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	Introduce a well-tested `svg.Normalize` function. Make `RenderHTML` faster and more stable.
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package svg
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import (
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	"fmt"
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	"html/template"
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	"path"
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	"strings"
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	gitea_html "code.gitea.io/gitea/modules/html"
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	"code.gitea.io/gitea/modules/log"
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	"code.gitea.io/gitea/modules/public"
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)
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var svgIcons map[string]string
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const defaultSize = 16
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// Init discovers SVG icons and populates the `svgIcons` variable
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func Init() error {
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	const svgAssetsPath = "assets/img/svg"
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	files, err := public.AssetFS().ListFiles(svgAssetsPath)
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	if err != nil {
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		return err
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	}
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	svgIcons = make(map[string]string, len(files))
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	for _, file := range files {
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		if path.Ext(file) != ".svg" {
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			continue
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		}
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		bs, err := public.AssetFS().ReadFile(svgAssetsPath, file)
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		if err != nil {
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			log.Error("Failed to read SVG file %s: %v", file, err)
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		} else {
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			svgIcons[file[:len(file)-4]] = string(Normalize(bs, defaultSize))
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		}
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	}
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	return nil
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}
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// RenderHTML renders icons - arguments icon name (string), size (int), class (string)
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func RenderHTML(icon string, others ...any) template.HTML {
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	size, class := gitea_html.ParseSizeAndClass(defaultSize, "", others...)
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	if svgStr, ok := svgIcons[icon]; ok {
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		// the code is somewhat hacky, but it just works, because the SVG contents are all normalized
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		if size != defaultSize {
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			svgStr = strings.Replace(svgStr, fmt.Sprintf(`width="%d"`, defaultSize), fmt.Sprintf(`width="%d"`, size), 1)
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			svgStr = strings.Replace(svgStr, fmt.Sprintf(`height="%d"`, defaultSize), fmt.Sprintf(`height="%d"`, size), 1)
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		}
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		if class != "" {
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			svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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		}
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		return template.HTML(svgStr)
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	}
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	return ""
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}
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