--;
} else selected = len-1;
while (selected < offset) offset -= max_height;
while (selected >= offset+max_height) offset += max_height;
break;
case '*':
if (len > 0) {
int cnt = 20;
(void) time(&ctime);
do {
idx = random() % len;
} while ((--cnt > 0) ||
!((games[idx]->ws_col <= COLS) &&
(games[idx]->ws_row <= LINES) &&
((ctime - games[idx]->idle_time) < 15)));
selected = idx;
goto watchgame;
}
break;
case '?':
(void) runmenuloop(dgl_find_menu("watchmenu_help"));
break;
case '/':
{
int match = -1;
int firstmatch = -1;
int nmatches = 0;
char findname[DGL_PLAYERNAMELEN+1];
if (len <= 0) break;
findname[0] = '\0';
mvprintw ((btm+2+top_banner_hei), 1, "Watch which player? => "); /* stupid... */
mvaddstr ((btm+2+top_banner_hei), 1, "Watch which player? => ");
if ((mygetnstr(findname, DGL_PLAYERNAMELEN, 1) == OK) && (strlen(findname) > 1)) {
int mlen = strlen(findname);
for (i = 0; i < len; i++)
if (!strncasecmp(games[i]->name, findname, mlen)) {
if (firstmatch == -1) firstmatch = i;
match = i;
nmatches++;
}
if (nmatches > 1)
match = firstmatch;
if (match > -1) {
idx = match;
selected = idx;
goto watchgame;
}
}
}
break;
case KEY_NPAGE:
case '>':
if ((offset + max_height) < len) offset += max_height;
break;
case KEY_PPAGE:
case '<':
if ((offset - max_height) < 0)
offset = 0;
else
offset -= max_height;
break;
case ERR:
case 'q': case 'Q':
case '\x1b':
free_populated_games(games, len);
#ifdef USE_SHMEM
shmdt(shm_dg_data);
#endif
return;
case KEY_RIGHT:
case '.':
sortmode_increment(watchcols, &sortmode, 1);
break;
case KEY_LEFT:
case ',':
sortmode_increment(watchcols, &sortmode, -1);
break;
case 12: case 18: /* ^L, ^R */
write(1, "\033%G", 3);
clear ();
break;
case 13:
case 10:
case KEY_ENTER:
if (selected >= 0 && selected < len) {
idx = selected;
goto watchgame;
}
break;
default:
if (strchr(selectorchars, menuchoice) && (len > 0)) {
int sidx = strchr(selectorchars, menuchoice) - selectorchars;
if ((sidx > max_height) || (sidx >= len)) {
selected = -1;
break;
}
idx = sidx + offset;
if (require_enter) {
if (selected == idx) selected = -1;
else selected = idx;
break;
} else selected = idx;
watchgame:
/* valid choice has been made */
chosen_name = strdup (games[idx]->name);
snprintf (ttyrecname, 130, "%s",
games[idx]->ttyrec_fn);
clear ();
refresh ();
endwin ();
write(1, "\033%G", 3);
#ifdef USE_SHMEM
signals_block();
if (games[idx]->is_in_shm) {
shm_idx = games[idx]->shm_idx;
shm_sem_wait(shm_dg_data);
if (shm_dg_game[shm_idx].in_use &&
!strcmp(shm_dg_game[shm_idx].ttyrec_fn, games[idx]->ttyrec_fn)) {
shm_dg_game[shm_idx].nwatchers++;
games[idx]->nwatchers++;
}
hup_shm_idx = shm_idx;
hup_shm_ttyrec_fn = strdup(games[idx]->ttyrec_fn);
shm_sem_post(shm_dg_data);
}
signals_release();
#endif
resizey = games[idx]->ws_row;
resizex = games[idx]->ws_col;
if (loggedin)
setproctitle("%s [watching %s]", me->username, chosen_name);
else
setproctitle("<Anonymous> [watching %s]", chosen_name);
ttyplay_main (ttyrecname, 1, resizex, resizey);
if (loggedin)
setproctitle("%s", me->username);
else
setproctitle("<Anonymous>");
#ifdef USE_SHMEM
signals_block();
if (games[idx]->is_in_shm) {
hup_shm_idx = -1;
free(hup_shm_ttyrec_fn);
shm_sem_wait(shm_dg_data);
if (shm_dg_game[shm_idx].in_use &&
!strcmp(shm_dg_game[shm_idx].ttyrec_fn, games[idx]->ttyrec_fn) &&
(shm_dg_game[shm_idx].nwatchers > 0)) {
shm_dg_game[shm_idx].nwatchers--;
games[idx]->nwatchers--;
}
shm_sem_post(shm_dg_data);
}
signals_release();
#endif
initcurses ();
redrawwin(stdscr);
}
}
if (selected >= 0 && selected < len)
selectedgame = strdup(games[selected]->name);
games = populate_games (gameid, &len, NULL); /* FIXME: should be 'me' instead of 'NULL' */
shm_update(shm_dg_data, games, len);
games = sort_games (games, len, sortmode);
if (selectedgame) {
selected = -1;
for (i = 0; i < len; i++)
if (!strcmp(games[i]->name, selectedgame)) {
selected = i;
break;
}
free(selectedgame);
selectedgame = NULL;
}
}
free_populated_games(games, len);
#ifdef USE_SHMEM
shmdt(shm_dg_data);
#endif
}
void
inprogressdisplay (int gameid)
{
const char *selectorchars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPRSTUVWXYZ";
int i, len = 20;
static dg_sortmode sortmode = NUM_SORTMODES;
struct dg_game **games = NULL;
int shm_idx = -1;
time_t ctime;
struct dg_shm *shm_dg_data = NULL;
struct dg_shm_game *shm_dg_game = NULL;
struct dg_watchcols **watchcols = globalconfig_watch_columns();
struct dg_watchcols **curr_watchcol;
if (sortmode == NUM_SORTMODES)
sortmode = globalconfig.sortmode;
shm_init(&shm_dg_data, &shm_dg_game);
games = populate_games (gameid, &len, NULL); /* FIXME: should be 'me' instead of 'NULL' */
shm_update(shm_dg_data, games, len);
games = sort_games (games, len, sortmode);
shm_sem_wait(shm_dg_data);
(void) time(&ctime);
for (i = 0; i < 100; i++) {
if (i >= len)
break;
for (curr_watchcol = watchcols; *curr_watchcol; ++curr_watchcol) {
struct dg_watchcols *col = *curr_watchcol;
if ((dg_sortmode)col->dat == SORTMODE_NONE)
continue;
char tmpbuf[80];
int hilite = 0;
game_get_column_data(games[i],
selectorchars[i],
ctime, shm_dg_game,
tmpbuf, sizeof tmpbuf, &hilite, (dg_sortmode)col->dat);
fprintf(stdout, "%s#", tmpbuf); /* format in col->fmt */
}
fprintf(stdout, "\n");
}
shm_sem_post(shm_dg_data);
free_populated_games(games, len);
#ifdef USE_SHMEM
shmdt(shm_dg_data);
#endif
}
/* ************************************************************* */
/*
* Check email address, returns 1 if valid, 0 otherwise.
* Doesn't recognize addresses with parts in double-quotes.
* Addresses with a colon in them are always rejected.
*/
int
check_email (char *s)
{
char *atomchars = "!#$%&'*+-/=?^_`{|}~" "0123456789"
"abcdefghijklmnopqrstuvwxyz" "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
int f;
if (*s == '@')
return 0;
while (*s != '\0' && *s != '@')
{
if (strchr(atomchars, *s) == NULL)
return 0;
s++;
if (*s == '.')
s++;
}
if (*s == '\0')
return 0;
s++;
f = 0;
while (*s != '\0')
{
if (strchr(atomchars, *s) == NULL)
return 0;
s++;
if (*s == '.')
s++, f = 1;
}
return f;
}
void
change_email ()
{
char buf[81];
clear();
if (me->flags & DGLACCT_EMAIL_LOCK) {
drawbanner(&banner, 1, 1);
mvprintw(5, 1, "Sorry, you cannot change the email.--More--");
dgl_getch();
return;
}
for (;;)
{
drawbanner(&banner, 1,1);
mvprintw(3, 1, "Your current email is: %s", me->email);
mvaddstr(4, 1, "Please enter a new one (max 80 chars; blank line aborts)");
mvaddstr(6, 1, "=> ");
if (mygetnstr (buf, 80, 1) != OK)
return;
if (*buf == '\0')
return;
else if (!strcmp(me->email, buf))
{
clear();
mvaddstr (8, 1, "That's the same one as before. Try again?");
move(1,1);
}
else if (check_email (buf))
{
mvprintw (8, 1, "Changing email address to '%s'. Confirm (y/n): ", buf);
if (dgl_getch() == 'y')
{
free(me->email);
me->email = strdup(buf);
writefile(0);
return;
}
else
{
mvaddstr(9, 1, "No changes made. Press any key to continue...");
dgl_getch();
return;
}
}
else
{
clear();
mvaddstr (8, 1, "That doesn't look like an email address to me.");
move(1,1);
}
}
}
int
changepw (int dowrite)
{
char buf[DGL_PASSWDLEN+1];
int error = 2;
/* A precondition is that struct `me' exists because we can be not-yet-logged-in. */
if (!me) {
debug_write("no 'me' in changepw");
graceful_exit (122); /* Die. */
}
if (me->flags & DGLACCT_PASSWD_LOCK) {
clear();
drawbanner(&banner, 1, 1);
mvprintw(5, 1, "Sorry, you cannot change the password.--More--");
dgl_getch();
return 0;
}
while (error)
{
char repeatbuf[DGL_PASSWDLEN+1];
clear ();
drawbanner (&banner, 1, 1);
mvprintw (5, 1,
"Please enter a%s password. Remember that this is sent over the net",
loggedin ? " new" : "");
mvaddstr (6, 1,
"in plaintext, so make it something new and expect it to be relatively");
mvaddstr (7, 1, "insecure.");
mvprintw (8, 1,
"%i character max. No ':' characters. Blank line to abort.", DGL_PASSWDLEN);
mvaddstr (10, 1, "=> ");
if (error == 1)
{
mvaddstr (15, 1, "Sorry, the passwords don't match. Try again.");
move (10, 4);
}
refresh ();
if (mygetnstr (buf, DGL_PASSWDLEN, 0) != OK)
return 0;
if (*buf == '\0')
return 0;
if (strchr (buf, ':') != NULL) {
debug_write("cannot have ':' in passwd");
graceful_exit (112);
}
mvaddstr (12, 1, "And again:");
mvaddstr (13, 1, "=> ");
if (mygetnstr (repeatbuf, DGL_PASSWDLEN, 0) != OK)
return 0;
if (!strcmp (buf, repeatbuf))
error = 0;
else
error = 1;
}
free(me->password);
me->password = strdup (crypt (buf, buf));
if (dowrite)
writefile (0);
return 1;
}
/* ************************************************************* */
void
wall_email(char *from, char *msg)
{
int len, i;
struct dg_game **games = NULL;
char spool_fn[1024+1];
FILE *user_spool = NULL;
struct flock fl = { 0 };
fl.l_type = F_WRLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
if (!from || !msg) return;
if (strlen(from) < 1) {
fprintf(stderr, "Error: wall: 'from' username is too short!\n");
debug_write("wall: 'from' username too short");
graceful_exit(121);
}
if (strlen(msg) >= DGL_MAILMSGLEN) {
fprintf(stderr, "Error: wall: message too long!\n");
debug_write("wall: message too long");
graceful_exit(120);
}
games = populate_games(-1, &len, me);
if (len == 0) {
fprintf(stderr, "Error: wall: no one's logged in!\n");
debug_write("wall: no people playing");
graceful_exit(118);
}
for (i = 0; i < len; i++) {
int game = games[i]->gamenum;
int fnamelen;
if (strlen(myconfig[game]->spool) < 1) continue;
snprintf (spool_fn, 1024, "%s/%s", myconfig[game]->spool, games[i]->name);
if ((user_spool = fopen (spool_fn, "a")) == NULL) continue;
while (fcntl(fileno(user_spool), F_SETLK, &fl) == -1) {
if (errno != EAGAIN) continue;
sleep (1);
}
fprintf(user_spool, "%s:%s\n", from, msg);
fclose(user_spool);
}
free_populated_games(games, len);
}
void
domailuser (char *username)
{
unsigned int len, i;
char *spool_fn, message[DGL_MAILMSGLEN+1];
FILE *user_spool = NULL;
time_t now;
int mail_empty = 1;
int game;
struct flock fl = { 0 };
fl.l_type = F_WRLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
assert (loggedin);
game = 0; /*TODO: find_curr_player_game(username) */
if (strlen(myconfig[game]->spool) < 1) return;
len = strlen(myconfig[game]->spool) + strlen (username) + 1;
spool_fn = malloc (len + 1);
time (&now);
snprintf (spool_fn, len + 1, "%s/%s", myconfig[game]->spool, username);
/* print the enter your message line */
clear ();
drawbanner (&banner, 1, 1);
mvprintw (5, 1,
"Enter your message here. It is to be one line only and %i characters or less.",
DGL_MAILMSGLEN);
mvaddstr (7, 1, "=> ");
if (mygetnstr (message, DGL_MAILMSGLEN, 1) != OK)
return;
for (i = 0; i < strlen (message); i++)
{
if (message[i] != ' ' && message[i] != '\n' && message[i] != '\t')
mail_empty = 0;
}
if (mail_empty)
{
mvaddstr (9, 1, "This scroll appears to be blank.");
mvaddstr (10, 1, "(Aborting your message.)");
mvaddstr (12, 1, "--More--");
dgl_getch ();
return;
}
if ((user_spool = fopen (spool_fn, "a")) == NULL)
{
mvaddstr (9, 1,
"You fall into the water! You sink like a rock.");
mvprintw (10, 1,
"(Couldn't open %s'%c spool file. Aborting.)",
username, (username[strlen (username) - 1] != 's') ? 's' : 0);
mvaddstr (12, 1, "--More--");
dgl_getch ();
return;
}
mvaddstr (9, 1, "Sending your scroll...");
refresh ();
/* Getting a lock on the mailspool... */
while (fcntl (fileno (user_spool), F_SETLK, &fl) == -1)
{
if (errno != EAGAIN)
{
mvaddstr (10, 1,
"(Received a weird error from fcntl. Aborting.)");
mvaddstr (12, 1, "--More--");
dgl_getch ();
return;
}
sleep (1);
}
fprintf (user_spool, "%s:%s\n", me->username, message);
/*
* Don't unlock the file ourselves, this way it will be done automatically
* after all data has been written. (Using file locking with stdio is icky.)
*/
fclose (user_spool);
mvaddstr (9, 1, "Scroll delivered! ");
move(9, 19); /* Pedantry! */
refresh ();
sleep (2);
return;
}
/* ************************************************************* */
void
freefile ()
{
#ifndef USE_SQLITE3
int i;
/* free existing mem, clear existing entries */
for (i = 0; i < f_num; i++)
{
if (users[i] != me)
{
free (users[i]->password);
free (users[i]->username);
free (users[i]->email);
free (users[i]->env);
free (users[i]);
}
}
if (users)
free (users);
users = NULL;
f_num = 0;
#endif
}
/* ************************************************************* */
void
initcurses ()
{
printf("\033[2J");
initscr ();
cbreak ();
noecho ();
nonl ();
intrflush (stdscr, FALSE);
keypad (stdscr, TRUE);
#ifdef USE_NCURSES_COLOR
start_color();
use_default_colors();
init_pair(1, -1, -1);
init_pair(2, COLOR_RED, -1);
write(1, "\033%G", 3);
#endif
clear();
refresh();
}
/* ************************************************************* */
void
autologin (char* user, char *pass)
{
struct dg_user *tmp;
tmp = userexist(user, 0);
if (tmp) {
me = cpy_me(tmp);
if ((passwordgood(pass) || initplayer == 1) && !(me->flags & DGLACCT_LOGIN_LOCK)) {
loggedin = 1;
setproctitle ("%s", me->username);
dgl_exec_cmdqueue(globalconfig.cmdqueue[DGLTIME_LOGIN], 0, me);
}
}
}
void
loginprompt (int from_ttyplay)
{
char user_buf[DGL_PLAYERNAMELEN+1], pw_buf[DGL_PASSWDLEN+2];
int error = 2;
loggedin = 0;
while (error)
{
clear ();
drawbanner (&banner, 1, 1);
if (from_ttyplay == 1)
mvaddstr (4, 1, "This operation requires you to be logged in.");
mvaddstr (5, 1,
"Please enter your username. (blank entry aborts)");
mvaddstr (7, 1, "=> ");
if (error == 1)
{
mvaddstr (9, 1, "There was a problem with your last entry.");
move (7, 4);
}
refresh ();
if (mygetnstr (user_buf, DGL_PLAYERNAMELEN, 1) != OK)
return;
if (*user_buf == '\0')
return;
error = 1;
{
struct dg_user *tmpme;
if ((tmpme = userexist(user_buf, 0))) {
me = cpy_me(tmpme);
error = 0;
}
}
}
clear ();
drawbanner (&banner, 1, 1);
mvaddstr (5, 1, "Please enter your password.");
mvaddstr (7, 1, "=> ");
refresh ();
if (mygetnstr (pw_buf, DGL_PASSWDLEN, 0) != OK)
return;
if (passwordgood (pw_buf))
{
if (me->flags & DGLACCT_LOGIN_LOCK) {
clear ();
mvprintw(5, 1, "Sorry, that account has been banned.--More--");
dgl_getch();
return;
}
loggedin = 1;
if (from_ttyplay)
setproctitle("%s [watching %s]", me->username, chosen_name);
else
setproctitle("%s", me->username);
dgl_exec_cmdqueue(globalconfig.cmdqueue[DGLTIME_LOGIN], 0, me);
}
else
{
me = NULL;
if (from_ttyplay == 1)
{
mvaddstr(9, 1, "Login failed. Returning to game.");
refresh();
sleep(2);
}
}
}
/* ************************************************************* */
void
newuser ()
{
char buf[1024], dirname[100];
int error = 2;
unsigned int i;
loggedin = 0;
#ifndef USE_SQLITE3
if (f_num >= globalconfig.max)
{
clear ();
drawbanner (&banner, 1, 1);
mvaddstr (5, 1, "Sorry, too many users have registered now.");
mvaddstr (6, 1, "You might email the server administrator.");
mvaddstr (7, 1, "Press return to return to the menu. ");
dgl_getch ();
return;
}
#endif
if (me)
free (me);
me = calloc (1, sizeof (struct dg_user));
while (error)
{
clear ();
sprintf(buf, "%i character max.", globalconfig.max_newnick_len);
drawbanner (&banner, 1, 1);
mvaddstr (5, 1, "Welcome new user. Please enter a username.");
mvaddstr (6, 1,
"Only characters and numbers are allowed, with no spaces.");
mvaddstr (7, 1, buf);
mvaddstr (9, 1, "=> ");
if (error == 1)
{
mvaddstr (11, 1, "There was a problem with your last entry.");
move (9, 4);
}
refresh ();
if (mygetnstr (buf, globalconfig.max_newnick_len, 1) != OK)
buf[0] = 0;
if (*buf == '\0') {
free(me);
me = NULL;
return;
}
if (!userexist(buf, 1)) {
error = 0;
} else
error = 1;
for (i = 0; i < strlen (buf); i++)
{
if (!isalnum((int)buf[i]))
error = 1;
}
if (strlen (buf) < 2)
error = 1;
if (strlen (buf) == 0)
{
free(me);
me = NULL;
return;
}
}
me->username = strdup (buf);
/* password step */
clear ();
if (!changepw (0)) /* Calling changepw instead to prompt twice. */
{
free(me->username);
free(me);
me = NULL;
return;
}
/* email step */
error = 2;
while (error != 0)
{
clear ();
drawbanner (&banner, 1, 1);
mvaddstr (5, 1, "Please enter your email address.");
mvaddstr (6, 1, "This is sent _nowhere_ but will be used if you ask"
" the sysadmin for lost");
mvaddstr (7, 1, "password help. Please use a correct one. It only"
" benefits you.");
mvaddstr (8, 1, "80 character max. No ':' characters. Blank line"
" aborts.");
mvaddstr (10, 1, "=> ");
if (error == 1)
{
mvaddstr (12, 1, "There was a problem with your last entry.");
move (10, 4);
}
refresh ();
if (mygetnstr (buf, 80, 1) != OK)
buf[0] = 0;
if (check_email (buf))
error = 0;
else
error = 1;
if (*buf == '\0')
{
free (me->username);
free (me->password);
free (me);
me = NULL;
return;
}
}
me->email = strdup (buf);
me->env = calloc (1, 1);
me->flags = 0;
loggedin = 1;
setproctitle ("%s", me->username);
dgl_exec_cmdqueue(globalconfig.cmdqueue[DGLTIME_REGISTER], 0, me);
writefile (1);
}
/* ************************************************************* */
int
passwordgood (char *cpw)
{
assert (me != NULL);
if (!strncmp (crypt (cpw, cpw), me->password, DGL_PASSWDLEN))
return 1;
if (!strncmp (cpw, me->password, DGL_PASSWDLEN))
return 1;
return 0;
}
/* ************************************************************* */
int
readfile (int nolock)
{
#ifndef USE_SQLITE3
FILE *fp = NULL, *fpl = NULL;
char buf[1200];
struct flock fl = { 0 };
fl.l_type = F_RDLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
memset (buf, 1024, 0);
/* read new stuff */
if (!nolock)
{
fpl = fopen (globalconfig.lockfile, "r");
if (!fpl) {
debug_write("cannot fopen lockfile");
graceful_exit (106);
}
if (fcntl (fileno (fpl), F_SETLKW, &fl) == -1) {
debug_write("cannot fcntl lockfile");
graceful_exit (114);
}
}
fp = fopen (globalconfig.passwd, "r");
if (!fp) {
debug_write("cannot fopen passwd file");
graceful_exit (106);
}
/* once per name in the file */
while (fgets (buf, 1200, fp))
{
char *b = buf, *n = buf;
users = realloc (users, sizeof (struct dg_user *) * (f_num + 1));
users[f_num] = malloc (sizeof (struct dg_user));
users[f_num]->username = (char *) calloc (DGL_PLAYERNAMELEN+2, sizeof (char));
users[f_num]->email = (char *) calloc (82, sizeof (char));
users[f_num]->password = (char *) calloc (DGL_PASSWDLEN+2, sizeof (char));
users[f_num]->env = (char *) calloc (1026, sizeof (char));
/* name field, must be valid */
while (*b != ':')
{
if (!isalnum((int)*b))
return 1;
users[f_num]->username[(b - n)] = *b;
b++;
if ((b - n) >= DGL_PLAYERNAMELEN) {
debug_write("name field too long");
graceful_exit (100);
}
}
/* advance to next field */
n = b + 1;
b = n;
/* email field */
while (*b != ':')
{
users[f_num]->email[(b - n)] = *b;
b++;
if ((b - n) > 80) {
debug_write("email field too long");
graceful_exit (101);
}
}
/* advance to next field */
n = b + 1;
b = n;
/* pw field */
while (*b != ':')
{
users[f_num]->password[(b - n)] = *b;
b++;
if ((b - n) >= DGL_PASSWDLEN) {
debug_write("passwd field too long");
graceful_exit (102);
}
}
/* advance to next field */
n = b + 1;
b = n;
/* env field */
while ((*b != '\n') && (*b != 0) && (*b != EOF))
{
users[f_num]->env[(b - n)] = *b;
b++;
if ((b - n) >= 1024) {
debug_write("env field too long");
graceful_exit (102);
}
}
f_num++;
/* prevent a buffer overrun here */
if (f_num > globalconfig.max)
{
fprintf(stderr,"ERROR: number of users in database exceeds maximum. Exiting.\n");
debug_write("too many users in database");
graceful_exit (109);
}
}
if (!nolock)
fclose (fpl);
fclose (fp);
#endif
return 0;
}
/* ************************************************************* */
#ifndef USE_SQLITE3
struct dg_user *userexist_tmp_me = NULL;
struct dg_user *
userexist (char *cname, int isnew)
{
int i;
if (userexist_tmp_me) {
free(userexist_tmp_me->username);
free(userexist_tmp_me->email);
free(userexist_tmp_me->env);
free(userexist_tmp_me->password);
free(userexist_tmp_me);
userexist_tmp_me = NULL;
}
for (i = 0; i < f_num; i++)
{
if (!strncasecmp (cname, users[i]->username, (isnew ? globalconfig.max_newnick_len : DGL_PLAYERNAMELEN))) {
userexist_tmp_me = cpy_me(users[i]);
return userexist_tmp_me;
}
}
return NULL;
}
#else
struct dg_user *userexist_tmp_me = NULL;
static int
userexist_callback(void *NotUsed, int argc, char **argv, char **colname)
{
int i;
NotUsed = NULL;
userexist_tmp_me = malloc(sizeof(struct dg_user));
for (i = 0; i < argc; i++) {
if (!strcmp(colname[i], "username"))
userexist_tmp_me->username = strdup(argv[i]);
else if (!strcmp(colname[i], "email"))
userexist_tmp_me->email = strdup(argv[i]);
else if (!strcmp(colname[i], "env"))
userexist_tmp_me->env = strdup(argv[i]);
else if (!strcmp(colname[i], "password"))
userexist_tmp_me->password = strdup(argv[i]);
else if (!strcmp(colname[i], "flags"))
userexist_tmp_me->flags = atoi(argv[i]);
else if (!strcmp(colname[i], "id"))
userexist_tmp_me->id = atoi(argv[i]);
}
return 0;
}
struct dg_user *
userexist (char *cname, int isnew)
{
sqlite3 *db;
char *errmsg = NULL;
int ret, retry = 10;
char *qbuf;
char tmpbuf[DGL_PLAYERNAMELEN+2];
memset(tmpbuf, 0, DGL_PLAYERNAMELEN+2);
strncpy(tmpbuf, cname, (isnew ? globalconfig.max_newnick_len : DGL_PLAYERNAMELEN));
/* Check that the nick doesn't interfere with already registered nicks */
if (isnew && (strlen(cname) >= globalconfig.max_newnick_len))
strcat(tmpbuf, "%");
qbuf = sqlite3_mprintf("select * from dglusers where username like '%q' limit 1", tmpbuf);
ret = sqlite3_open(USE_SQLITE_DB, &db); /* FIXME: use globalconfig->passwd? */
if (ret) {
sqlite3_close(db);
debug_write("sqlite3_open failed");
graceful_exit(109);
}
if (userexist_tmp_me) {
free(userexist_tmp_me->username);
free(userexist_tmp_me->email);
free(userexist_tmp_me->env);
free(userexist_tmp_me->password);
free(userexist_tmp_me);
userexist_tmp_me = NULL;
}
sqlite3_busy_timeout(db, 10000);
ret = sqlite3_exec(db, qbuf, userexist_callback, 0, &errmsg);
sqlite3_free(qbuf);
if (ret != SQLITE_OK) {
sqlite3_close(db);
debug_write("sqlite3_exec failed");
graceful_exit(108);
}
sqlite3_close(db);
return userexist_tmp_me;
}
#endif
/* ************************************************************* */
void
write_canned_rcfile (int game, char *target)
{
FILE *canned, *newfile;
char buf[1024], *rfn;
size_t bytes, len;
len = strlen(myconfig[game]->rcfile) + 2;
rfn = malloc(len);
snprintf (rfn, len, "/%s", myconfig[game]->rcfile);
if (!(newfile = fopen (target, "w")))
{
bail:
mvaddstr (13, 1,
"You don't know how to write that! You write \"%s was here\" and the scroll disappears.");
mvaddstr (14, 1,
"(Sorry, but I couldn't open one of the config files. This is a bug.)");
return;
}
if (!(canned = fopen (rfn, "r")))
goto bail;
free(rfn);
while ((bytes = fread (buf, 1, 1024, canned)) > 0)
{
if (fwrite (buf, 1, bytes, newfile) != bytes)
{
if (ferror (newfile))
{
mvaddstr (13, 1, "Your hand slips while engraving.");
mvaddstr (14, 1,
"(Encountered a problem writing the new file. This is a bug.)");
fclose (canned);
fclose (newfile);
return;
}
}
}
fclose (canned);
fclose (newfile);
chmod (target, default_fmode);
}
/* ************************************************************* */
#ifndef USE_SQLITE3
void
writefile (int requirenew)
{
FILE *fp, *fpl;
int i = 0;
int my_done = 0;
struct flock fl = { 0 };
fl.l_type = F_WRLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
signals_block();
fpl = fopen (globalconfig.lockfile, "r+");
if (!fpl)
{
signals_release();
debug_write("writefile locking failed");
graceful_exit (115);
}
if (fcntl (fileno (fpl), F_SETLK, &fl))
{
signals_release();
debug_write("writefile fcntl failed");
graceful_exit (107);
}
fl.l_type = F_UNLCK;
freefile ();
readfile (1);
fp = fopen (globalconfig.passwd, "w");
if (!fp)
{
signals_release();
debug_write("passwd file fopen failed");
graceful_exit (104);
}
for (i = 0; i < f_num; i++)
{
if (loggedin && !strncmp (me->username, users[i]->username, DGL_PLAYERNAMELEN))
{
if (requirenew)
{
/* this is if someone managed to register at the same time
* as someone else. just die. */
fclose(fp);
fclose(fpl);
signals_release();
debug_write("two users registering at the same time");
graceful_exit (111);
}
fprintf (fp, "%s:%s:%s:%s\n", me->username, me->email, me->password,
me->env);
my_done = 1;
}
else
{
fprintf (fp, "%s:%s:%s:%s\n", users[i]->username, users[i]->email,
users[i]->password, users[i]->env);
}
}
if (loggedin && !my_done)
{ /* new entry */
if (f_num < globalconfig.max)
fprintf (fp, "%s:%s:%s:%s\n", me->username, me->email, me->password,
me->env);
else /* Oops, someone else registered the last available slot first */
{
fclose(fp);
fclose(fpl);
signals_release();
debug_write("too many users in passwd db already");
graceful_exit (116);
}
}
fclose (fp);
fclose (fpl);
signals_release();
}
#else
void
writefile (int requirenew)
{
sqlite3 *db;
char *errmsg = NULL;
int ret, retry = 10;
char *qbuf;
if (requirenew) {
qbuf = sqlite3_mprintf("insert into dglusers (username, email, env, password, flags) values ('%q', '%q', '%q', '%q', %li)", me->username, me->email, me->env, me->password, me->flags);
} else {
qbuf = sqlite3_mprintf("update dglusers set username='%q', email='%q', env='%q', password='%q', flags=%li where id=%i", me->username, me->email, me->env, me->password, me->flags, me->id);
}
ret = sqlite3_open(USE_SQLITE_DB, &db); /* FIXME: use globalconfig->passwd? */
if (ret) {
sqlite3_close(db);
debug_write("writefile sqlite3_open failed");
graceful_exit(107);
}
sqlite3_busy_timeout(db, 10000);
ret = sqlite3_exec(db, qbuf, NULL, NULL, &errmsg);
sqlite3_free(qbuf);
if (ret != SQLITE_OK) {
sqlite3_close(db);
debug_write("writefile sqlite3_exec failed");
graceful_exit(106);
}
sqlite3_close(db);
}
#endif
/* ************************************************************* */
int
purge_stale_locks (int game)
{
DIR *pdir;
struct dirent *dent;
char* dir;
size_t len;
short firsttime = 1;
dir = strdup(dgl_format_str(game, me, myconfig[game]->inprogressdir, NULL));
if (!(pdir = opendir (dir))) {
debug_write("purge_stale_locks dir open failed");
graceful_exit (200);
}
free(dir);
while ((dent = readdir (pdir)) != NULL)
{
FILE *ipfile;
char *colon, *fn;
char buf[16];
pid_t pid;
size_t len;
int seconds = 0;
if (!strcmp (dent->d_name, ".") || !strcmp (dent->d_name, ".."))
continue;
colon = strchr (dent->d_name, ':');
/* should never happen */
if (!colon) {
debug_write("purge_stale_locks !colon");
graceful_exit (201);
}
if (colon - dent->d_name != strlen(me->username))
continue;
if (strncmp (dent->d_name, me->username, colon - dent->d_name))
continue;
len = strlen (dent->d_name) + strlen(dgl_format_str(game, me, myconfig[game]->inprogressdir, NULL)) + 1;
fn = malloc (len);
snprintf (fn, len, "%s%s", dgl_format_str(game, me, myconfig[game]->inprogressdir, NULL), dent->d_name);
if (!(ipfile = fopen (fn, "r"))) {
debug_write("purge_stale_locks fopen inprogressdir fail");
graceful_exit (202);
}
if (fgets (buf, 16, ipfile) == NULL) {
debug_write("purge_stale_locks fgets ipfile fail");
graceful_exit (203);
}
fclose (ipfile);
if (firsttime)
{
clear ();
drawbanner (&banner, 1, 1);
#define HUP_WAIT 10 /* seconds before HUPPING */
mvprintw (3, 1,
"There are some stale %s processes, will recover in %d seconds.",
myconfig[game]->game_name, HUP_WAIT);
mvaddstr (4, 1,
"Press a key NOW if you don't want this to happen!");
move (3, 51 + strlen(myconfig[game]->game_name)); /* pedantry */
halfdelay(10);
for (seconds = HUP_WAIT - 1; seconds >= 0; seconds--)
{
if (dgl_getch() != ERR)
{
nocbreak(); /* leave half-delay */
cbreak();
return 0;
}
mvprintw (3, 50 + strlen(myconfig[game]->game_name), "%d%s", seconds, (seconds > 9) ? "" : " ");
}
nocbreak();
cbreak();
firsttime = 0;
}
clear ();
refresh ();
pid = atoi (buf);
kill (pid, SIGHUP);
errno = 0;
/* Wait for it to stop running */
seconds = 0;
while (kill (pid, 0) == 0)
{
seconds++;
sleep (1);
if (seconds == 10)
{
mvprintw (3, 1,
"Couldn't terminate one of your stale %s processes gracefully.", myconfig[game]->game_name);
mvaddstr (4, 1, "Force its termination? [yn] ");
if (tolower (dgl_getch ()) == 'y')
{
kill (pid, SIGTERM);
break;
}
else
{
endwin ();
fprintf (stderr, "Sorry, no %s for you now, please "
"contact the admin.\n", myconfig[game]->game_name);
debug_write("could not terminate stale processes");
graceful_exit (1);
}
}
}
/* Don't remove the lock file until the process is dead. */
unlink (fn);
free (fn);
}
closedir (pdir);
return 1;
}
int
runmenuloop(struct dg_menu *menu)
{
struct dg_banner ban;
struct dg_menuoption *tmpopt;
int userchoice = 0;
int doclear = 1;
if (!menu) return 1;
ban.lines = NULL;
ban.len = 0;
loadbanner(menu->banner_fn, &ban);
while (1) {
term_resize_check();
if (doclear) {
doclear = 0;
write(1, "\033%G", 3);
clear();
}
drawbanner(&ban, 1, 0);
if (menu->cursor_x >= 0 && menu->cursor_y >= 0)
mvprintw(menu->cursor_y, menu->cursor_x, "");
refresh();
userchoice = dgl_getch();
if (userchoice == ERR) {
freebanner(&ban);
return 1;
}
tmpopt = menu->options;
while (tmpopt) {
if (strchr(tmpopt->keys, userchoice)) {
dgl_exec_cmdqueue(tmpopt->cmdqueue, selected_game, me);
doclear = 1;
break;
} else {
tmpopt = tmpopt->next;
}
}
if (return_from_submenu) {
freebanner(&ban);
return_from_submenu = 0;
return 0;
}
if (check_retard(0)) {
freebanner(&ban);
debug_write("retard");
graceful_exit(119);
}
}
}
int
main (int argc, char** argv)
{
/* for chroot and program execution */
char atrcfilename[81], *p, *auth = NULL;
unsigned int len;
int c, i;
int userchoice;
char *tmp;
char *wall_email_str = NULL;
#ifdef USE_RLIMIT
struct rlimit lim;
#endif
#ifndef HAVE_SETPROCTITLE
/* save argc, argv */
char** saved_argv;
int saved_argc;
saved_argc = argc;
saved_argv = malloc(sizeof(char**) * (argc + 1));
for (i = 0; i < argc; i++)
saved_argv[i] = strdup(argv[i]);
saved_argv[i] = '\0';
compat_init_setproctitle(argc, argv);
argv = saved_argv;
#endif
p = getenv("USER");
/* Linux telnetd allows importing the USER envvar via telnet,
* while FreeBSD does not. FreeBSD, on the other hand, does allow
* the LOGNAME envvar. Check USER first, then LOGNAME.
*/
if (p == NULL) {
p = getenv("LOGNAME");
}
if (p && *p != '\0')
auth = strdup(p);
/* else auth is still NULL */
__progname = basename(strdup(argv[0]));
while ((c = getopt(argc, argv, "sqh:pf:i:aeW:SD")) != -1)
{
switch (c)
{
case 's':
showplayers = 1; break;
case 'q':
silent = 1; break;
case 'f':
if (config)
{
if (!silent)
fprintf(stderr, "warning: using %s\n", argv[optind]);
free(config);
}
config = strdup(optarg);
break;
case 'i':
if (optarg && *optarg != '\0') {
if (p && *p != '\0')
*p = '\0';
p = strdup(optarg);
initplayer = 1;
if (auth && *auth != '\0')
*auth = '\0';
}
break;
case 'W':
wall_email_str = strdup(optarg);
break;
case 'S': /* Free the shared memory block */
#ifdef USE_SHMEM
if (shm_free()) {
if (!silent) fprintf(stderr, "nonexistent shmem block.\n");
} else {
if (!silent) fprintf(stderr, "shmem block freed.\n");
}
#else
if (!silent) fprintf(stderr, "warning: dgamelaunch was compiled without shmem.\n");
#endif
graceful_exit(0);
break;
case 'D': /* dump the shared memory block data */
#ifdef USE_SHMEM
shm_dump();
#else
if (!silent) fprintf(stderr, "warning: dgamelaunch was compiled without shmem.\n");
#endif
graceful_exit(0);
break;
default:
break; /*ignore */
}
}
while (optind < argc)
{
size_t len = strlen(argv[optind]);
memset(argv[optind++], 0, len);
}
setproctitle("<Anonymous>");
srand(time(0));
create_config();
/* signal handlers */
signal (SIGHUP, catch_sighup);
signal (SIGINT, catch_sighup);
signal (SIGQUIT, catch_sighup);
signal (SIGTERM, catch_sighup);
(void) tcgetattr (0, &tt);
if (-1 == ioctl (0, TIOCGWINSZ, (char *) &win) || win.ws_row < 4 ||
win.ws_col < 4) /* Rudimentary validity check */
{
win.ws_row = 24;
win.ws_col = 80;
win.ws_xpixel = win.ws_col * 8;
win.ws_ypixel = win.ws_row * 8;
}
/* get master tty just before chroot (lives in /dev) */
ttyrec_getpty ();
#ifdef USE_RLIMIT
#ifdef USE_RLIMIT_CORE
/* enable and set core dump size */
if (!getrlimit(RLIMIT_CORE, &lim)) {
lim.rlim_cur = USE_RLIMIT_CORE;
setrlimit(RLIMIT_CORE, &lim);
}
#endif
#ifdef USE_RLIMIT_AS
/* set maximum memory usage */
if (!getrlimit(RLIMIT_AS, &lim)) {
lim.rlim_cur = USE_RLIMIT_AS;
setrlimit(RLIMIT_AS, &lim);
}
#endif
#endif
if (geteuid () != globalconfig.shed_uid)
{
/* chroot */
if (chroot (globalconfig.chroot))
{
perror ("cannot change root directory");
graceful_exit (1);
}
if (chdir ("/"))
{
perror ("cannot chdir to root directory");
graceful_exit (1);
}
/* shed privs. this is done immediately after chroot. */
if (setgroups (1, &globalconfig.shed_gid) == -1)
{
perror ("setgroups");
graceful_exit (1);
}
if (setgid (globalconfig.shed_gid) == -1)
{
perror ("setgid");
graceful_exit (1);
}
if (setuid (globalconfig.shed_uid) == -1)
{
perror ("setuid");
graceful_exit (1);
}
}
setlocale(LC_CTYPE, "en_US.UTF-8");
if (showplayers) {
inprogressdisplay(-1);
graceful_exit (0);
}
if (wall_email_str) {
char *emailfrom = wall_email_str;
char *emailmsg = strchr(wall_email_str, ':');
if (!emailmsg) {
debug_write("wall: no mail msg");
graceful_exit(117);
}
*emailmsg = '\0';
emailmsg++;
if (emailmsg)
wall_email(emailfrom, emailmsg);
graceful_exit(0);
}
banner.len = 0;
banner.lines = NULL;
loadbanner(globalconfig.banner, &banner);
dgl_exec_cmdqueue(globalconfig.cmdqueue[DGLTIME_DGLSTART], 0, NULL);
if (initplayer) {
char *user, *pass;
user = strdup(p);
pass = strdup(p);
autologin(user, pass);
if (loggedin) {
dgl_exec_cmdqueue(globalconfig.cmdqueue[DGLTIME_REGISTER], 0, me);
fprintf(stdout, "Setup of %s succeeded.\n", me->username);
graceful_exit(0);
}
else {
fprintf(stdout, "Setup of %s failed.\n", p);
graceful_exit(1);
}
}
/* simple login routine, uses ncurses */
if (readfile (0)) {
debug_write("log in fail");
graceful_exit (110);
}
if (auth)
{
char *user, *pass, *p;
p = strchr(auth, ':');
if (p)
{
pass = p + 1;
if (*pass != '\0')
{
*p = '\0';
user = auth;
autologin(user, pass);
}
}
}
initcurses ();
g_chain_winch = signal(SIGWINCH, sigwinch_func);
term_resize_check();
idle_alarm_set_enabled(1);
while (1) {
if (runmenuloop(dgl_find_menu(get_mainmenu_name())))
break;
}
idle_alarm_set_enabled(0);
/* NOW we can safely kill this */
freefile ();
if (me)
free (me);
freebanner(&banner);
graceful_exit (1);
return 1;
}