icinga2/base/dictionary.cpp

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#include "i2-base.h"
using namespace icinga;
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bool Dictionary::GetProperty(string key, Variant *value) const
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{
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ConstDictionaryIterator i = m_Data.find(key);
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if (i == m_Data.end())
return false;
*value = i->second;
return true;
}
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void Dictionary::SetProperty(string key, const Variant& value)
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{
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DictionaryIterator i = m_Data.find(key);
Variant oldValue;
if (i != m_Data.end()) {
oldValue = i->second;
m_Data.erase(i);
}
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m_Data[key] = value;
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PropertyChangedEventArgs dpce;
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dpce.Source = shared_from_this();
dpce.Property = key;
dpce.OldValue = oldValue;
dpce.NewValue = value;
OnPropertyChanged(dpce);
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}
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bool Dictionary::GetPropertyString(string key, string *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<string>(data);
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return true;
}
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void Dictionary::SetPropertyString(string key, const string& value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyInteger(string key, long *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<long>(data);
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return true;
}
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void Dictionary::SetPropertyInteger(string key, long value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyDictionary(string key, Dictionary::Ptr *value)
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{
Dictionary::Ptr dictionary;
Variant data;
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if (!GetProperty(key, &data))
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return false;
dictionary = dynamic_pointer_cast<Dictionary>(data.GetObject());
if (dictionary == NULL)
throw InvalidArgumentException();
*value = dictionary;
return true;
}
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void Dictionary::SetPropertyDictionary(string key, const Dictionary::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
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bool Dictionary::GetPropertyObject(string key, Object::Ptr *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
*value = data;
return true;
}
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void Dictionary::SetPropertyObject(string key, const Object::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
DictionaryIterator Dictionary::Begin(void)
{
return m_Data.begin();
}
DictionaryIterator Dictionary::End(void)
{
return m_Data.end();
}