icinga2/base/tcpclient.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
******************************************************************************/
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#include "i2-base.h"
using namespace icinga;
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/**
* TCPClient
*
* Constructor for the TCPClient class.
*
* @param role The role of the TCP client socket.
*/
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TCPClient::TCPClient(TCPClientRole role)
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{
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m_Role = role;
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m_SendQueue = make_shared<FIFO>();
m_RecvQueue = make_shared<FIFO>();
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}
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/**
* GetRole
*
* Retrieves the role of the socket.
*
* @returns The role.
*/
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TCPClientRole TCPClient::GetRole(void) const
{
return m_Role;
}
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/**
* Start
*
* Registers the socket and starts processing events for it.
*/
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void TCPClient::Start(void)
{
TCPSocket::Start();
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OnReadable += bind_weak(&TCPClient::ReadableEventHandler, shared_from_this());
OnWritable += bind_weak(&TCPClient::WritableEventHandler, shared_from_this());
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}
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/**
* Connect
*
* Creates a socket and connects to the specified node and service.
*
* @param node The node.
* @param service The service.
*/
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void TCPClient::Connect(const string& node, const string& service)
{
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m_Role = RoleOutbound;
addrinfo hints;
addrinfo *result;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
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int rc = getaddrinfo(node.c_str(), service.c_str(), &hints, &result);
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if (rc < 0) {
HandleSocketError();
return;
}
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int fd = INVALID_SOCKET;
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for (addrinfo *info = result; info != NULL; info = info->ai_next) {
fd = socket(info->ai_family, info->ai_socktype, info->ai_protocol);
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if (fd == INVALID_SOCKET)
continue;
SetFD(fd);
rc = connect(fd, info->ai_addr, info->ai_addrlen);
#ifdef _WIN32
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if (rc < 0 && WSAGetLastError() != WSAEWOULDBLOCK)
#else /* _WIN32 */
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if (rc < 0 && errno != EINPROGRESS)
#endif /* _WIN32 */
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continue;
break;
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}
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if (fd == INVALID_SOCKET)
HandleSocketError();
freeaddrinfo(result);
}
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/**
* GetSendQueue
*
* Retrieves the send queue for the socket.
*
* @returns The send queue.
*/
FIFO::Ptr TCPClient::GetSendQueue(void)
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{
return m_SendQueue;
}
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/**
* GetRecvQueue
*
* Retrieves the recv queue for the socket.
*
* @returns The recv queue.
*/
FIFO::Ptr TCPClient::GetRecvQueue(void)
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{
return m_RecvQueue;
}
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/**
* ReadableEventHandler
*
* Processes data that is available for this socket.
*
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* @param - Event arguments.
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* @returns 0
*/
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int TCPClient::ReadableEventHandler(const EventArgs&)
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{
int rc;
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size_t bufferSize = FIFO::BlockSize / 2;
char *buffer = (char *)m_RecvQueue->GetWriteBuffer(&bufferSize);
rc = recv(GetFD(), buffer, bufferSize, 0);
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#ifdef _WIN32
if (rc < 0 && WSAGetLastError() == WSAEWOULDBLOCK)
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#else /* _WIN32 */
if (rc < 0 && errno == EAGAIN)
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#endif /* _WIN32 */
return 0;
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if (rc <= 0) {
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HandleSocketError();
return 0;
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}
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m_RecvQueue->Write(NULL, rc);
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EventArgs dea;
dea.Source = shared_from_this();
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OnDataAvailable(dea);
return 0;
}
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/**
* WritableEventHandler
*
* Processes data that can be written for this socket.
*
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* @param - Event arguments.
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* @returns 0
*/
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int TCPClient::WritableEventHandler(const EventArgs&)
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{
int rc;
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rc = send(GetFD(), (const char *)m_SendQueue->GetReadBuffer(), m_SendQueue->GetSize(), 0);
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if (rc <= 0) {
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HandleSocketError();
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return 0;
}
m_SendQueue->Read(NULL, rc);
return 0;
}
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/**
* WantsToRead
*
* Checks whether data should be read for this socket.
*
* @returns true
*/
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bool TCPClient::WantsToRead(void) const
{
return true;
}
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/**
* WantsToWrite
*
* Checks whether data should be written for this socket.
*
* @returns true if data should be written, false otherwise.
*/
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bool TCPClient::WantsToWrite(void) const
{
return (m_SendQueue->GetSize() > 0);
}
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/**
* TCPClientFactory
*
* Default factory function for TCP clients.
*
* @param role The role of the new client.
* @returns The new client.
*/
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TCPClient::Ptr icinga::TCPClientFactory(TCPClientRole role)
{
return make_shared<TCPClient>(role);
}