dgamelaunch/dgamelaunch.h

360 lines
8.4 KiB
C

/* IMPORTANT defines */
#ifndef __DGAMELAUNCH_H
#define __DGAMELAUNCH_H
#include "config.h"
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>
#ifdef USE_SHMEM
#include <semaphore.h>
#endif
#ifndef ARRAY_SIZE
# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#endif
#define dglsign(x) (x < 0 ? -1 : (x > 0 ? 1 : 0))
#define DGL_PLAYERNAMELEN 30 /* max. length of player name */
#define DGL_PASSWDLEN 20 /* max. length of passwords */
#define DGL_MAILMSGLEN 80 /* max. length of mail message */
#define DGL_MAXWATCHCOLS 10
#ifdef USE_NCURSES_COLOR
# define CLR_NORMAL COLOR_PAIR(1) | A_NORMAL
# define CLR_RED COLOR_PAIR(2) | A_NORMAL
#else
# define CLR_NORMAL 0
# define CLR_RED 0
#endif
typedef enum
{
DGLACCT_ADMIN = 0x01, /* admin account */
DGLACCT_LOGIN_LOCK = 0x02, /* account is banned and cannot login */
DGLACCT_PASSWD_LOCK = 0x04, /* account password cannot be changed */
DGLACCT_EMAIL_LOCK = 0x08 /* account email cannot be changed */
} dgl_acct_flag;
typedef enum
{
DGLTIME_DGLSTART = 0, /* when someone telnets in */
DGLTIME_LOGIN, /* right after user login */
DGLTIME_REGISTER, /* right after new nick is registered */
DGLTIME_GAMESTART, /* right before a game is started */
DGLTIME_GAMEEND, /* right after a game is ended */
NUM_DGLTIMES
} dglcmd_times;
typedef enum
{
DGLCMD_NONE = 0,
DGLCMD_MKDIR, /* mkdir foo */
DGLCMD_CHDIR, /* chdir foo */
DGLCMD_IF_NX_CP, /* ifnxcp foo bar */
DGLCMD_CP, /* cp foo bar */
DGLCMD_UNLINK, /* unlink foo */
DGLCMD_EXEC, /* exec foo bar */
DGLCMD_SETENV, /* setenv foo bar */
DGLCMD_WATCH_MENU, /* watch_menu */
DGLCMD_LOGIN, /* ask_login */
DGLCMD_REGISTER, /* ask_register */
DGLCMD_QUIT, /* quit */
DGLCMD_CHMAIL, /* chmail */
DGLCMD_CHPASSWD, /* chpasswd */
DGLCMD_PLAYGAME, /* play_game "foo" */
DGLCMD_SUBMENU, /* submenu "foo" */
DGLCMD_RETURN /* return */
} dglcmd_actions;
typedef enum
{
SORTMODE_NONE = 0,
SORTMODE_USERNAME,
SORTMODE_GAMENUM,
SORTMODE_WINDOWSIZE,
SORTMODE_STARTTIME,
SORTMODE_DURATION,
SORTMODE_IDLETIME,
SORTMODE_EXTRA_INFO,
#ifdef USE_SHMEM
SORTMODE_WATCHERS,
#endif
NUM_SORTMODES
} dg_sortmode;
static const char *SORTMODE_NAME[NUM_SORTMODES] = {
"Unsorted",
"Username",
"Game",
"Windowsize",
"Starttime",
"Duration",
"Idletime",
"Extrainfo",
#ifdef USE_SHMEM
"Watchers",
#endif
};
struct dg_banner_var {
char *name;
char *value;
int special;
struct dg_banner_var *next;
};
struct dg_cmdpart
{
dglcmd_actions cmd;
char *param1;
char *param2;
struct dg_cmdpart *next;
};
struct dg_user
{
#ifdef USE_SQLITE3
long id;
#endif
char *username;
char *email;
char *env;
char *password;
int flags; /* dgl_acct_flag bitmask */
};
struct dg_banner
{
char **lines;
unsigned int len;
};
struct dg_menuoption
{
char *keys;
struct dg_cmdpart *cmdqueue;
struct dg_menuoption *next;
};
struct dg_menu
{
char *banner_fn;
struct dg_banner banner;
int cursor_x, cursor_y;
struct dg_menuoption *options;
};
struct dg_menulist
{
char *menuname;
struct dg_menu *menu;
struct dg_menulist *next;
};
struct dg_shm
{
#ifdef USE_SHMEM
sem_t dg_sem;
#endif
long max_n_games;
long cur_n_games;
};
struct dg_shm_game
{
long in_use;
long nwatchers;
char ttyrec_fn[150];
};
struct dg_game
{
char *ttyrec_fn;
char *name;
char *date;
char *time;
time_t idle_time;
int ws_row, ws_col; /* Window size */
int gamenum;
int is_in_shm;
int shm_idx;
int nwatchers;
char *extra_info;
int extra_info_weight;
};
struct dg_config
{
char* game_path;
char* game_name;
char* shortname;
char* rcfile;
char* ttyrecdir;
char* spool;
char* inprogressdir;
int num_args; /* # of bin_args */
char **bin_args; /* args for game binary */
char *rc_fmt;
struct dg_cmdpart *cmdqueue;
struct dg_cmdpart *postcmdqueue;
int max_idle_time;
char *extra_info_file;
int encoding; // -1 = run --print-charset
};
struct dg_watchcols {
int dat;
int sortmode;
int x;
char *colname;
char *fmt;
};
struct dg_globalconfig
{
char* chroot;
char* dglroot;
char* banner;
unsigned long max;
int max_newnick_len; /* maximum length of new registered names. must be less than 20 chars. */
char* shed_user;
char* shed_group;
uid_t shed_uid;
gid_t shed_gid;
char* passwd;
char* lockfile;
int allow_registration; /* allow registering new nicks */
int sortmode; /* default watching-screen sortmode */
struct dg_banner_var *banner_var_list;
char *locale;
int utf8esc; /* send select-utf8-charset escape code */
struct dg_cmdpart *cmdqueue[NUM_DGLTIMES];
/* NULL terminated list of dg_watchcols pointers */
struct dg_watchcols *watch_columns[DGL_MAXWATCHCOLS + 1];
int n_watch_columns;
struct dg_menulist *menulist;
int menu_max_idle_time;
};
/* Global variables */
extern int shm_n_games; /* TODO: make configurable */
extern char* config; /* file path */
extern struct dg_config **myconfig;
extern char *chosen_name;
extern int loggedin;
extern int silent;
extern int set_max;
extern int selected_game;
extern int return_from_submenu;
extern struct dg_globalconfig globalconfig;
extern int num_games;
extern mode_t default_fmode;
extern int dgl_local_COLS;
extern int dgl_local_LINES;
extern char last_ttyrec[512];
/* dgamelaunch.c */
extern void create_config(void);
extern void ttyrec_getmaster(void);
extern char *get_mainmenu_name(void);
extern char *gen_ttyrec_filename(void);
extern char *gen_inprogress_lock(int game, pid_t pid, char *ttyrec_filename);
extern void catch_sighup(int signum);
extern void loadbanner(char *fname, struct dg_banner *ban);
extern void drawbanner(struct dg_banner *ban);
extern void banner_var_add(char *name, char *value, int special);
extern char *banner_var_value(char *name);
extern void banner_var_free(void);
extern int check_retard(int reset);
extern char *dgl_format_str(int game, struct dg_user *me, char *str, char *plrname);
extern void term_resize_check();
extern void sigwinch_func(int sig);
extern struct dg_menu *dgl_find_menu(char *menuname);
extern int dgl_exec_cmdqueue(struct dg_cmdpart *queue, int game, struct dg_user *me);
extern void free_populated_games(struct dg_game **games, int len);
extern struct dg_game **populate_games(int game, int *l, struct dg_user *me);
#ifdef USE_DEBUGFILE
extern void debug_write(char *str);
#else
#define debug_write(str)
#endif
extern struct dg_game **sort_games(struct dg_game **games, int len, dg_sortmode sortmode);
int runmenuloop(struct dg_menu *menu);
extern void signals_block(void);
extern void signals_release(void);
extern void shm_sem_wait(struct dg_shm *shm_dg_data);
extern void shm_sem_post(struct dg_shm *shm_dg_data);
extern void shm_update(struct dg_shm *shm_dg_data, struct dg_game **games, int len);
extern void shm_mk_keys(key_t *shm_key, key_t *shm_sem_key);
extern void shm_init(struct dg_shm **shm_dg_data, struct dg_shm_game **shm_dg_game);
extern int dgl_getch(void);
extern void idle_alarm_set_enabled(int enabled);
extern void idle_alarm_reset(void);
extern void inprogressmenu(int gameid);
extern void change_email(void);
extern int changepw(int dowrite);
extern void domailuser(char *username);
extern void drawmenu(void);
extern void freefile(void);
extern void initcurses(void);
extern void loginprompt(int from_ttyplay);
extern void newuser(void);
extern void autologin(char *user, char *pass);
extern int passwordgood(char *cpw);
extern int readfile(int nolock);
extern struct dg_user *userexist(char *cname, int isnew);
extern void write_canned_rcfile(int game, char *target);
extern void writefile(int requirenew);
extern void graceful_exit(int status);
extern int purge_stale_locks(int game);
/*extern int menuloop(void);*/
extern void ttyrec_getpty(void);
#ifndef HAVE_SETENV
extern int mysetenv (const char* name, const char* value, int overwrite);
#else
# define mysetenv setenv
#endif
#ifndef HAVE_SETPROCTITLE
void compat_init_setproctitle(int argc, char *argv[]);
void setproctitle(const char *fmt, ...);
#endif
/* strlcpy.c */
extern size_t strlcpy (char *dst, const char *src, size_t siz);
extern size_t strlcat (char *dst, const char *src, size_t siz);
/* mygetnstr.c */
extern int mygetnstr(char *buf, int maxlen, int doecho);
#endif