251 lines
10 KiB
Plaintext
251 lines
10 KiB
Plaintext
1.5.2 (2011/xx/xx)
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* Output some identifying information into the ttyrecs.
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* Added banner inclusion and configurable string replacements.
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* Configurable watching-menu columns and extra-info column.
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* UTF8 output
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* Documented error codes
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1.5.1 (2010/05/02)
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* Allow sorting the watching-menu by any column.
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* Show number of people watching each game.
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* Allow dgl to kill processes that are idle for too long.
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* Allow setting resource limits on core dump size and memory usage.
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* Improve configure-script.
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1.5.0 (2009/10/18)
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* Merge the dgl-wall functionality into dgamelaunch itself.
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* Allow any number of games per dgl installation without recompile.
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* Allow admin to define the menu structure in config file.
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* Return to dgamelaunch when the game ends.
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* Better handling of tty loss.
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* Allow admin to define different actions taken when something happens.
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* Allow using SQLite3 for the user login database instead of flat text.
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* Allow sorting the watchlist, by username or idletime.
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* Handle terminal size changes without quitting dgl.
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1.4.7 (2007/12/22)
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* Allow more than one game per dgl installation. (by default, up to 3)
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* Make the watching code more efficient (particularly on FreeBSD) and
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clean it up a bit.
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* Fix bug where old cruft was left under the watch list after 'm'
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had been used.
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* Allow ^L and ^R to fully refresh the watch list.
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* Use kqueue() if available (FreeBSD) to improve watching.
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* Update svn link.
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* Use $(DESTDIR) intelligently in installation procedure.
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* Fix dgl-create-chroot to do a more intelligent $termdata check,
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and to not choke on finding linux-gate.so.1 in ldd output (the file
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does not actually exist. Also make the copy a dereferencing one, since
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Debian now has a weird symlinking deal that makes it hard to accumulate
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all the directories together.
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1.4.6 (2004/07/03)
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* Fix some signed/unsigned warnings.
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* Fix make install check for PREFIX -> $(PREFIX).
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* Bind with Satan / start using autoconf.
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* Fix a bug in automatic authorization that revealed the username
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and password in ps output, by munging argv using setproctitle()
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if possible.
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* Fix dgl-create-chroot's copying of terminfo by choosing a sane
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default.
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* Now compiles with Tiny C Compiler.
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1.4.5 (2004/06/14)
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* Reset offset if necessary to show at least one game to avoid things
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like "(15-14 of 14)".
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* Provide several examples for dgl-create-chroot.conf.
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* Backup the savefile before starting nethack to help prevent more
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lost games. Note this must be explicitly configured in the
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configuration file.
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* Added ^W for delete word in mygetnstr().
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* Begun generalization of code so that someone can get it to work
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with stuff like Slash'EM etc. more easily.
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* Allow automatic authorization using the USER environment variable
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that one can auto-set in .telnetrc. Idea by Jeremy Chadwick
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<jdc@parodius.com>.
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* Enable NHEXT and NHAUTH support for Slash'EM, contributed by
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J. Ali Harlow <ali@juiblex.co.uk>.
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1.4.4 (2004/03/07)
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* Show total number of games in progress below the list, useful if
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there are more than fits on the screen.
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* Use client-supplied window size again; try to detect broken
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clients and force them to 80x24.
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* Pass window size to watchers via inprogress file; show it on the
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list.
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* Selecting a game to watch with an uppercase letter attempts to
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change the window size to the game's via the \033[8;<r>;<c>t
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sequence.
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* Stricter check on entered email addresses; the same check is now
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used for new accounts as well as changes in existing accounts.
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1.4.3 (2004/02/28)
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* Make ttyplay use the 'strip' value it remembered from last view.
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* Don't fail if client-supplied window size seems incorrect.
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* Added a simple man page.
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1.4.2 (2004/02/22)
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* Add a compile-time option to define a static location to look
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for a configuration file. Will ALWAYS override defconfig values
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if it is present, so beware.
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* Fixed some eerie race conditions that prevented writefile() from
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writing a full file all the time. (jilles)
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* Don't write rcfiles if they already exist. (i.e., lost account
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holders recreating their accounts.
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* Allow administrator to hardcode a dgamelaunch.conf path.
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* Ignore client-supplied window size again.
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* Include dgl-wall, which notifies all logged in users with
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a mail message.
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* Split common functions into dgl-common.c.
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1.4.1 (2004/02/13)
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* Don't explicitly unlock the lock file before fclosing it;
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this creates a race condition where we might not have finished
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writing to /dgl-login before we tell people that they can write
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to it again.
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* Make sure writefile does not get called when using it as a
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password prompt for new-users
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* Allow user to change his or her email address in the console.
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* Remove some useless cruft in ttywait() [ttyplay.c]
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1.4 (2004/02/03)
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* Major cleanups - remove most uses of strcpy() and strcat()
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* A number of virus bugs have been fixed regarding getopt() and
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other minor issues.
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* Add support for mailing users while they are playing.
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[nh343-simple_mail.diff is needed]
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* Add a confirmation to the change password screen so people like me
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don't change their passwords by accident all the time.
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* Remove many unused variables and make some functions void because
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they don't return anything.
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* Add some function prototypes in dgamelaunch.c to quell warnings.
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* Make some vars unsigned to quell warnings.
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* 'capital letter. experimental' section made irrelevant by use of
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tolower(3) around getch()
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* Change big conditional block to use a switch.
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* Replace a global with a static variable within the function.
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* Replace the giant size 64000 static buffers with dynamically
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allocated structs
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* Checking for colons in user fields is made simpler using strstr(3)
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* Allow page up and page down on the watch games menu
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* Merge BSD compatibility patches
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* All licenses in source code mentioned in COPYING
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* Use fcntl for all file locking; flock(3) is not portable
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* Fix some troublesome uses of strncpy() with strlcpy
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* ditto for strncat->strlcat
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* Make sure only one session can be played at once at all and
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SIGHUP the rest, ensuring the death of "Destroy old game? [yn]"
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* Replace two colossal conditionals with calls to isalnum(3).
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* Shift from static #defines to a configuration file system
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powered by lex/yacc.
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* Include a little stub program to test dgamelaunch's functionality
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without actually going through the hassle of setting up Nethack.
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* Always use -lcurses and #include <curses.h>
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* Port to FreeBSD 5 and Solaris (as of yet, untested)
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* Switched to own version of getnstr() that always accepts both
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^H and ^?
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* Now use 'ee' as the default rcfile editor. virus is still a compile
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time option - see README for details.
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* A giant code cleanup that centralizes necessary globals, removes
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unnecessary variables and #defines...
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* Improved stripgfx feature to allow in-session graphic strip
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toggling. Still a bit unreliable though, but works better than
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before.
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1.3.10 (2003/10/22)
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* Added a mode flag to the open call for inprogress lock files.
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(jilles)
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1.3.9 (2003/09/06)
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* Fixed the bug where editing options file wouldn't work on same
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session as registration.
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* Changed ttyplay timeout to 20 minutes with a better error msg.
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* Made a zero length response on registration just dump you
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back to the main menu.
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1.3.7 (2003/09/06)
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* Fixed the infamous hlen bug! I was rewinding to the beginning
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of payload, not header.
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1.3.5 (2003/09/05)
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* Returned SIGWINCH to defaults after exiting virus. This was
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probably the screen resize crash bug. (maybe?)
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1.3.1 (2003/08/30)
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* First shot at an engine to strip out graphics sets. It is a lot
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harder than I would have thought, but doable at a 99% or so
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success rate, I think, which should at least allow people to
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view games in other graphics sets somewhat.
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1.2.22 (2003/08/29)
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* Expanded README
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* Hope to have caught the error in a partial read of the error.
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1.2.21 (2003/08/28)
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* Added a README since I noticed people were downloading this.
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1.2.20 (2003/08/24)
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* Added additional check on payload length. Just a sanity thing.
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1.2.19 (2003/08/24)
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* Fixed (hopefully) that nasty bug that occurs when a partial read
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after header read returned, and caused the next header read to
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basically read random data (and thus a random length).
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1.2.18 (2003/08/14)
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* After determining select() on files sucks ass, I've just reduced
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the polling interval on the ttyplay engine to 100ms, and given
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up on an otherwise proper select call. Humans shouldn't notice
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the latency, but I always will... grrr...
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1.2.17 (2003/08/14)
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* Put in the 50ms delay from header read until payload read during
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preads in order to hopefully hack/wait around the race condition
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99% of the time.
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* Added a sleep(10) after receiving SIGHUP until sending one
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to the child process in the mild hopes that this gets around
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whatever condition is causing it not to receive and handle
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the SIGHUP now.
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1.2.16 (2003/08/14)
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* All code is now run through indent(1) for cleanliness
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* Game playback in progress now finds the last term reset and plays
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forward from the last header before that reset.
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* Some effort has been made to trap SIGHUP better and pass that
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along to child processes as well. This still needs work for
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nethack itself, but dgamelaunch is clean so far.
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1.2.6 (2003/08/08)
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* Viewing games in progress now works pretty well.
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1.2.0beta2 (2003/08/07)
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* Added initial ttyrec integration, although everything is very
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broken at this point. Once I learn more about tty libraries than
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I ever want to know, maybe everything will work again.
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1.1.6 (2003/08/06)
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* The last few revs included minor bugfixes found in production use,
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changed some text in the program, and 1.1.6 is some minor packaging
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changes for the purposes of a release to the public of the source
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code.
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1.1.1 (2003/08/02)
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* Introduced virus (vi editor) code, and provided a new option to edit
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personal nethack rc files.
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1.0.0 (2003/08/01)
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* Since 0.2.3 has been in production for over a year and a half, it
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is hereby dubbed 1.0.0.
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0.2.2 (2001/11/11)
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* added change password feature. also is the way to get password crypt()ed
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0.2.1 (2001/11/11)
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* moved more of the crucial config into defines
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* removed the echo of password on login
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0.2.0 (2001/11/11)
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* added crypt() support for the password file. Now the program first
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checks for the crypt() password, then the plaintext one for legacy
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and for ease of admins changing passwords.
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