icinga2/lib/base/object.cpp

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/******************************************************************************
* Icinga 2 *
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* Copyright (C) 2012-2015 Icinga Development Team (http://www.icinga.org) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "base/object.hpp"
#include "base/value.hpp"
#include "base/dictionary.hpp"
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#include "base/primitivetype.hpp"
#include "base/utility.hpp"
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using namespace icinga;
REGISTER_PRIMITIVE_TYPE(Object, Object::GetPrototype());
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/**
* Default constructor for the Object class.
*/
Object::Object(void)
: m_References(0)
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#ifdef I2_DEBUG
, m_LockOwner(0)
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#endif /* I2_DEBUG */
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{ }
/**
* Destructor for the Object class.
*/
Object::~Object(void)
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{ }
/**
* Returns a string representation for the object.
*/
String Object::ToString(void) const
{
return "Object of type '" + Utility::GetTypeName(typeid(*this)) + "'";
}
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#ifdef I2_DEBUG
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/**
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* Checks if the calling thread owns the lock on this object.
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*
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* @returns True if the calling thread owns the lock, false otherwise.
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*/
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bool Object::OwnsLock(void) const
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{
#ifdef _WIN32
DWORD tid = InterlockedExchangeAdd(&m_LockOwner, 0);
return (tid == GetCurrentThreadId());
#else /* _WIN32 */
pthread_t tid = __sync_fetch_and_add(&m_LockOwner, 0);
return (tid == pthread_self());
#endif /* _WIN32 */
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}
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#endif /* I2_DEBUG */
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void Object::InflateMutex(void)
{
m_Mutex.Inflate();
}
void Object::SetField(int id, const Value&)
{
if (id == 0)
BOOST_THROW_EXCEPTION(std::runtime_error("Prototype field cannot be set."));
else
BOOST_THROW_EXCEPTION(std::runtime_error("Invalid field ID."));
}
Value Object::GetField(int id) const
{
if (id == 0)
return Empty;
else
BOOST_THROW_EXCEPTION(std::runtime_error("Invalid field ID."));
}