icinga2/base/variant.cpp

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#include "i2-base.h"
using namespace icinga;
void Variant::Convert(VariantType newType) const
{
if (newType == m_Type)
return;
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if (m_Type == VariantString && newType == VariantInteger) {
m_IntegerValue = strtol(m_StringValue.c_str(), NULL, 10);
m_Type = VariantInteger;
return;
}
// TODO: convert variant data
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throw InvalidArgumentException("Invalid variant conversion.");
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}
VariantType Variant::GetType(void) const
{
return m_Type;
}
long Variant::GetInteger(void) const
{
Convert(VariantInteger);
return m_IntegerValue;
}
string Variant::GetString(void) const
{
Convert(VariantString);
return m_StringValue;
}
Object::Ptr Variant::GetObject(void) const
{
Convert(VariantObject);
return m_ObjectValue;
}
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bool Variant::IsEmpty(void) const
{
return (m_Type == VariantEmpty);
}
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Variant::operator long(void) const
{
return GetInteger();
}
Variant::operator string(void) const
{
return GetString();
}
Variant::operator Object::Ptr(void) const
{
return GetObject();
}