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	The idea is to use a Layered Asset File-system (modules/assetfs/layered.go) For example: when there are 2 layers: "custom", "builtin", when access to asset "my/page.tmpl", the Layered Asset File-system will first try to use "custom" assets, if not found, then use "builtin" assets. This approach will hugely simplify a lot of code, make them testable. Other changes: * Simplify the AssetsHandlerFunc code * Simplify the `gitea embedded` sub-command code --------- Co-authored-by: Jason Song <i@wolfogre.com> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
		
			
				
	
	
		
			49 lines
		
	
	
		
			769 B
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			769 B
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2020 The Gitea Authors. All rights reserved.
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| // SPDX-License-Identifier: MIT
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| 
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| package util
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| 
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| import (
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| 	"sync"
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| 	"time"
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| )
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| 
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| // StopTimer is a utility function to safely stop a time.Timer and clean its channel
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| func StopTimer(t *time.Timer) bool {
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| 	stopped := t.Stop()
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| 	if !stopped {
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| 		select {
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| 		case <-t.C:
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| 		default:
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| 		}
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| 	}
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| 	return stopped
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| }
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| 
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| func Debounce(d time.Duration) func(f func()) {
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| 	type debouncer struct {
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| 		mu sync.Mutex
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| 		t  *time.Timer
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| 	}
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| 	db := &debouncer{}
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| 
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| 	return func(f func()) {
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| 		db.mu.Lock()
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| 		defer db.mu.Unlock()
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| 
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| 		if db.t != nil {
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| 			db.t.Stop()
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| 		}
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| 		var trigger *time.Timer
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| 		trigger = time.AfterFunc(d, func() {
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| 			db.mu.Lock()
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| 			defer db.mu.Unlock()
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| 			if trigger == db.t {
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| 				f()
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| 				db.t = nil
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| 			}
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| 		})
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| 		db.t = trigger
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| 	}
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| }
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