icinga2/components/agent/agentlistener.h

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#ifndef AGENTLISTENER_H
#define AGENTLISTENER_H
#include "agent/agentlistener.th"
#include "base/dynamicobject.h"
#include "base/timer.h"
#include "base/array.h"
#include "base/tcpsocket.h"
#include "base/tlsstream.h"
#include "base/utility.h"
#include "base/tlsutility.h"
#include "icinga/service.h"
namespace icinga
{
/**
* @ingroup agent
*/
class AgentListener : public ObjectImpl<AgentListener>
{
public:
DECLARE_PTR_TYPEDEFS(AgentListener);
DECLARE_TYPENAME(AgentListener);
virtual void Start(void);
shared_ptr<SSL_CTX> GetSSLContext(void) const;
double GetAgentSeen(const String& agentIdentity);
CheckResult::Ptr GetCheckResult(const String& agentIdentity, const String& hostName, const String& serviceName);
private:
shared_ptr<SSL_CTX> m_SSLContext;
std::set<TcpSocket::Ptr> m_Servers;
Timer::Ptr m_Timer;
Dictionary::Ptr m_Results;
Timer::Ptr m_AgentTimer;
void AgentTimerHandler(void);
void AddListener(const String& service);
void AddConnection(const String& node, const String& service);
void NewClientHandler(const Socket::Ptr& client, TlsRole role);
void ListenerThreadProc(const Socket::Ptr& server);
void MessageHandler(const TlsStream::Ptr& sender, const String& identity, const Dictionary::Ptr& message);
static String GetInventoryDir(void);
friend class AgentCheckTask;
};
}
#endif /* AGENTLISTENER_H */