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	* Use PathUnescape instead of QueryUnescape when working with branch names Currently branch names with a '+' fail in certain situations because QueryUnescape replaces the + character with a blank space. Using PathUnescape should be better since it is defined as: // PathUnescape is identical to QueryUnescape except that it does not // unescape '+' to ' ' (space). Fixes #6333 * Change error to match new function name * Add new util function PathEscapeSegments This function simply runs PathEscape on each segment of a path without touching the forward slash itself. We want to use this instead of PathEscape/QueryEscape in most cases because a forward slash is a valid name for a branch etc... and we don't want that escaped in a URL. Putting this in new file url.go and also moving a couple similar functions into that file as well. * Use EscapePathSegments where appropriate Replace various uses of EscapePath/EscapeQuery with new EscapePathSegments. Also remove uncessary uses of various escape/unescape functions when the text had already been escaped or was not escaped. * Reformat comment to make drone build happy * Remove no longer used url library * Requested code changes
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package util
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import (
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	"strings"
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)
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// OptionalBool a boolean that can be "null"
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type OptionalBool byte
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const (
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	// OptionalBoolNone a "null" boolean value
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	OptionalBoolNone = iota
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	// OptionalBoolTrue a "true" boolean value
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	OptionalBoolTrue
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	// OptionalBoolFalse a "false" boolean value
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	OptionalBoolFalse
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)
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// IsTrue return true if equal to OptionalBoolTrue
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func (o OptionalBool) IsTrue() bool {
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	return o == OptionalBoolTrue
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}
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// IsFalse return true if equal to OptionalBoolFalse
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func (o OptionalBool) IsFalse() bool {
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	return o == OptionalBoolFalse
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}
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// IsNone return true if equal to OptionalBoolNone
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func (o OptionalBool) IsNone() bool {
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	return o == OptionalBoolNone
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}
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// OptionalBoolOf get the corresponding OptionalBool of a bool
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func OptionalBoolOf(b bool) OptionalBool {
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	if b {
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		return OptionalBoolTrue
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	}
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	return OptionalBoolFalse
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}
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// Max max of two ints
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func Max(a, b int) int {
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	if a < b {
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		return b
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	}
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	return a
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}
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// Min min of two ints
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func Min(a, b int) int {
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	if a > b {
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		return b
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	}
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	return a
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}
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// IsEmptyString checks if the provided string is empty
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func IsEmptyString(s string) bool {
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	return len(strings.TrimSpace(s)) == 0
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}
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