icinga2/base/configcollection.cpp

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#include "i2-base.h"
using namespace icinga;
void ConfigCollection::SetHive(const ConfigHive::WeakPtr& hive)
{
m_Hive = hive;
}
ConfigHive::WeakPtr ConfigCollection::GetHive(void) const
{
return m_Hive;
}
void ConfigCollection::AddObject(const ConfigObject::Ptr& object)
{
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RemoveObject(object);
Objects[object->GetName()] = object;
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EventArgs ea;
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ea.Source = object;
OnObjectCreated(ea);
ConfigHive::Ptr hive = m_Hive.lock();
if (hive)
hive->OnObjectCreated(ea);
}
void ConfigCollection::RemoveObject(const ConfigObject::Ptr& object)
{
ObjectIterator oi = Objects.find(object->GetName());
if (oi != Objects.end()) {
Objects.erase(oi);
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EventArgs ea;
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ea.Source = object;
OnObjectRemoved(ea);
ConfigHive::Ptr hive = m_Hive.lock();
if (hive)
hive->OnObjectRemoved(ea);
}
}
ConfigObject::Ptr ConfigCollection::GetObject(const string& name)
{
ObjectIterator oi = Objects.find(name);
if (oi == Objects.end())
return ConfigObject::Ptr();
return oi->second;
}
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void ConfigCollection::ForEachObject(function<int (const EventArgs&)> callback)
{
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EventArgs ea;
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for (ObjectIterator oi = Objects.begin(); oi != Objects.end(); oi++) {
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ea.Source = oi->second;
callback(ea);
}
}