133 lines
3.1 KiB
C
133 lines
3.1 KiB
C
/* IMPORTANT defines */
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#ifndef __DGAMELAUNCH_H
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#define __DGAMELAUNCH_H
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#include "config.h"
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#include <sys/param.h>
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#include <sys/types.h>
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#include <time.h>
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
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#endif
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/* max # of different games playable from within this dgl */
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#define DIFF_GAMES 3
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struct dg_user
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{
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char *username;
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char *email;
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char *env;
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char *password;
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int flags;
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};
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struct dg_banner
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{
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char **lines;
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unsigned int len;
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};
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struct dg_game
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{
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char *ttyrec_fn;
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char *name;
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char *date;
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char *time;
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time_t idle_time;
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int ws_row, ws_col; /* Window size */
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};
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struct dg_config
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{
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char* game_path;
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char* game_name;
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char* chdir;
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char* rcfile;
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char* spool;
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char* savefilefmt;
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char* inprogressdir;
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int num_args; /* # of bin_args */
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char **bin_args; /* args for game binary */
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char *rc_fmt;
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};
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struct dg_globalconfig
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{
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char* chroot;
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char* dglroot;
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char* banner;
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unsigned long max;
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int max_newnick_len; /* maximum length of new registered names. must be less than 20 chars. */
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char* shed_user;
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char* shed_group;
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uid_t shed_uid;
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gid_t shed_gid;
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char* passwd;
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char* lockfile;
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};
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/* Global variables */
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extern char* config; /* file path */
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extern struct dg_config **myconfig;
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extern char *chosen_name;
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extern int loggedin;
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extern int silent;
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extern int set_max;
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extern struct dg_globalconfig globalconfig;
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extern int num_games;
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/* dgamelaunch.c */
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extern void create_config(void);
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extern void ttyrec_getmaster(void);
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extern char *gen_ttyrec_filename(void);
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extern char *gen_inprogress_lock(int game, pid_t pid, char *ttyrec_filename);
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extern void catch_sighup(int signum);
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extern void loadbanner(int game, struct dg_banner *ban);
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extern void drawbanner(unsigned int start_line, unsigned int howmany);
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extern char *dgl_format_str(int game, struct dg_user *me, char *str);
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extern struct dg_game **populate_games(int game, int *l);
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extern void inprogressmenu(int gameid);
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extern void change_email(void);
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extern int changepw(int dowrite);
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extern void domailuser(char *username);
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extern void drawmenu(void);
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extern void freefile(void);
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extern void initcurses(void);
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extern void loginprompt(int from_ttyplay);
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extern void newuser(void);
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extern void autologin(char *user, char *pass);
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extern int passwordgood(char *cpw);
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extern int readfile(int nolock);
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extern int userexist(char *cname, int isnew);
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extern void write_canned_rcfile(int game, char *target);
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extern void editoptions(int game);
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extern void writefile(int requirenew);
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extern void graceful_exit(int status);
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extern int purge_stale_locks(int game);
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extern int menuloop(void);
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extern void ttyrec_getpty(void);
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#if !defined(BSD) && !defined(__linux__)
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extern int mysetenv (const char* name, const char* value, int overwrite);
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#else
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# define mysetenv setenv
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#endif
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#ifndef HAVE_SETPROCTITLE
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void compat_init_setproctitle(int argc, char *argv[]);
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void setproctitle(const char *fmt, ...);
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#endif
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/* strlcpy.c */
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extern size_t strlcpy (char *dst, const char *src, size_t siz);
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extern size_t strlcat (char *dst, const char *src, size_t siz);
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/* mygetnstr.c */
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extern int mygetnstr(char *buf, int maxlen, int doecho);
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#endif
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