icinga2/base/ioqueue.h

54 lines
1.4 KiB
C
Raw Normal View History

2012-07-16 00:02:31 +02:00
#ifndef IOQUEUE_H
#define IOQUEUE_H
namespace icinga
{
/**
* An I/O queue.
*/
class IOQueue
{
public:
/**
* Retrieves the number of bytes available for reading.
*
* @returns The number of available bytes.
*/
virtual size_t GetAvailableBytes(void) const = 0;
/**
* Reads data from the queue without advancing the read pointer. Trying
* to read more data than is available in the queue is a programming error.
* Use GetBytesAvailable() to check how much data is available.
*
* @buffer The buffer where data should be stored. May be NULL if you're
* not actually interested in the data.
* @param count The number of bytes to read from the queue.
*/
virtual void Peek(void *buffer, size_t count) = 0;
/**
* Reads data from the queue. Trying to read more data than is
* available in the queue is a programming error. Use GetBytesAvailable()
* to check how much data is available.
*
* @param buffer The buffer where data should be stored. May be NULL if you're
* not actually interested in the data.
* @param count The number of bytes to read from the queue.
*/
virtual void Read(void *buffer, size_t count) = 0;
/**
* Writes data to the queue.
*
* @param buffer The data that is to be written.
* @param count The number of bytes to write.
* @returns The number of bytes written
*/
virtual void Write(const void *buffer, size_t count) = 0;
};
}
#endif /* IOQUEUE_H */