icinga2/lib/config/config.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
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<ClInclude Include="configcompiler.h" />
<ClInclude Include="configitem.h" />
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<ClInclude Include="configitembuilder.h" />
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<ClInclude Include="config_parser.h" />
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<ClInclude Include="debuginfo.h" />
<ClInclude Include="expression.h" />
<ClInclude Include="expressionlist.h" />
<ClInclude Include="i2-config.h" />
</ItemGroup>
<ItemGroup>
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<ClCompile Include="configcompiler.cpp" />
<ClCompile Include="configitem.cpp" />
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<ClCompile Include="configitembuilder.cpp" />
<ClCompile Include="config_lexer.cc">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<ClCompile Include="config_parser.cc">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<ClCompile Include="expression.cpp" />
<ClCompile Include="expressionlist.cpp" />
<ClCompile Include="i2-config.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<ItemGroup>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">config_lexer.cc</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">config_lexer.cc</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">win_flex "%(FullPath)"</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">win_flex "%(FullPath)"</Command>
<FileType>Document</FileType>
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<ProjectGuid>{B26AFFA6-2BDF-42E6-A224-2591FFD9BFB7}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>config</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(SolutionDir)\lib\base;$(IncludePath)</IncludePath>
<LibraryPath>$(OutDir);$(LibraryPath)</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>$(SolutionDir)\lib\base;$(IncludePath)</IncludePath>
<LibraryPath>$(OutDir);$(LibraryPath)</LibraryPath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_WINDLL;I2_CONFIG_BUILD;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
<PrecompiledHeaderFile>i2-config.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WINDLL;I2_CONFIG_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
<PrecompiledHeaderFile>i2-config.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>