icinga2/lib/base/configobject-script.cpp

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/******************************************************************************
* Icinga 2 *
2018-01-02 12:06:00 +01:00
* Copyright (C) 2012-2018 Icinga Development Team (https://www.icinga.com/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "base/configobject.hpp"
#include "base/dictionary.hpp"
#include "base/function.hpp"
#include "base/functionwrapper.hpp"
#include "base/scriptframe.hpp"
using namespace icinga;
static void ConfigObjectModifyAttribute(const String& attr, const Value& value)
{
ScriptFrame *vframe = ScriptFrame::GetCurrentFrame();
ConfigObject::Ptr self = vframe->Self;
return self->ModifyAttribute(attr, value);
}
static void ConfigObjectRestoreAttribute(const String& attr)
{
ScriptFrame *vframe = ScriptFrame::GetCurrentFrame();
ConfigObject::Ptr self = vframe->Self;
return self->RestoreAttribute(attr);
}
Object::Ptr ConfigObject::GetPrototype(void)
{
static Dictionary::Ptr prototype;
if (!prototype) {
prototype = new Dictionary();
prototype->Set("modify_attribute", new Function("ConfigObject#modify_attribute", ConfigObjectModifyAttribute, { "attr", "value" }, false));
prototype->Set("restore_attribute", new Function("ConfigObject#restore_attribute", ConfigObjectRestoreAttribute, { "attr", "value" }, false));
}
return prototype;
}