dgamelaunch/dgl-common.c

217 lines
5.3 KiB
C

/* Functions common to both dgamelaunch itself and dgl-wall. */
#include "dgamelaunch.h"
#include <sys/stat.h>
#include <dirent.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <pwd.h>
#include <grp.h>
extern FILE* yyin;
extern int yyparse ();
/* Data structures */
struct dg_config *myconfig = NULL;
struct dg_config defconfig = {
/* chroot = */ "/var/lib/dgamelaunch/",
/* nethack = */ "/bin/nethack",
/* dglroot = */ "/dgldir/",
/* lockfile = */ "/dgl-lock",
/* passwd = */ "/dgl-login",
/* banner = */ "/dgl-banner",
/* rcfile = */ "/dgl-default-rcfile",
/* spool = */ "/var/mail/",
/* shed_user = */ "games",
/* shed_group = */ "games",
/* shed_uid = */ 5,
/* shed_gid = */ 60, /* games:games in Debian */
/* max = */ 64000
};
char* config = NULL;
int silent = 0;
int set_max = 0; /* XXX */
int loggedin = 0;
char *chosen_name;
struct dg_game **
populate_games (int *l)
{
int fd, len;
DIR *pdir;
struct dirent *pdirent;
struct stat pstat;
char fullname[130], ttyrecname[130];
char *replacestr, *dir;
struct dg_game **games = NULL;
struct flock fl = { 0 };
size_t slen;
fl.l_type = F_WRLCK;
fl.l_whence = SEEK_SET;
fl.l_start = 0;
fl.l_len = 0;
len = 0;
slen = strlen(myconfig->dglroot) + ARRAY_SIZE("inprogress/") + 1;
dir = malloc(slen);
snprintf(dir, slen, "%sinprogress/", myconfig->dglroot);
if (!(pdir = opendir (dir)))
graceful_exit (140);
while ((pdirent = readdir (pdir)))
{
if (!strcmp (pdirent->d_name, ".") || !strcmp (pdirent->d_name, ".."))
continue;
snprintf (fullname, 130, "%sinprogress/%s", myconfig->dglroot, pdirent->d_name);
fd = 0;
/* O_RDWR here should be O_RDONLY, but we need to test for
* an exclusive lock */
fd = open (fullname, O_RDWR);
if ((fd > 0) && fcntl (fd, F_SETLK, &fl) == -1)
{
/* stat to check idle status */
snprintf (ttyrecname, 130, "%sttyrec/%s", myconfig->dglroot, pdirent->d_name);
replacestr = strchr (ttyrecname, ':');
if (!replacestr)
graceful_exit (145);
replacestr[0] = '/';
if (!stat (ttyrecname, &pstat))
{
/* now it's a valid game for sure */
games = realloc (games, sizeof (struct dg_game) * (len + 1));
games[len] = malloc (sizeof (struct dg_game));
games[len]->ttyrec_fn = strdup (pdirent->d_name);
if (!(replacestr = strchr (pdirent->d_name, ':')))
graceful_exit (146);
else
*replacestr = '\0';
games[len]->name = malloc (strlen (pdirent->d_name) + 1);
strlcpy (games[len]->name, pdirent->d_name,
strlen (pdirent->d_name) + 1);
games[len]->date = malloc (11);
strlcpy (games[len]->date, replacestr + 1, 11);
games[len]->time = malloc (9);
strlcpy (games[len]->time, replacestr + 12, 9);
games[len]->idle_time = pstat.st_mtime;
len++;
}
}
else
{
/* clean dead ones */
unlink (fullname);
}
close (fd);
fl.l_type = F_WRLCK;
}
closedir (pdir);
*l = len;
return games;
}
void
graceful_exit (int status)
{
/*FILE *fp;
if (status != 1)
{
fp = fopen ("/crash.log", "a");
char buf[100];
sprintf (buf, "graceful_exit called with status %d", status);
fputs (buf, fp);
}
This doesn't work. Ever.
*/
exit (status);
}
void
create_config ()
{
FILE *config_file = NULL;
if (config)
{
if ((config_file = fopen(config, "r")) != NULL)
{
yyin = config_file;
yyparse();
fclose(config_file);
free (config);
}
else
{
fprintf(stderr, "ERROR: can't find or open %s for reading\n", config);
graceful_exit(104);
return;
}
}
else
{
#ifdef DEFCONFIG
config = DEFCONFIG;
if ((config_file = fopen(DEFCONFIG, "r")) != NULL)
{
yyin = config_file;
yyparse();
fclose(config_file);
}
#else
myconfig = &defconfig;
return;
#endif
}
if (!myconfig) /* a parse error occurred */
{
myconfig = &defconfig;
return;
}
/* Fill the rest with defaults */
if (!myconfig->shed_user && myconfig->shed_uid == -1)
{
struct passwd *pw;
if ((pw = getpwnam(defconfig.shed_user)))
myconfig->shed_uid = pw->pw_uid;
else
myconfig->shed_uid = defconfig.shed_uid;
}
if (!myconfig->shed_group && myconfig->shed_gid == -1)
{
struct group *gr;
if ((gr = getgrnam(defconfig.shed_group)))
myconfig->shed_gid = gr->gr_gid;
else
myconfig->shed_gid = defconfig.shed_gid;
}
if (myconfig->max == 0 && !set_max) myconfig->max = defconfig.max;
if (!myconfig->banner) myconfig->banner = defconfig.banner;
if (!myconfig->chroot) myconfig->chroot = defconfig.chroot;
if (!myconfig->nethack) myconfig->nethack = defconfig.nethack;
if (!myconfig->dglroot) myconfig->dglroot = defconfig.dglroot;
if (!myconfig->rcfile) myconfig->rcfile = defconfig.rcfile;
if (!myconfig->spool) myconfig->spool = defconfig.spool;
if (!myconfig->passwd) myconfig->passwd = defconfig.passwd;
if (!myconfig->lockfile) myconfig->lockfile = defconfig.lockfile;
}