icinga2/lib/icinga/service-flapping.cpp

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2013-06-21 10:20:29 +02:00
/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "icinga/service.h"
#include "base/dynamictype.h"
#include "base/objectlock.h"
#include "base/logger_fwd.h"
#include "base/timer.h"
#include "base/utility.h"
#include <boost/tuple/tuple.hpp>
#include <boost/smart_ptr/make_shared.hpp>
#include <boost/foreach.hpp>
using namespace icinga;
#define FLAPPING_INTERVAL (30 * 60)
void Service::UpdateFlappingStatus(bool stateChange)
{
double ts, now;
long counter;
now = Utility::GetTime();
if (m_FlappingLastChange.IsEmpty()) {
ts = now;
counter = 0;
} else {
ts = m_FlappingLastChange;
counter = m_FlappingCounter;
}
double diff = now - ts;
if (diff > 0)
counter -= 0.5 * m_FlappingCounter / (diff / FLAPPING_INTERVAL);
if (stateChange)
counter += diff;
m_FlappingCounter = counter;
Touch("flapping_counter");
m_FlappingLastChange = now;
Touch("flapping_lastchange");
}
bool Service::IsFlapping(void) const
{
double threshold = 30;
if (!m_FlappingThreshold.IsEmpty())
threshold = m_FlappingThreshold;
if (m_FlappingCounter.IsEmpty())
return false;
long counter = m_FlappingCounter;
return (counter > threshold * FLAPPING_INTERVAL / 100);
}