icinga2/lib/base/object.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "i2-base.h"
using namespace icinga;
/**
* Default constructor for the Object class.
*/
Object::Object(void)
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{
#ifdef _DEBUG
boost::mutex::scoped_lock lock(*GetMutex());
GetAliveObjects()->insert(this);
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#endif /* _DEBUG */
}
/**
* Destructor for the Object class.
*/
Object::~Object(void)
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{
#ifdef _DEBUG
boost::mutex::scoped_lock lock(*GetMutex());
GetAliveObjects()->erase(this);
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#endif /* _DEBUG */
}
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/**
* Temporarily holds onto a reference for an object. This can
* be used to safely clear the last reference to an object
* in an event handler.
*/
void Object::Hold(void)
{
boost::mutex::scoped_lock lock(*GetMutex());
GetHeldObjects().push_back(GetSelf());
}
/**
* Clears all temporarily held objects.
*/
void Object::ClearHeldObjects(void)
{
boost::mutex::scoped_lock lock(*GetMutex());
GetHeldObjects().clear();
}
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/**
* Returns a reference-counted pointer to this object.
*
* @returns A shared_ptr object that points to this object
*/
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Object::SharedPtrHolder Object::GetSelf(void)
{
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return Object::SharedPtrHolder(shared_from_this());
}
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#ifdef _DEBUG
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/**
* Retrieves the number of currently alive objects.
*
* @returns The number of alive objects.
*/
int Object::GetAliveObjectsCount(void)
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{
boost::mutex::scoped_lock lock(*GetMutex());
return GetAliveObjects()->size();
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}
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/**
* Dumps a memory histogram to the "dictionaries.dump" file.
*/
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void Object::PrintMemoryProfile(void)
{
map<String, int> types;
ofstream dictfp("dictionaries.dump.tmp");
{
boost::mutex::scoped_lock lock(*GetMutex());
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set<Object *>::iterator it;
BOOST_FOREACH(Object *obj, *GetAliveObjects()) {
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pair<map<String, int>::iterator, bool> tt;
tt = types.insert(make_pair(Utility::GetTypeName(typeid(*obj)), 1));
if (!tt.second)
tt.first->second++;
if (typeid(*obj) == typeid(Dictionary)) {
Dictionary::Ptr dict = obj->GetSelf();
dictfp << Value(dict).Serialize() << std::endl;
}
}
}
#ifdef _WIN32
_unlink("dictionaries.dump");
#endif /* _WIN32 */
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dictfp.close();
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if (rename("dictionaries.dump.tmp", "dictionaries.dump") < 0)
BOOST_THROW_EXCEPTION(PosixException("rename() failed", errno));
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String type;
int count;
BOOST_FOREACH(tie(type, count), types) {
std::cerr << type << ": " << count << std::endl;
}
}
/**
* Returns currently active objects.
*
* @returns currently active objects
*/
set<Object *> *Object::GetAliveObjects(void)
{
static set<Object *> *aliveObjects = new set<Object *>();
return aliveObjects;
}
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#endif /* _DEBUG */
/**
* Returns the mutex used for accessing static members.
*
* @returns a mutex
*/
boost::mutex *Object::GetMutex(void)
{
static boost::mutex *mutex = new boost::mutex();
return mutex;
}
/**
* Returns currently held objects. The caller must be
* holding the mutex returned by GetMutex().
*
* @returns currently held objects
*/
vector<Object::Ptr>& Object::GetHeldObjects(void)
{
static vector<Object::Ptr> heldObjects;
return heldObjects;
}