dgamelaunch/config.y

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%{
#define YYSTACK_USE_ALLOCA 0
#include <sys/types.h>
#include <grp.h>
#include <pwd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "dgamelaunch.h"
extern int yylex(void);
extern void yyerror(const char*);
extern char *yytext;
extern unsigned int line, col;
extern int num_games;
int ncnf = 0;
struct dg_cmdpart *curr_cmdqueue;
int cmdqueue_num = -1;
static const char* lookup_token (int t);
%}
%union {
char* s;
int kt;
unsigned long i;
}
%token TYPE_SUSER TYPE_SGROUP TYPE_SGID TYPE_SUID TYPE_MAX TYPE_MAXNICKLEN
%token TYPE_GAME_SHORT_NAME
%token TYPE_ALLOW_REGISTRATION
%token TYPE_PATH_GAME TYPE_NAME_GAME TYPE_PATH_DGLDIR TYPE_PATH_SPOOL
%token TYPE_PATH_BANNER TYPE_PATH_CANNED TYPE_PATH_CHROOT
%token TYPE_PATH_PASSWD TYPE_PATH_LOCKFILE
%token TYPE_MALSTRING TYPE_PATH_INPROGRESS TYPE_GAME_ARGS TYPE_RC_FMT
%token TYPE_CMDQUEUE
%token <s> TYPE_VALUE
%token <i> TYPE_NUMBER TYPE_CMDQUEUENAME
%type <kt> KeyType
%token <i> TYPE_DGLCMD1 TYPE_DGLCMD2
%token TYPE_DEFINE_GAME
%%
Configuration: KeyPairs
| { if (!silent) fprintf(stderr, "%s: no settings, proceeding with defaults\n", config); }
;
KeyPairs: KeyPairs KeyPair
| KeyPair
;
KeyPair: TYPE_CMDQUEUE '[' TYPE_CMDQUEUENAME ']'
{
int qnum = $<i>3;
if (globalconfig.cmdqueue[qnum]) {
fprintf(stderr, "%s:%d: command queue defined twice, bailing out\n",
config, line);
exit(1);
}
cmdqueue_num = qnum;
}
'=' cmdlist
{
/*
struct dg_cmdpart *tmp = curr_cmdqueue;
while (tmp) {
fprintf(stderr, "cmd=%i, p1=%s, p2=%s\n", tmp->cmd, tmp->param1, tmp->param2);
tmp = tmp->next;
}
*/
globalconfig.cmdqueue[cmdqueue_num] = curr_cmdqueue;
}
| definegame
{
/* nothing */
}
| KeyType '=' TYPE_VALUE {
struct group* gr;
struct passwd* usr;
globalconfig.shed_uid = (uid_t)-1;
globalconfig.shed_gid = (gid_t)-1;
switch ($1)
{
case TYPE_SGROUP:
if (globalconfig.shed_gid != (gid_t)-1)
break;
globalconfig.shed_group = strdup($3);
if ((gr = getgrnam($3)) != NULL)
{
globalconfig.shed_gid = gr->gr_gid;
if (!silent)
fprintf(stderr, "%s:%d: suggest replacing 'shed_group = \"%s\"' line with 'shed_gid = %d'\n",
config, line, $3, gr->gr_gid);
}
else
{
if (!silent)
fprintf(stderr, "%s:%d: no such group '%s'\n", config, line, $3);
}
break;
case TYPE_SUSER:
if (globalconfig.shed_uid != (uid_t)-1)
break;
if (!strcmp($3, "root"))
{
fprintf(stderr, "%s:%d: I refuse to run as root! Aborting.\n", config, line);
graceful_exit(1);
}
globalconfig.shed_user = strdup($3);
if ((usr = getpwnam($3)) != NULL)
{
if (usr->pw_uid != 0)
{
globalconfig.shed_uid = usr->pw_uid;
if (!silent)
fprintf(stderr, "%s:%d: suggest replacing 'shed_user = \"%s\"' line with 'shed_uid = %d'\n",
config, line, $3, usr->pw_uid);
}
else
{
fprintf(stderr, "%s:%d: I refuse to run as %s (uid 0!) Aborting.\n", config, line, $3);
graceful_exit(1);
}
}
else
{
if (!silent)
fprintf(stderr, "%s:%d: no such user '%s'\n", config, line, $3);
}
break;
case TYPE_PATH_CHROOT:
if (globalconfig.chroot) free(globalconfig.chroot);
globalconfig.chroot = strdup ($3);
break;
case TYPE_PATH_DGLDIR:
if (globalconfig.dglroot) free(globalconfig.dglroot);
globalconfig.dglroot = strdup($3);
break;
case TYPE_PATH_BANNER:
if (globalconfig.banner) free(globalconfig.banner);
globalconfig.banner = strdup($3);
break;
case TYPE_PATH_LOCKFILE:
if (globalconfig.lockfile) free (globalconfig.lockfile);
globalconfig.lockfile = strdup($3);
break;
case TYPE_PATH_PASSWD:
if (globalconfig.passwd) free(globalconfig.passwd);
globalconfig.passwd = strdup($3);
break;
default:
fprintf(stderr, "%s:%d: token %s does not take a string, bailing out\n",
config, line, lookup_token($1));
exit(1);
}
free($3);
}
| KeyType '=' TYPE_MALSTRING {}
| KeyType '=' TYPE_NUMBER {
globalconfig.shed_uid = (uid_t)-1;
globalconfig.shed_gid = (gid_t)-1;
switch ($1)
{
case TYPE_SUID:
if (!silent && globalconfig.shed_uid != (uid_t)-1 && globalconfig.shed_uid != $3)
fprintf(stderr, "%s:%d: 'shed_uid = %lu' entry overrides old setting %d\n",
config, line, $3, globalconfig.shed_uid);
/* Naive user protection - do not allow running as user root */
if ($3 == 0)
{
fprintf(stderr, "%s:%d: I refuse to run as uid 0 (root)! Aborting.\n", config, line);
graceful_exit(1);
}
globalconfig.shed_uid = $3;
break;
case TYPE_SGID:
if (!silent && globalconfig.shed_gid != (gid_t)-1 && globalconfig.shed_gid != $3)
fprintf(stderr, "%s:%d: 'shed_gid = %lu' entry overrides old setting %d\n",
config, line, $3, globalconfig.shed_gid);
globalconfig.shed_gid = $3;
break;
case TYPE_ALLOW_REGISTRATION:
globalconfig.allow_registration = $3;
break;
case TYPE_MAX:
globalconfig.max = $3;
break;
case TYPE_MAXNICKLEN:
globalconfig.max_newnick_len = $3;
break;
default:
fprintf(stderr, "%s:%d: token %s does not take a number, bailing out\n",
config, line, lookup_token($1));
exit(1);
}
};
game_definition : TYPE_CMDQUEUE
{
if (myconfig[ncnf]->cmdqueue) {
fprintf(stderr, "%s:%d: command queue defined twice, bailing out\n",
config, line);
exit(1);
}
}
'=' cmdlist
{
myconfig[ncnf]->cmdqueue = curr_cmdqueue;
}
| TYPE_GAME_ARGS '=' game_args_list
{
/* nothing */
}
| KeyType '=' TYPE_VALUE
{
switch ( $1 ) {
case TYPE_PATH_CANNED:
if (myconfig[ncnf]->rcfile) free(myconfig[ncnf]->rcfile);
myconfig[ncnf]->rcfile = strdup($3);
break;
case TYPE_PATH_SPOOL:
if (myconfig[ncnf]->spool) free (myconfig[ncnf]->spool);
myconfig[ncnf]->spool = strdup($3);
break;
case TYPE_PATH_GAME:
if (myconfig[ncnf]->game_path) free(myconfig[ncnf]->game_path);
myconfig[ncnf]->game_path = strdup ($3);
break;
case TYPE_NAME_GAME:
if (myconfig[ncnf]->game_name) free (myconfig[ncnf]->game_name);
myconfig[ncnf]->game_name = strdup($3);
break;
case TYPE_GAME_SHORT_NAME:
if (myconfig[ncnf]->shortname) free (myconfig[ncnf]->shortname);
myconfig[ncnf]->shortname = strdup($3);
break;
case TYPE_RC_FMT:
if (myconfig[ncnf]->rc_fmt) free(myconfig[ncnf]->rc_fmt);
myconfig[ncnf]->rc_fmt = strdup($3);
break;
case TYPE_PATH_INPROGRESS:
if (myconfig[ncnf]->inprogressdir) free(myconfig[ncnf]->inprogressdir);
myconfig[ncnf]->inprogressdir = strdup($3);
break;
default:
fprintf(stderr, "%s:%d: token does not belong into game definition, bailing out\n",
config, line);
exit(1);
}
}
;
game_arg : TYPE_VALUE
{
char **tmpargs;
if (myconfig[ncnf]->bin_args) {
myconfig[ncnf]->num_args++;
tmpargs = calloc((myconfig[ncnf]->num_args+1), sizeof(char *));
memcpy(tmpargs, myconfig[ncnf]->bin_args, (myconfig[ncnf]->num_args * sizeof(char *)));
free(myconfig[ncnf]->bin_args);
myconfig[ncnf]->bin_args = tmpargs;
} else {
myconfig[ncnf]->num_args = 1;
myconfig[ncnf]->bin_args = calloc(2, sizeof(char *));
}
myconfig[ncnf]->bin_args[(myconfig[ncnf]->num_args)-1] = strdup($1);
myconfig[ncnf]->bin_args[(myconfig[ncnf]->num_args)] = 0;
}
;
game_args_list : game_arg
| game_arg ',' game_args_list
;
game_definitions : game_definition
| game_definition game_definitions
;
definegame : TYPE_DEFINE_GAME '{'
{
if ((ncnf < 0) || (ncnf >= DIFF_GAMES)) {
fprintf(stderr, "%s:%d: too many games defined, bailing out\n",
config, line);
exit(1);
}
if (!myconfig) {
int tmp;
myconfig = calloc(DIFF_GAMES, sizeof(myconfig[0]));
for (tmp = 0; tmp < DIFF_GAMES; tmp++) {
myconfig[tmp] = calloc(1, sizeof(struct dg_config));
}
}
}
game_definitions '}'
{
num_games = ncnf;
ncnf++;
}
;
cmdlist : cmdlist ',' dglcmd
| dglcmd
;
dglcmd : TYPE_DGLCMD1 TYPE_VALUE
{
struct dg_cmdpart *tmp = malloc(sizeof(struct dg_cmdpart));
if (tmp) {
struct dg_cmdpart *foo = curr_cmdqueue;
if (foo) {
while (foo->next) foo = foo->next;
foo->next = tmp;
} else curr_cmdqueue = tmp;
tmp->next = NULL;
tmp->param1 = strdup( $2 );
tmp->param2 = NULL;
tmp->cmd = $<i>1;
}
}
| TYPE_DGLCMD2 TYPE_VALUE TYPE_VALUE
{
struct dg_cmdpart *tmp = malloc(sizeof(struct dg_cmdpart));
if (tmp) {
struct dg_cmdpart *foo = curr_cmdqueue;
if (foo) {
while (foo->next) foo = foo->next;
foo->next = tmp;
} else curr_cmdqueue = tmp;
tmp->next = NULL;
tmp->param1 = strdup( $2 );
tmp->param2 = strdup( $3 );
tmp->cmd = $<i>1;
}
}
;
KeyType : TYPE_SUSER { $$ = TYPE_SUSER; }
| TYPE_SGROUP { $$ = TYPE_SGROUP; }
| TYPE_SUID { $$ = TYPE_SUID; }
| TYPE_SGID { $$ = TYPE_SGID; }
| TYPE_MAX { $$ = TYPE_MAX; }
| TYPE_MAXNICKLEN { $$ = TYPE_MAXNICKLEN; }
| TYPE_PATH_CHROOT { $$ = TYPE_PATH_CHROOT; }
| TYPE_ALLOW_REGISTRATION { $$ = TYPE_ALLOW_REGISTRATION; }
| TYPE_PATH_GAME { $$ = TYPE_PATH_GAME; }
| TYPE_NAME_GAME { $$ = TYPE_NAME_GAME; }
| TYPE_GAME_SHORT_NAME { $$ = TYPE_GAME_SHORT_NAME; }
| TYPE_PATH_DGLDIR { $$ = TYPE_PATH_DGLDIR; }
| TYPE_PATH_SPOOL { $$ = TYPE_PATH_SPOOL; }
| TYPE_PATH_BANNER { $$ = TYPE_PATH_BANNER; }
| TYPE_PATH_CANNED { $$ = TYPE_PATH_CANNED; }
| TYPE_PATH_PASSWD { $$ = TYPE_PATH_PASSWD; }
| TYPE_PATH_LOCKFILE { $$ = TYPE_PATH_LOCKFILE; }
| TYPE_PATH_INPROGRESS { $$ = TYPE_PATH_INPROGRESS; }
| TYPE_RC_FMT { $$ = TYPE_RC_FMT; }
;
%%
const char* lookup_token (int t)
{
switch (t)
{
case TYPE_SUSER: return "shed_user";
case TYPE_SGROUP: return "shed_group";
case TYPE_SUID: return "shed_uid";
case TYPE_SGID: return "shed_gid";
case TYPE_MAX: return "maxusers";
case TYPE_MAXNICKLEN: return "maxnicklen";
case TYPE_PATH_CHROOT: return "chroot_path";
case TYPE_PATH_GAME: return "game_path";
case TYPE_NAME_GAME: return "game_name";
case TYPE_ALLOW_REGISTRATION: return "allow_new_nicks";
case TYPE_GAME_SHORT_NAME: return "short_name";
case TYPE_PATH_DGLDIR: return "dglroot";
case TYPE_PATH_SPOOL: return "spooldir";
case TYPE_PATH_BANNER: return "banner";
case TYPE_PATH_CANNED: return "rc_template";
case TYPE_PATH_INPROGRESS: return "inprogressdir";
case TYPE_GAME_ARGS: return "game_args";
case TYPE_RC_FMT: return "rc_fmt";
default: abort();
}
}
void yyerror(char const* s)
{
if (!silent)
fprintf(stderr, "%s:%d:%d: couldn't parse \"%s\": %s\n", config, line, col, yytext, s);
}