icinga2/base/tcpsocket.cpp

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#include "i2-base.h"
using namespace icinga;
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void TCPSocket::MakeSocket(int family)
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{
assert(GetFD() == INVALID_SOCKET);
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int fd = socket(family, SOCK_STREAM, 0);
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if (fd == INVALID_SOCKET) {
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HandleSocketError();
return;
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}
SetFD(fd);
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}
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void TCPSocket::Bind(string service, int family)
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{
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Bind(string(), service, family);
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}
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void TCPSocket::Bind(string node, string service, int family)
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{
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addrinfo hints;
addrinfo *result;
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = family;
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hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
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if (getaddrinfo(node.empty() ? NULL : node.c_str(), service.c_str(), &hints, &result) < 0) {
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HandleSocketError();
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return;
}
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int fd = INVALID_SOCKET;
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for (addrinfo *info = result; info != NULL; info = info->ai_next) {
fd = socket(info->ai_family, info->ai_socktype, info->ai_protocol);
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if (fd == INVALID_SOCKET)
continue;
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SetFD(fd);
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const int optFalse = 0;
setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&optFalse, sizeof(optFalse));
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#ifndef _WIN32
const int optTrue = 1;
setsockopt(GetFD(), SOL_SOCKET, SO_REUSEADDR, (char *)&optTrue, sizeof(optTrue));
#endif /* _WIN32 */
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int rc = ::bind(fd, info->ai_addr, info->ai_addrlen);
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#ifdef _WIN32
if (rc < 0 && WSAGetLastError() != WSAEWOULDBLOCK)
#else /* _WIN32 */
if (rc < 0 && errno != EINPROGRESS)
#endif /* _WIN32 */
continue;
break;
}
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if (fd == INVALID_SOCKET)
HandleSocketError();
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freeaddrinfo(result);
}