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	* denisenkom/go-mssqldb untagged -> v0.9.0 * github.com/editorconfig/editorconfig-core-go v2.3.7 -> v2.3.8 * github.com/go-testfixtures/testfixtures v3.4.0 -> v3.4.1 * github.com/mholt/archiver v3.3.2 -> v3.5.0 * github.com/olivere/elastic v7.0.20 -> v7.0.21 * github.com/urfave/cli v1.22.4 -> v1.22.5 * github.com/xanzy/go-gitlab v0.38.1 -> v0.39.0 * github.com/yuin/goldmark-meta untagged -> v1.0.0 * github.com/ethantkoenig/rupture 0a76f03a811a -> c3b3b810dc77 * github.com/jaytaylor/html2text 8fb95d837f7d -> 3577fbdbcff7 * github.com/kballard/go-shellquote cd60e84ee657 -> 95032a82bc51 * github.com/msteinert/pam 02ccfbfaf0cc -> 913b8f8cdf8b * github.com/unknwon/paginater 7748a72e0141 -> 042474bd0eae * CI.restart() Co-authored-by: techknowlogick <techknowlogick@gitea.io>
		
			
				
	
	
		
			775 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			775 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
| // Package retryablehttp provides a familiar HTTP client interface with
 | |
| // automatic retries and exponential backoff. It is a thin wrapper over the
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| // standard net/http client library and exposes nearly the same public API.
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| // This makes retryablehttp very easy to drop into existing programs.
 | |
| //
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| // retryablehttp performs automatic retries under certain conditions. Mainly, if
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| // an error is returned by the client (connection errors etc), or if a 500-range
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| // response is received, then a retry is invoked. Otherwise, the response is
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| // returned and left to the caller to interpret.
 | |
| //
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| // Requests which take a request body should provide a non-nil function
 | |
| // parameter. The best choice is to provide either a function satisfying
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| // ReaderFunc which provides multiple io.Readers in an efficient manner, a
 | |
| // *bytes.Buffer (the underlying raw byte slice will be used) or a raw byte
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| // slice. As it is a reference type, and we will wrap it as needed by readers,
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| // we can efficiently re-use the request body without needing to copy it. If an
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| // io.Reader (such as a *bytes.Reader) is provided, the full body will be read
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| // prior to the first request, and will be efficiently re-used for any retries.
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| // ReadSeeker can be used, but some users have observed occasional data races
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| // between the net/http library and the Seek functionality of some
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| // implementations of ReadSeeker, so should be avoided if possible.
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| package retryablehttp
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| 
 | |
| import (
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| 	"bytes"
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| 	"context"
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| 	"crypto/x509"
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| 	"fmt"
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| 	"io"
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| 	"io/ioutil"
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| 	"log"
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| 	"math"
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| 	"math/rand"
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| 	"net/http"
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| 	"net/url"
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| 	"os"
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| 	"regexp"
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| 	"strconv"
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| 	"strings"
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| 	"sync"
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| 	"time"
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| 
 | |
| 	cleanhttp "github.com/hashicorp/go-cleanhttp"
 | |
| )
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| 
 | |
| var (
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| 	// Default retry configuration
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| 	defaultRetryWaitMin = 1 * time.Second
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| 	defaultRetryWaitMax = 30 * time.Second
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| 	defaultRetryMax     = 4
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| 
 | |
| 	// defaultLogger is the logger provided with defaultClient
 | |
| 	defaultLogger = log.New(os.Stderr, "", log.LstdFlags)
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| 
 | |
| 	// defaultClient is used for performing requests without explicitly making
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| 	// a new client. It is purposely private to avoid modifications.
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| 	defaultClient = NewClient()
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| 
 | |
| 	// We need to consume response bodies to maintain http connections, but
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| 	// limit the size we consume to respReadLimit.
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| 	respReadLimit = int64(4096)
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| 
 | |
| 	// A regular expression to match the error returned by net/http when the
 | |
| 	// configured number of redirects is exhausted. This error isn't typed
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| 	// specifically so we resort to matching on the error string.
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| 	redirectsErrorRe = regexp.MustCompile(`stopped after \d+ redirects\z`)
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| 
 | |
| 	// A regular expression to match the error returned by net/http when the
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| 	// scheme specified in the URL is invalid. This error isn't typed
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| 	// specifically so we resort to matching on the error string.
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| 	schemeErrorRe = regexp.MustCompile(`unsupported protocol scheme`)
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| )
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| 
 | |
| // ReaderFunc is the type of function that can be given natively to NewRequest
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| type ReaderFunc func() (io.Reader, error)
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| 
 | |
| // LenReader is an interface implemented by many in-memory io.Reader's. Used
 | |
| // for automatically sending the right Content-Length header when possible.
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| type LenReader interface {
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| 	Len() int
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| }
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| 
 | |
| // Request wraps the metadata needed to create HTTP requests.
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| type Request struct {
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| 	// body is a seekable reader over the request body payload. This is
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| 	// used to rewind the request data in between retries.
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| 	body ReaderFunc
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| 
 | |
| 	// Embed an HTTP request directly. This makes a *Request act exactly
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| 	// like an *http.Request so that all meta methods are supported.
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| 	*http.Request
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| }
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| 
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| // WithContext returns wrapped Request with a shallow copy of underlying *http.Request
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| // with its context changed to ctx. The provided ctx must be non-nil.
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| func (r *Request) WithContext(ctx context.Context) *Request {
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| 	r.Request = r.Request.WithContext(ctx)
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| 	return r
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| }
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| 
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| // BodyBytes allows accessing the request body. It is an analogue to
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| // http.Request's Body variable, but it returns a copy of the underlying data
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| // rather than consuming it.
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| //
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| // This function is not thread-safe; do not call it at the same time as another
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| // call, or at the same time this request is being used with Client.Do.
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| func (r *Request) BodyBytes() ([]byte, error) {
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| 	if r.body == nil {
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| 		return nil, nil
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| 	}
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| 	body, err := r.body()
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	buf := new(bytes.Buffer)
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| 	_, err = buf.ReadFrom(body)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	return buf.Bytes(), nil
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| }
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| 
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| // SetBody allows setting the request body.
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| //
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| // It is useful if a new body needs to be set without constructing a new Request.
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| func (r *Request) SetBody(rawBody interface{}) error {
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| 	bodyReader, contentLength, err := getBodyReaderAndContentLength(rawBody)
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| 	if err != nil {
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| 		return err
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| 	}
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| 	r.body = bodyReader
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| 	r.ContentLength = contentLength
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| 	return nil
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| }
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| 
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| // WriteTo allows copying the request body into a writer.
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| //
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| // It writes data to w until there's no more data to write or
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| // when an error occurs. The return int64 value is the number of bytes
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| // written. Any error encountered during the write is also returned.
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| // The signature matches io.WriterTo interface.
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| func (r *Request) WriteTo(w io.Writer) (int64, error) {
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| 	body, err := r.body()
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| 	if err != nil {
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| 		return 0, err
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| 	}
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| 	if c, ok := body.(io.Closer); ok {
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| 		defer c.Close()
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| 	}
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| 	return io.Copy(w, body)
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| }
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| 
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| func getBodyReaderAndContentLength(rawBody interface{}) (ReaderFunc, int64, error) {
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| 	var bodyReader ReaderFunc
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| 	var contentLength int64
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| 
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| 	switch body := rawBody.(type) {
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| 	// If they gave us a function already, great! Use it.
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| 	case ReaderFunc:
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| 		bodyReader = body
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| 		tmp, err := body()
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| 		if err != nil {
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| 			return nil, 0, err
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| 		}
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| 		if lr, ok := tmp.(LenReader); ok {
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| 			contentLength = int64(lr.Len())
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| 		}
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| 		if c, ok := tmp.(io.Closer); ok {
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| 			c.Close()
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| 		}
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| 
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| 	case func() (io.Reader, error):
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| 		bodyReader = body
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| 		tmp, err := body()
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| 		if err != nil {
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| 			return nil, 0, err
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| 		}
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| 		if lr, ok := tmp.(LenReader); ok {
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| 			contentLength = int64(lr.Len())
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| 		}
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| 		if c, ok := tmp.(io.Closer); ok {
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| 			c.Close()
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| 		}
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| 
 | |
| 	// If a regular byte slice, we can read it over and over via new
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| 	// readers
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| 	case []byte:
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| 		buf := body
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| 		bodyReader = func() (io.Reader, error) {
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| 			return bytes.NewReader(buf), nil
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| 		}
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| 		contentLength = int64(len(buf))
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| 
 | |
| 	// If a bytes.Buffer we can read the underlying byte slice over and
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| 	// over
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| 	case *bytes.Buffer:
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| 		buf := body
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| 		bodyReader = func() (io.Reader, error) {
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| 			return bytes.NewReader(buf.Bytes()), nil
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| 		}
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| 		contentLength = int64(buf.Len())
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| 
 | |
| 	// We prioritize *bytes.Reader here because we don't really want to
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| 	// deal with it seeking so want it to match here instead of the
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| 	// io.ReadSeeker case.
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| 	case *bytes.Reader:
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| 		buf, err := ioutil.ReadAll(body)
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| 		if err != nil {
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| 			return nil, 0, err
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| 		}
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| 		bodyReader = func() (io.Reader, error) {
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| 			return bytes.NewReader(buf), nil
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| 		}
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| 		contentLength = int64(len(buf))
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| 
 | |
| 	// Compat case
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| 	case io.ReadSeeker:
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| 		raw := body
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| 		bodyReader = func() (io.Reader, error) {
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| 			_, err := raw.Seek(0, 0)
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| 			return ioutil.NopCloser(raw), err
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| 		}
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| 		if lr, ok := raw.(LenReader); ok {
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| 			contentLength = int64(lr.Len())
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| 		}
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| 
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| 	// Read all in so we can reset
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| 	case io.Reader:
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| 		buf, err := ioutil.ReadAll(body)
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| 		if err != nil {
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| 			return nil, 0, err
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| 		}
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| 		bodyReader = func() (io.Reader, error) {
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| 			return bytes.NewReader(buf), nil
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| 		}
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| 		contentLength = int64(len(buf))
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| 
 | |
| 	// No body provided, nothing to do
 | |
| 	case nil:
 | |
| 
 | |
| 	// Unrecognized type
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| 	default:
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| 		return nil, 0, fmt.Errorf("cannot handle type %T", rawBody)
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| 	}
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| 	return bodyReader, contentLength, nil
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| }
 | |
| 
 | |
| // FromRequest wraps an http.Request in a retryablehttp.Request
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| func FromRequest(r *http.Request) (*Request, error) {
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| 	bodyReader, _, err := getBodyReaderAndContentLength(r.Body)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	// Could assert contentLength == r.ContentLength
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| 	return &Request{bodyReader, r}, nil
 | |
| }
 | |
| 
 | |
| // NewRequest creates a new wrapped request.
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| func NewRequest(method, url string, rawBody interface{}) (*Request, error) {
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| 	bodyReader, contentLength, err := getBodyReaderAndContentLength(rawBody)
 | |
| 	if err != nil {
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| 		return nil, err
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| 	}
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| 
 | |
| 	httpReq, err := http.NewRequest(method, url, nil)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	httpReq.ContentLength = contentLength
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| 
 | |
| 	return &Request{bodyReader, httpReq}, nil
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| }
 | |
| 
 | |
| // Logger interface allows to use other loggers than
 | |
| // standard log.Logger.
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| type Logger interface {
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| 	Printf(string, ...interface{})
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| }
 | |
| 
 | |
| // LeveledLogger is an interface that can be implemented by any logger or a
 | |
| // logger wrapper to provide leveled logging. The methods accept a message
 | |
| // string and a variadic number of key-value pairs. For log.Printf style
 | |
| // formatting where message string contains a format specifier, use Logger
 | |
| // interface.
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| type LeveledLogger interface {
 | |
| 	Error(msg string, keysAndValues ...interface{})
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| 	Info(msg string, keysAndValues ...interface{})
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| 	Debug(msg string, keysAndValues ...interface{})
 | |
| 	Warn(msg string, keysAndValues ...interface{})
 | |
| }
 | |
| 
 | |
| // hookLogger adapts an LeveledLogger to Logger for use by the existing hook functions
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| // without changing the API.
 | |
| type hookLogger struct {
 | |
| 	LeveledLogger
 | |
| }
 | |
| 
 | |
| func (h hookLogger) Printf(s string, args ...interface{}) {
 | |
| 	h.Info(fmt.Sprintf(s, args...))
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| }
 | |
| 
 | |
| // RequestLogHook allows a function to run before each retry. The HTTP
 | |
| // request which will be made, and the retry number (0 for the initial
 | |
| // request) are available to users. The internal logger is exposed to
 | |
| // consumers.
 | |
| type RequestLogHook func(Logger, *http.Request, int)
 | |
| 
 | |
| // ResponseLogHook is like RequestLogHook, but allows running a function
 | |
| // on each HTTP response. This function will be invoked at the end of
 | |
| // every HTTP request executed, regardless of whether a subsequent retry
 | |
| // needs to be performed or not. If the response body is read or closed
 | |
| // from this method, this will affect the response returned from Do().
 | |
| type ResponseLogHook func(Logger, *http.Response)
 | |
| 
 | |
| // CheckRetry specifies a policy for handling retries. It is called
 | |
| // following each request with the response and error values returned by
 | |
| // the http.Client. If CheckRetry returns false, the Client stops retrying
 | |
| // and returns the response to the caller. If CheckRetry returns an error,
 | |
| // that error value is returned in lieu of the error from the request. The
 | |
| // Client will close any response body when retrying, but if the retry is
 | |
| // aborted it is up to the CheckRetry callback to properly close any
 | |
| // response body before returning.
 | |
| type CheckRetry func(ctx context.Context, resp *http.Response, err error) (bool, error)
 | |
| 
 | |
| // Backoff specifies a policy for how long to wait between retries.
 | |
| // It is called after a failing request to determine the amount of time
 | |
| // that should pass before trying again.
 | |
| type Backoff func(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration
 | |
| 
 | |
| // ErrorHandler is called if retries are expired, containing the last status
 | |
| // from the http library. If not specified, default behavior for the library is
 | |
| // to close the body and return an error indicating how many tries were
 | |
| // attempted. If overriding this, be sure to close the body if needed.
 | |
| type ErrorHandler func(resp *http.Response, err error, numTries int) (*http.Response, error)
 | |
| 
 | |
| // Client is used to make HTTP requests. It adds additional functionality
 | |
| // like automatic retries to tolerate minor outages.
 | |
| type Client struct {
 | |
| 	HTTPClient *http.Client // Internal HTTP client.
 | |
| 	Logger     interface{}  // Customer logger instance. Can be either Logger or LeveledLogger
 | |
| 
 | |
| 	RetryWaitMin time.Duration // Minimum time to wait
 | |
| 	RetryWaitMax time.Duration // Maximum time to wait
 | |
| 	RetryMax     int           // Maximum number of retries
 | |
| 
 | |
| 	// RequestLogHook allows a user-supplied function to be called
 | |
| 	// before each retry.
 | |
| 	RequestLogHook RequestLogHook
 | |
| 
 | |
| 	// ResponseLogHook allows a user-supplied function to be called
 | |
| 	// with the response from each HTTP request executed.
 | |
| 	ResponseLogHook ResponseLogHook
 | |
| 
 | |
| 	// CheckRetry specifies the policy for handling retries, and is called
 | |
| 	// after each request. The default policy is DefaultRetryPolicy.
 | |
| 	CheckRetry CheckRetry
 | |
| 
 | |
| 	// Backoff specifies the policy for how long to wait between retries
 | |
| 	Backoff Backoff
 | |
| 
 | |
| 	// ErrorHandler specifies the custom error handler to use, if any
 | |
| 	ErrorHandler ErrorHandler
 | |
| 
 | |
| 	loggerInit sync.Once
 | |
| 	clientInit sync.Once
 | |
| }
 | |
| 
 | |
| // NewClient creates a new Client with default settings.
 | |
| func NewClient() *Client {
 | |
| 	return &Client{
 | |
| 		HTTPClient:   cleanhttp.DefaultPooledClient(),
 | |
| 		Logger:       defaultLogger,
 | |
| 		RetryWaitMin: defaultRetryWaitMin,
 | |
| 		RetryWaitMax: defaultRetryWaitMax,
 | |
| 		RetryMax:     defaultRetryMax,
 | |
| 		CheckRetry:   DefaultRetryPolicy,
 | |
| 		Backoff:      DefaultBackoff,
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (c *Client) logger() interface{} {
 | |
| 	c.loggerInit.Do(func() {
 | |
| 		if c.Logger == nil {
 | |
| 			return
 | |
| 		}
 | |
| 
 | |
| 		switch c.Logger.(type) {
 | |
| 		case Logger, LeveledLogger:
 | |
| 			// ok
 | |
| 		default:
 | |
| 			// This should happen in dev when they are setting Logger and work on code, not in prod.
 | |
| 			panic(fmt.Sprintf("invalid logger type passed, must be Logger or LeveledLogger, was %T", c.Logger))
 | |
| 		}
 | |
| 	})
 | |
| 
 | |
| 	return c.Logger
 | |
| }
 | |
| 
 | |
| // DefaultRetryPolicy provides a default callback for Client.CheckRetry, which
 | |
| // will retry on connection errors and server errors.
 | |
| func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) {
 | |
| 	// do not retry on context.Canceled or context.DeadlineExceeded
 | |
| 	if ctx.Err() != nil {
 | |
| 		return false, ctx.Err()
 | |
| 	}
 | |
| 
 | |
| 	// don't propagate other errors
 | |
| 	shouldRetry, _ := baseRetryPolicy(resp, err)
 | |
| 	return shouldRetry, nil
 | |
| }
 | |
| 
 | |
| // ErrorPropagatedRetryPolicy is the same as DefaultRetryPolicy, except it
 | |
| // propagates errors back instead of returning nil. This allows you to inspect
 | |
| // why it decided to retry or not.
 | |
| func ErrorPropagatedRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) {
 | |
| 	// do not retry on context.Canceled or context.DeadlineExceeded
 | |
| 	if ctx.Err() != nil {
 | |
| 		return false, ctx.Err()
 | |
| 	}
 | |
| 
 | |
| 	return baseRetryPolicy(resp, err)
 | |
| }
 | |
| 
 | |
| func baseRetryPolicy(resp *http.Response, err error) (bool, error) {
 | |
| 	if err != nil {
 | |
| 		if v, ok := err.(*url.Error); ok {
 | |
| 			// Don't retry if the error was due to too many redirects.
 | |
| 			if redirectsErrorRe.MatchString(v.Error()) {
 | |
| 				return false, v
 | |
| 			}
 | |
| 
 | |
| 			// Don't retry if the error was due to an invalid protocol scheme.
 | |
| 			if schemeErrorRe.MatchString(v.Error()) {
 | |
| 				return false, v
 | |
| 			}
 | |
| 
 | |
| 			// Don't retry if the error was due to TLS cert verification failure.
 | |
| 			if _, ok := v.Err.(x509.UnknownAuthorityError); ok {
 | |
| 				return false, v
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// The error is likely recoverable so retry.
 | |
| 		return true, nil
 | |
| 	}
 | |
| 
 | |
| 	// 429 Too Many Requests is recoverable. Sometimes the server puts
 | |
| 	// a Retry-After response header to indicate when the server is
 | |
| 	// available to start processing request from client.
 | |
| 	if resp.StatusCode == http.StatusTooManyRequests {
 | |
| 		return true, nil
 | |
| 	}
 | |
| 
 | |
| 	// Check the response code. We retry on 500-range responses to allow
 | |
| 	// the server time to recover, as 500's are typically not permanent
 | |
| 	// errors and may relate to outages on the server side. This will catch
 | |
| 	// invalid response codes as well, like 0 and 999.
 | |
| 	if resp.StatusCode == 0 || (resp.StatusCode >= 500 && resp.StatusCode != 501) {
 | |
| 		return true, fmt.Errorf("unexpected HTTP status %s", resp.Status)
 | |
| 	}
 | |
| 
 | |
| 	return false, nil
 | |
| }
 | |
| 
 | |
| // DefaultBackoff provides a default callback for Client.Backoff which
 | |
| // will perform exponential backoff based on the attempt number and limited
 | |
| // by the provided minimum and maximum durations.
 | |
| //
 | |
| // It also tries to parse Retry-After response header when a http.StatusTooManyRequests
 | |
| // (HTTP Code 429) is found in the resp parameter. Hence it will return the number of
 | |
| // seconds the server states it may be ready to process more requests from this client.
 | |
| func DefaultBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration {
 | |
| 	if resp != nil {
 | |
| 		if resp.StatusCode == http.StatusTooManyRequests {
 | |
| 			if s, ok := resp.Header["Retry-After"]; ok {
 | |
| 				if sleep, err := strconv.ParseInt(s[0], 10, 64); err == nil {
 | |
| 					return time.Second * time.Duration(sleep)
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	mult := math.Pow(2, float64(attemptNum)) * float64(min)
 | |
| 	sleep := time.Duration(mult)
 | |
| 	if float64(sleep) != mult || sleep > max {
 | |
| 		sleep = max
 | |
| 	}
 | |
| 	return sleep
 | |
| }
 | |
| 
 | |
| // LinearJitterBackoff provides a callback for Client.Backoff which will
 | |
| // perform linear backoff based on the attempt number and with jitter to
 | |
| // prevent a thundering herd.
 | |
| //
 | |
| // min and max here are *not* absolute values. The number to be multiplied by
 | |
| // the attempt number will be chosen at random from between them, thus they are
 | |
| // bounding the jitter.
 | |
| //
 | |
| // For instance:
 | |
| // * To get strictly linear backoff of one second increasing each retry, set
 | |
| // both to one second (1s, 2s, 3s, 4s, ...)
 | |
| // * To get a small amount of jitter centered around one second increasing each
 | |
| // retry, set to around one second, such as a min of 800ms and max of 1200ms
 | |
| // (892ms, 2102ms, 2945ms, 4312ms, ...)
 | |
| // * To get extreme jitter, set to a very wide spread, such as a min of 100ms
 | |
| // and a max of 20s (15382ms, 292ms, 51321ms, 35234ms, ...)
 | |
| func LinearJitterBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration {
 | |
| 	// attemptNum always starts at zero but we want to start at 1 for multiplication
 | |
| 	attemptNum++
 | |
| 
 | |
| 	if max <= min {
 | |
| 		// Unclear what to do here, or they are the same, so return min *
 | |
| 		// attemptNum
 | |
| 		return min * time.Duration(attemptNum)
 | |
| 	}
 | |
| 
 | |
| 	// Seed rand; doing this every time is fine
 | |
| 	rand := rand.New(rand.NewSource(int64(time.Now().Nanosecond())))
 | |
| 
 | |
| 	// Pick a random number that lies somewhere between the min and max and
 | |
| 	// multiply by the attemptNum. attemptNum starts at zero so we always
 | |
| 	// increment here. We first get a random percentage, then apply that to the
 | |
| 	// difference between min and max, and add to min.
 | |
| 	jitter := rand.Float64() * float64(max-min)
 | |
| 	jitterMin := int64(jitter) + int64(min)
 | |
| 	return time.Duration(jitterMin * int64(attemptNum))
 | |
| }
 | |
| 
 | |
| // PassthroughErrorHandler is an ErrorHandler that directly passes through the
 | |
| // values from the net/http library for the final request. The body is not
 | |
| // closed.
 | |
| func PassthroughErrorHandler(resp *http.Response, err error, _ int) (*http.Response, error) {
 | |
| 	return resp, err
 | |
| }
 | |
| 
 | |
| // Do wraps calling an HTTP method with retries.
 | |
| func (c *Client) Do(req *Request) (*http.Response, error) {
 | |
| 	c.clientInit.Do(func() {
 | |
| 		if c.HTTPClient == nil {
 | |
| 			c.HTTPClient = cleanhttp.DefaultPooledClient()
 | |
| 		}
 | |
| 	})
 | |
| 
 | |
| 	logger := c.logger()
 | |
| 
 | |
| 	if logger != nil {
 | |
| 		switch v := logger.(type) {
 | |
| 		case LeveledLogger:
 | |
| 			v.Debug("performing request", "method", req.Method, "url", req.URL)
 | |
| 		case Logger:
 | |
| 			v.Printf("[DEBUG] %s %s", req.Method, req.URL)
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	var resp *http.Response
 | |
| 	var attempt int
 | |
| 	var shouldRetry bool
 | |
| 	var doErr, checkErr error
 | |
| 
 | |
| 	for i := 0; ; i++ {
 | |
| 		attempt++
 | |
| 
 | |
| 		var code int // HTTP response code
 | |
| 
 | |
| 		// Always rewind the request body when non-nil.
 | |
| 		if req.body != nil {
 | |
| 			body, err := req.body()
 | |
| 			if err != nil {
 | |
| 				c.HTTPClient.CloseIdleConnections()
 | |
| 				return resp, err
 | |
| 			}
 | |
| 			if c, ok := body.(io.ReadCloser); ok {
 | |
| 				req.Body = c
 | |
| 			} else {
 | |
| 				req.Body = ioutil.NopCloser(body)
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if c.RequestLogHook != nil {
 | |
| 			switch v := logger.(type) {
 | |
| 			case LeveledLogger:
 | |
| 				c.RequestLogHook(hookLogger{v}, req.Request, i)
 | |
| 			case Logger:
 | |
| 				c.RequestLogHook(v, req.Request, i)
 | |
| 			default:
 | |
| 				c.RequestLogHook(nil, req.Request, i)
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// Attempt the request
 | |
| 		resp, doErr = c.HTTPClient.Do(req.Request)
 | |
| 		if resp != nil {
 | |
| 			code = resp.StatusCode
 | |
| 		}
 | |
| 
 | |
| 		// Check if we should continue with retries.
 | |
| 		shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, doErr)
 | |
| 
 | |
| 		if doErr != nil {
 | |
| 			switch v := logger.(type) {
 | |
| 			case LeveledLogger:
 | |
| 				v.Error("request failed", "error", doErr, "method", req.Method, "url", req.URL)
 | |
| 			case Logger:
 | |
| 				v.Printf("[ERR] %s %s request failed: %v", req.Method, req.URL, doErr)
 | |
| 			}
 | |
| 		} else {
 | |
| 			// Call this here to maintain the behavior of logging all requests,
 | |
| 			// even if CheckRetry signals to stop.
 | |
| 			if c.ResponseLogHook != nil {
 | |
| 				// Call the response logger function if provided.
 | |
| 				switch v := logger.(type) {
 | |
| 				case LeveledLogger:
 | |
| 					c.ResponseLogHook(hookLogger{v}, resp)
 | |
| 				case Logger:
 | |
| 					c.ResponseLogHook(v, resp)
 | |
| 				default:
 | |
| 					c.ResponseLogHook(nil, resp)
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if !shouldRetry {
 | |
| 			break
 | |
| 		}
 | |
| 
 | |
| 		// We do this before drainBody because there's no need for the I/O if
 | |
| 		// we're breaking out
 | |
| 		remain := c.RetryMax - i
 | |
| 		if remain <= 0 {
 | |
| 			break
 | |
| 		}
 | |
| 
 | |
| 		// We're going to retry, consume any response to reuse the connection.
 | |
| 		if doErr == nil {
 | |
| 			c.drainBody(resp.Body)
 | |
| 		}
 | |
| 
 | |
| 		wait := c.Backoff(c.RetryWaitMin, c.RetryWaitMax, i, resp)
 | |
| 		desc := fmt.Sprintf("%s %s", req.Method, req.URL)
 | |
| 		if code > 0 {
 | |
| 			desc = fmt.Sprintf("%s (status: %d)", desc, code)
 | |
| 		}
 | |
| 		if logger != nil {
 | |
| 			switch v := logger.(type) {
 | |
| 			case LeveledLogger:
 | |
| 				v.Debug("retrying request", "request", desc, "timeout", wait, "remaining", remain)
 | |
| 			case Logger:
 | |
| 				v.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain)
 | |
| 			}
 | |
| 		}
 | |
| 		select {
 | |
| 		case <-req.Context().Done():
 | |
| 			c.HTTPClient.CloseIdleConnections()
 | |
| 			return nil, req.Context().Err()
 | |
| 		case <-time.After(wait):
 | |
| 		}
 | |
| 
 | |
| 		// Make shallow copy of http Request so that we can modify its body
 | |
| 		// without racing against the closeBody call in persistConn.writeLoop.
 | |
| 		httpreq := *req.Request
 | |
| 		req.Request = &httpreq
 | |
| 	}
 | |
| 
 | |
| 	// this is the closest we have to success criteria
 | |
| 	if doErr == nil && checkErr == nil && !shouldRetry {
 | |
| 		return resp, nil
 | |
| 	}
 | |
| 
 | |
| 	defer c.HTTPClient.CloseIdleConnections()
 | |
| 
 | |
| 	err := doErr
 | |
| 	if checkErr != nil {
 | |
| 		err = checkErr
 | |
| 	}
 | |
| 
 | |
| 	if c.ErrorHandler != nil {
 | |
| 		return c.ErrorHandler(resp, err, attempt)
 | |
| 	}
 | |
| 
 | |
| 	// By default, we close the response body and return an error without
 | |
| 	// returning the response
 | |
| 	if resp != nil {
 | |
| 		c.drainBody(resp.Body)
 | |
| 	}
 | |
| 
 | |
| 	// this means CheckRetry thought the request was a failure, but didn't
 | |
| 	// communicate why
 | |
| 	if err == nil {
 | |
| 		return nil, fmt.Errorf("%s %s giving up after %d attempt(s)",
 | |
| 			req.Method, req.URL, attempt)
 | |
| 	}
 | |
| 
 | |
| 	return nil, fmt.Errorf("%s %s giving up after %d attempt(s): %w",
 | |
| 		req.Method, req.URL, attempt, err)
 | |
| }
 | |
| 
 | |
| // Try to read the response body so we can reuse this connection.
 | |
| func (c *Client) drainBody(body io.ReadCloser) {
 | |
| 	defer body.Close()
 | |
| 	_, err := io.Copy(ioutil.Discard, io.LimitReader(body, respReadLimit))
 | |
| 	if err != nil {
 | |
| 		if c.logger() != nil {
 | |
| 			switch v := c.logger().(type) {
 | |
| 			case LeveledLogger:
 | |
| 				v.Error("error reading response body", "error", err)
 | |
| 			case Logger:
 | |
| 				v.Printf("[ERR] error reading response body: %v", err)
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Get is a shortcut for doing a GET request without making a new client.
 | |
| func Get(url string) (*http.Response, error) {
 | |
| 	return defaultClient.Get(url)
 | |
| }
 | |
| 
 | |
| // Get is a convenience helper for doing simple GET requests.
 | |
| func (c *Client) Get(url string) (*http.Response, error) {
 | |
| 	req, err := NewRequest("GET", url, nil)
 | |
| 	if err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	return c.Do(req)
 | |
| }
 | |
| 
 | |
| // Head is a shortcut for doing a HEAD request without making a new client.
 | |
| func Head(url string) (*http.Response, error) {
 | |
| 	return defaultClient.Head(url)
 | |
| }
 | |
| 
 | |
| // Head is a convenience method for doing simple HEAD requests.
 | |
| func (c *Client) Head(url string) (*http.Response, error) {
 | |
| 	req, err := NewRequest("HEAD", url, nil)
 | |
| 	if err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	return c.Do(req)
 | |
| }
 | |
| 
 | |
| // Post is a shortcut for doing a POST request without making a new client.
 | |
| func Post(url, bodyType string, body interface{}) (*http.Response, error) {
 | |
| 	return defaultClient.Post(url, bodyType, body)
 | |
| }
 | |
| 
 | |
| // Post is a convenience method for doing simple POST requests.
 | |
| func (c *Client) Post(url, bodyType string, body interface{}) (*http.Response, error) {
 | |
| 	req, err := NewRequest("POST", url, body)
 | |
| 	if err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	req.Header.Set("Content-Type", bodyType)
 | |
| 	return c.Do(req)
 | |
| }
 | |
| 
 | |
| // PostForm is a shortcut to perform a POST with form data without creating
 | |
| // a new client.
 | |
| func PostForm(url string, data url.Values) (*http.Response, error) {
 | |
| 	return defaultClient.PostForm(url, data)
 | |
| }
 | |
| 
 | |
| // PostForm is a convenience method for doing simple POST operations using
 | |
| // pre-filled url.Values form data.
 | |
| func (c *Client) PostForm(url string, data url.Values) (*http.Response, error) {
 | |
| 	return c.Post(url, "application/x-www-form-urlencoded", strings.NewReader(data.Encode()))
 | |
| }
 | |
| 
 | |
| // StandardClient returns a stdlib *http.Client with a custom Transport, which
 | |
| // shims in a *retryablehttp.Client for added retries.
 | |
| func (c *Client) StandardClient() *http.Client {
 | |
| 	return &http.Client{
 | |
| 		Transport: &RoundTripper{Client: c},
 | |
| 	}
 | |
| }
 |