mirror of https://github.com/Icinga/icinga2.git
206 lines
5.1 KiB
C++
206 lines
5.1 KiB
C++
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/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2015 Icinga Development Team (http://www.icinga.org) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "base/socketevents.hpp"
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#include "base/exception.hpp"
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#include "base/logger.hpp"
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#include <boost/thread/once.hpp>
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#include <boost/foreach.hpp>
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#include <map>
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#ifndef _WIN32
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# include <poll.h>
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#endif /* _WIN32 */
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using namespace icinga;
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struct SocketEventDescriptor
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{
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int Events;
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SocketEvents *EventInterface;
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SocketEventDescriptor(void)
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: Events(0)
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{ }
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};
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static boost::once_flag l_SocketIOOnceFlag = BOOST_ONCE_INIT;
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static SOCKET l_SocketIOEventFDs[2];
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static boost::mutex l_SocketIOMutex;
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static std::map<SOCKET, SocketEventDescriptor> l_SocketIOSockets;
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void SocketEvents::InitializeThread(void)
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{
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Socket::SocketPair(l_SocketIOEventFDs);
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Utility::SetNonBlockingSocket(l_SocketIOEventFDs[0]);
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Utility::SetNonBlockingSocket(l_SocketIOEventFDs[1]);
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#ifndef _WIN32
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Utility::SetCloExec(l_SocketIOEventFDs[0]);
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Utility::SetCloExec(l_SocketIOEventFDs[1]);
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#endif /* _WIN32 */
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SocketEventDescriptor sed;
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sed.Events = POLLIN;
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l_SocketIOSockets[l_SocketIOEventFDs[0]] = sed;
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boost::thread thread(&SocketEvents::ThreadProc);
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thread.detach();
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}
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void SocketEvents::ThreadProc(void)
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{
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Utility::SetThreadName("SocketIO");
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for (;;) {
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pollfd *pfds;
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int pfdcount;
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typedef std::map<SOCKET, SocketEventDescriptor>::value_type SocketDesc;
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{
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boost::mutex::scoped_lock lock(l_SocketIOMutex);
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pfdcount = l_SocketIOSockets.size();
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pfds = new pollfd[pfdcount];
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int i = 0;
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BOOST_FOREACH(const SocketDesc& desc, l_SocketIOSockets) {
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pfds[i].fd = desc.first;
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pfds[i].events = desc.second.Events;
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pfds[i].revents = 0;
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i++;
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}
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}
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#ifdef _WIN32
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(void) WSAPoll(pfds, pfdcount, -1);
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#else /* _WIN32 */
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(void) poll(pfds, pfdcount, -1);
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#endif /* _WIN32 */
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for (int i = 0; i < pfdcount; i++) {
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if ((pfds[i].revents & (POLLIN | POLLOUT | POLLHUP | POLLERR)) == 0)
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continue;
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if (pfds[i].fd == l_SocketIOEventFDs[0]) {
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char buffer[512];
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if (recv(l_SocketIOEventFDs[0], buffer, sizeof(buffer), 0) < 0)
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Log(LogCritical, "SocketEvents", "Read from event FD failed.");
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continue;
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}
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SocketEventDescriptor desc;
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Object::Ptr ltref;
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{
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boost::mutex::scoped_lock lock(l_SocketIOMutex);
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std::map<SOCKET, SocketEventDescriptor>::const_iterator it = l_SocketIOSockets.find(pfds[i].fd);
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if (it == l_SocketIOSockets.end())
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continue;
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desc = it->second;
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/* We must hold a ref-counted reference to the event object to keep it alive. */
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ltref = dynamic_cast<Object *>(desc.EventInterface);
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}
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desc.EventInterface->OnEvent(pfds[i].revents);
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}
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delete [] pfds;
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}
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}
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void SocketEvents::WakeUpThread(void)
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{
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(void) send(l_SocketIOEventFDs[1], "T", 1, 0);
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}
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/**
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* Constructor for the SocketEvents class.
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*/
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SocketEvents::SocketEvents(const Socket::Ptr& socket)
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: m_FD(socket->GetFD())
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{
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boost::call_once(l_SocketIOOnceFlag, &SocketEvents::InitializeThread);
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Register();
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}
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SocketEvents::~SocketEvents(void)
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{
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Unregister();
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}
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void SocketEvents::Register(void)
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{
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SocketEventDescriptor desc;
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desc.Events = 0;
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desc.EventInterface = this;
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{
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boost::mutex::scoped_lock lock(l_SocketIOMutex);
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l_SocketIOSockets[m_FD] = desc;
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}
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/* There's no need to wake up the I/O thread here. */
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}
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void SocketEvents::Unregister(void)
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{
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{
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boost::mutex::scoped_lock lock(l_SocketIOMutex);
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l_SocketIOSockets.erase(m_FD);
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}
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/* There's no need to wake up the I/O thread here. */
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}
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void SocketEvents::ChangeEvents(int events)
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{
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{
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boost::mutex::scoped_lock lock(l_SocketIOMutex);
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std::map<SOCKET, SocketEventDescriptor>::iterator it = l_SocketIOSockets.find(m_FD);
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if (it == l_SocketIOSockets.end())
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return;
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it->second.Events = events;
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}
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WakeUpThread();
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}
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void SocketEvents::OnEvent(int revents)
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{
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}
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