icinga2/lib/icinga/checkable-check.cpp

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/******************************************************************************
* Icinga 2 *
2015-01-22 12:00:23 +01:00
* Copyright (C) 2012-2015 Icinga Development Team (http://www.icinga.org) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "icinga/checkable.hpp"
#include "icinga/service.hpp"
#include "icinga/host.hpp"
#include "icinga/checkcommand.hpp"
#include "icinga/icingaapplication.hpp"
#include "icinga/cib.hpp"
#include "icinga/apievents.hpp"
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#include "remote/messageorigin.hpp"
#include "remote/apilistener.hpp"
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#include "base/objectlock.hpp"
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#include "base/logger.hpp"
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#include "base/convert.hpp"
#include "base/utility.hpp"
#include "base/context.hpp"
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#include <boost/foreach.hpp>
using namespace icinga;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, const MessageOrigin&)> Checkable::OnNewCheckResult;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, StateType, const MessageOrigin&)> Checkable::OnStateChange;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckResult::Ptr&, std::set<Checkable::Ptr>, const MessageOrigin&)> Checkable::OnReachabilityChanged;
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boost::signals2::signal<void (const Checkable::Ptr&, NotificationType, const CheckResult::Ptr&, const String&, const String&)> Checkable::OnNotificationsRequested;
boost::signals2::signal<void (const Checkable::Ptr&, double, const MessageOrigin&)> Checkable::OnNextCheckChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnForceNextCheckChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnForceNextNotificationChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnEnableActiveChecksChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnEnablePassiveChecksChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnEnableNotificationsChanged;
boost::signals2::signal<void (const Checkable::Ptr&, bool, const MessageOrigin&)> Checkable::OnEnableFlappingChanged;
boost::signals2::signal<void (const Checkable::Ptr&, double, const MessageOrigin&)> Checkable::OnCheckIntervalChanged;
boost::signals2::signal<void (const Checkable::Ptr&, double, const MessageOrigin&)> Checkable::OnRetryIntervalChanged;
boost::signals2::signal<void (const Checkable::Ptr&, const CheckCommand::Ptr&, const MessageOrigin&)> Checkable::OnCheckCommandChanged;
boost::signals2::signal<void (const Checkable::Ptr&, int, const MessageOrigin&)> Checkable::OnMaxCheckAttemptsChanged;
boost::signals2::signal<void (const Checkable::Ptr&, const TimePeriod::Ptr&, const MessageOrigin&)> Checkable::OnCheckPeriodChanged;
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boost::signals2::signal<void (const Checkable::Ptr&, FlappingState)> Checkable::OnFlappingChanged;
CheckCommand::Ptr Checkable::GetCheckCommand(void) const
{
String command;
if (!GetOverrideCheckCommand().IsEmpty())
command = GetOverrideCheckCommand();
else
command = GetCheckCommandRaw();
return CheckCommand::GetByName(command);
}
void Checkable::SetCheckCommand(const CheckCommand::Ptr& command, const MessageOrigin& origin)
{
SetOverrideCheckCommand(command->GetName());
OnCheckCommandChanged(this, command, origin);
}
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TimePeriod::Ptr Checkable::GetCheckPeriod(void) const
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{
String tp;
if (!GetOverrideCheckPeriod().IsEmpty())
tp = GetOverrideCheckPeriod();
else
tp = GetCheckPeriodRaw();
return TimePeriod::GetByName(tp);
}
void Checkable::SetCheckPeriod(const TimePeriod::Ptr& tp, const MessageOrigin& origin)
{
SetOverrideCheckPeriod(tp->GetName());
OnCheckPeriodChanged(this, tp, origin);
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}
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double Checkable::GetCheckInterval(void) const
{
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if (!GetOverrideCheckInterval().IsEmpty())
return GetOverrideCheckInterval();
else
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return GetCheckIntervalRaw();
}
void Checkable::SetCheckInterval(double interval, const MessageOrigin& origin)
{
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SetOverrideCheckInterval(interval);
OnCheckIntervalChanged(this, interval, origin);
}
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double Checkable::GetRetryInterval(void) const
{
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if (!GetOverrideRetryInterval().IsEmpty())
return GetOverrideRetryInterval();
else
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return GetRetryIntervalRaw();
}
void Checkable::SetRetryInterval(double interval, const MessageOrigin& origin)
{
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SetOverrideRetryInterval(interval);
OnRetryIntervalChanged(this, interval, origin);
}
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void Checkable::SetSchedulingOffset(long offset)
{
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m_SchedulingOffset = offset;
}
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long Checkable::GetSchedulingOffset(void)
{
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return m_SchedulingOffset;
}
void Checkable::SetNextCheck(double nextCheck, const MessageOrigin& origin)
{
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SetNextCheckRaw(nextCheck);
OnNextCheckChanged(this, nextCheck, origin);
}
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double Checkable::GetNextCheck(void)
{
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return GetNextCheckRaw();
}
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void Checkable::UpdateNextCheck(void)
{
double interval;
if (GetStateType() == StateTypeSoft && GetLastCheckResult() != NULL)
interval = GetRetryInterval();
else
interval = GetCheckInterval();
double now = Utility::GetTime();
double adj = 0;
if (interval > 1)
adj = fmod(now * 100 + GetSchedulingOffset(), interval * 100) / 100.0;
SetNextCheck(now - adj + interval);
}
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bool Checkable::HasBeenChecked(void) const
{
return GetLastCheckResult() != NULL;
}
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double Checkable::GetLastCheck(void) const
{
CheckResult::Ptr cr = GetLastCheckResult();
double schedule_end = -1;
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if (cr)
schedule_end = cr->GetScheduleEnd();
return schedule_end;
}
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bool Checkable::GetEnableActiveChecks(void) const
{
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if (!GetOverrideEnableActiveChecks().IsEmpty())
return GetOverrideEnableActiveChecks();
else
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return GetEnableActiveChecksRaw();
}
void Checkable::SetEnableActiveChecks(bool enabled, const MessageOrigin& origin)
{
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SetOverrideEnableActiveChecks(enabled);
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OnEnableActiveChecksChanged(this, enabled, origin);
}
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bool Checkable::GetEnablePassiveChecks(void) const
{
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if (!GetOverrideEnablePassiveChecks().IsEmpty())
return GetOverrideEnablePassiveChecks();
else
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return GetEnablePassiveChecksRaw();
}
void Checkable::SetEnablePassiveChecks(bool enabled, const MessageOrigin& origin)
{
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SetOverrideEnablePassiveChecks(enabled);
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OnEnablePassiveChecksChanged(this, enabled, origin);
}
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bool Checkable::GetForceNextCheck(void) const
{
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return GetForceNextCheckRaw();
}
void Checkable::SetForceNextCheck(bool forced, const MessageOrigin& origin)
{
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SetForceNextCheckRaw(forced);
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OnForceNextCheckChanged(this, forced, origin);
}
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int Checkable::GetMaxCheckAttempts(void) const
{
if (!GetOverrideMaxCheckAttempts().IsEmpty())
return GetOverrideMaxCheckAttempts();
else
return GetMaxCheckAttemptsRaw();
}
void Checkable::SetMaxCheckAttempts(int attempts, const MessageOrigin& origin)
{
SetOverrideMaxCheckAttempts(attempts);
OnMaxCheckAttemptsChanged(this, attempts, origin);
}
void Checkable::ProcessCheckResult(const CheckResult::Ptr& cr, const MessageOrigin& origin)
{
{
ObjectLock olock(this);
m_CheckRunning = false;
}
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double now = Utility::GetTime();
if (cr->GetScheduleStart() == 0)
cr->SetScheduleStart(now);
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if (cr->GetScheduleEnd() == 0)
cr->SetScheduleEnd(now);
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if (cr->GetExecutionStart() == 0)
cr->SetExecutionStart(now);
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if (cr->GetExecutionEnd() == 0)
cr->SetExecutionEnd(now);
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if (origin.IsLocal())
cr->SetCheckSource(IcingaApplication::GetInstance()->GetNodeName());
Endpoint::Ptr command_endpoint = GetCommandEndpoint();
if (command_endpoint && (Endpoint::GetLocalEndpoint() != command_endpoint) && GetExtension("agent_check")) {
ApiListener::Ptr listener = ApiListener::GetInstance();
if (listener) {
Dictionary::Ptr message = ApiEvents::MakeCheckResultMessage(this, cr);
listener->SyncSendMessage(command_endpoint, message);
}
return;
}
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bool reachable = IsReachable();
bool notification_reachable = IsReachable(DependencyNotification);
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ASSERT(!OwnsLock());
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ObjectLock olock(this);
CheckResult::Ptr old_cr = GetLastCheckResult();
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ServiceState old_state = GetStateRaw();
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StateType old_stateType = GetStateType();
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long old_attempt = GetCheckAttempt();
bool recovery = false;
if (old_cr && cr->GetExecutionStart() < old_cr->GetExecutionStart())
return;
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/* The ExecuteCheck function already sets the old state, but we need to do it again
* in case this was a passive check result. */
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SetLastStateRaw(old_state);
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SetLastStateType(old_stateType);
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SetLastReachable(reachable);
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long attempt = 1;
std::set<Checkable::Ptr> children = GetChildren();
if (!old_cr) {
SetStateType(StateTypeHard);
} else if (cr->GetState() == ServiceOK) {
if (old_state == ServiceOK && old_stateType == StateTypeSoft) {
SetStateType(StateTypeHard); // SOFT OK -> HARD OK
recovery = true;
}
if (old_state != ServiceOK)
recovery = true; // NOT OK -> SOFT/HARD OK
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ResetNotificationNumbers();
SetLastStateOK(Utility::GetTime());
/* update reachability for child objects in OK state */
if (!children.empty())
OnReachabilityChanged(this, cr, children, origin);
} else {
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if (old_attempt >= GetMaxCheckAttempts()) {
SetStateType(StateTypeHard);
} else if (old_stateType == StateTypeSoft || old_state == ServiceOK) {
SetStateType(StateTypeSoft);
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attempt = old_attempt + 1;
} else {
attempt = old_attempt;
}
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switch (cr->GetState()) {
case ServiceOK:
/* Nothing to do here. */
break;
case ServiceWarning:
SetLastStateWarning(Utility::GetTime());
break;
case ServiceCritical:
SetLastStateCritical(Utility::GetTime());
break;
case ServiceUnknown:
SetLastStateUnknown(Utility::GetTime());
break;
}
/* update reachability for child objects in NOT-OK state */
if (!children.empty())
OnReachabilityChanged(this, cr, children, origin);
}
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if (!reachable)
SetLastStateUnreachable(Utility::GetTime());
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SetCheckAttempt(attempt);
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ServiceState new_state = cr->GetState();
SetStateRaw(new_state);
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bool stateChange = (old_state != new_state);
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if (stateChange) {
SetLastStateChange(now);
/* remove acknowledgements */
if (GetAcknowledgement() == AcknowledgementNormal ||
(GetAcknowledgement() == AcknowledgementSticky && new_state == ServiceOK)) {
ClearAcknowledgement();
}
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/* reschedule direct parents */
BOOST_FOREACH(const Checkable::Ptr& parent, GetParents()) {
if (parent.get() == this)
continue;
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ObjectLock olock(parent);
parent->SetNextCheck(Utility::GetTime());
}
}
bool remove_acknowledgement_comments = false;
if (GetAcknowledgement() == AcknowledgementNone)
remove_acknowledgement_comments = true;
bool hardChange = (GetStateType() == StateTypeHard && old_stateType == StateTypeSoft);
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if (stateChange && old_stateType == StateTypeHard && GetStateType() == StateTypeHard)
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hardChange = true;
bool is_volatile = GetVolatile();
if (hardChange || is_volatile) {
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SetLastHardStateRaw(new_state);
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SetLastHardStateChange(now);
}
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if (new_state != ServiceOK)
TriggerDowntimes();
Host::Ptr host;
Service::Ptr service;
tie(host, service) = GetHostService(this);
CheckableType checkable_type = CheckableHost;
if (service)
checkable_type = CheckableService;
/* statistics for external tools */
Checkable::UpdateStatistics(cr, checkable_type);
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bool in_downtime = IsInDowntime();
bool send_notification = hardChange && notification_reachable && !in_downtime && !IsAcknowledged();
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if (!old_cr)
send_notification = false; /* Don't send notifications for the initial state change */
if (old_state == ServiceOK && old_stateType == StateTypeSoft)
send_notification = false; /* Don't send notifications for SOFT-OK -> HARD-OK. */
if (is_volatile && old_state == ServiceOK && new_state == ServiceOK)
send_notification = false; /* Don't send notifications for volatile OK -> OK changes. */
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bool send_downtime_notification = (GetLastInDowntime() != in_downtime);
SetLastInDowntime(in_downtime);
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olock.Unlock();
if (remove_acknowledgement_comments)
RemoveCommentsByType(CommentAcknowledgement);
Dictionary::Ptr vars_after = new Dictionary();
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vars_after->Set("state", new_state);
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vars_after->Set("state_type", GetStateType());
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vars_after->Set("attempt", GetCheckAttempt());
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vars_after->Set("reachable", reachable);
if (old_cr)
cr->SetVarsBefore(old_cr->GetVarsAfter());
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cr->SetVarsAfter(vars_after);
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olock.Lock();
SetLastCheckResult(cr);
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bool was_flapping, is_flapping;
was_flapping = IsFlapping();
if (GetStateType() == StateTypeHard)
UpdateFlappingStatus(stateChange);
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is_flapping = IsFlapping();
olock.Unlock();
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// Log(LogDebug, "Checkable")
// << "Flapping: Checkable " << GetName()
// << " was: " << (was_flapping)
// << " is: " << is_flapping)
// << " threshold: " << GetFlappingThreshold()
// << "% current: " + GetFlappingCurrent()) << "%.";
OnNewCheckResult(this, cr, origin);
/* signal status updates to for example db_ido */
OnStateChanged(this);
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String old_state_str = (service ? Service::StateToString(old_state) : Host::StateToString(Host::CalculateState(old_state)));
String new_state_str = (service ? Service::StateToString(new_state) : Host::StateToString(Host::CalculateState(new_state)));
if (hardChange || is_volatile) {
OnStateChange(this, cr, StateTypeHard, origin);
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Log(LogNotice, "Checkable")
<< "State Change: Checkable " << GetName() << " hard state change from " << old_state_str << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
} else if (stateChange) {
OnStateChange(this, cr, StateTypeSoft, origin);
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Log(LogNotice, "Checkable")
<< "State Change: Checkable " << GetName() << " soft state change from " << old_state_str << " to " << new_state_str << " detected.";
}
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if (GetStateType() == StateTypeSoft || hardChange || recovery || is_volatile)
ExecuteEventHandler();
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if (send_downtime_notification)
OnNotificationsRequested(this, in_downtime ? NotificationDowntimeStart : NotificationDowntimeEnd, cr, "", "");
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if (!was_flapping && is_flapping) {
OnNotificationsRequested(this, NotificationFlappingStart, cr, "", "");
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Log(LogNotice, "Checkable")
<< "Flapping: Checkable " << GetName() << " started flapping (" << GetFlappingThreshold() << "% < " << GetFlappingCurrent() << "%).";
OnFlappingChanged(this, FlappingStarted);
} else if (was_flapping && !is_flapping) {
OnNotificationsRequested(this, NotificationFlappingEnd, cr, "", "");
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Log(LogNotice, "Checkable")
<< "Flapping: Checkable " << GetName() << " stopped flapping (" << GetFlappingThreshold() << "% >= " << GetFlappingCurrent() << "%).";
OnFlappingChanged(this, FlappingStopped);
} else if (send_notification)
OnNotificationsRequested(this, recovery ? NotificationRecovery : NotificationProblem, cr, "", "");
}
bool Checkable::IsCheckPending(void) const
{
ObjectLock olock(this);
return m_CheckRunning;
}
void Checkable::ExecuteCheck(const Dictionary::Ptr& resolvedMacros, bool useResolvedMacros)
{
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CONTEXT("Executing check for object '" + GetName() + "'");
ASSERT(!OwnsLock());
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UpdateNextCheck();
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bool reachable = IsReachable();
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{
ObjectLock olock(this);
/* don't run another check if there is one pending */
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if (m_CheckRunning)
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return;
m_CheckRunning = true;
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SetLastStateRaw(GetStateRaw());
SetLastStateType(GetLastStateType());
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SetLastReachable(reachable);
}
/* keep track of scheduling info in case the check type doesn't provide its own information */
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double scheduled_start = GetNextCheck();
double before_check = Utility::GetTime();
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CheckResult::Ptr result = new CheckResult();
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result->SetScheduleStart(scheduled_start);
result->SetExecutionStart(before_check);
Dictionary::Ptr macros;
Endpoint::Ptr endpoint = GetCommandEndpoint();
if (endpoint && !useResolvedMacros)
macros = new Dictionary();
else
macros = resolvedMacros;
GetCheckCommand()->Execute(this, result, macros, useResolvedMacros);
if (endpoint && !useResolvedMacros) {
if (endpoint->IsConnected()) {
Dictionary::Ptr message = new Dictionary();
message->Set("jsonrpc", "2.0");
message->Set("method", "event::ExecuteCommand");
Host::Ptr host;
Service::Ptr service;
tie(host, service) = GetHostService(this);
Dictionary::Ptr params = new Dictionary();
message->Set("params", params);
params->Set("command_type", "check_command");
params->Set("command", GetCheckCommand()->GetName());
params->Set("host", host->GetName());
if (service)
params->Set("service", service->GetShortName());
params->Set("macros", macros);
ApiListener::Ptr listener = ApiListener::GetInstance();
if (listener)
listener->SyncSendMessage(endpoint, message);
} else if (Application::GetInstance()->GetStartTime() < Utility::GetTime() - 30) {
result->SetState(ServiceUnknown);
result->SetOutput("Remote Icinga instance '" + endpoint->GetName() + "' is not connected.");
ProcessCheckResult(result);
}
{
ObjectLock olock(this);
m_CheckRunning = false;
}
}
}
void Checkable::UpdateStatistics(const CheckResult::Ptr& cr, CheckableType type)
{
time_t ts = cr->GetScheduleEnd();
if (type == CheckableHost) {
if (cr->GetActive())
CIB::UpdateActiveHostChecksStatistics(ts, 1);
else
CIB::UpdatePassiveHostChecksStatistics(ts, 1);
} else if (type == CheckableService) {
if (cr->GetActive())
CIB::UpdateActiveServiceChecksStatistics(ts, 1);
else
CIB::UpdatePassiveServiceChecksStatistics(ts, 1);
} else {
Log(LogWarning, "Checkable", "Unknown checkable type for statistic update.");
}
}
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double Checkable::CalculateExecutionTime(const CheckResult::Ptr& cr)
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{
if (!cr)
return 0;
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return cr->GetExecutionEnd() - cr->GetExecutionStart();
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}
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double Checkable::CalculateLatency(const CheckResult::Ptr& cr)
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{
if (!cr)
return 0;
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double latency = (cr->GetScheduleEnd() - cr->GetScheduleStart()) - CalculateExecutionTime(cr);
if (latency < 0)
latency = 0;
return latency;
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}