DependencyGraph: Allow lookups by parent & child dependencies

This commit is contained in:
Yonas Habteab 2024-12-04 08:03:01 +01:00
parent 8ae2659aa7
commit 015374e69d
2 changed files with 119 additions and 24 deletions

View File

@ -5,45 +5,69 @@
using namespace icinga;
std::mutex DependencyGraph::m_Mutex;
std::map<ConfigObject*, std::map<ConfigObject*, int>> DependencyGraph::m_Dependencies;
DependencyGraph::DependencyMap DependencyGraph::m_Dependencies;
void DependencyGraph::AddDependency(ConfigObject* child, ConfigObject* parent)
{
std::unique_lock<std::mutex> lock(m_Mutex);
m_Dependencies[parent][child]++;
if (auto [it, inserted] = m_Dependencies.insert(Edge(parent, child)); !inserted) {
m_Dependencies.modify(it, [](Edge& e) { e.count++; });
}
}
void DependencyGraph::RemoveDependency(ConfigObject* child, ConfigObject* parent)
{
std::unique_lock<std::mutex> lock(m_Mutex);
auto& refs = m_Dependencies[parent];
auto it = refs.find(child);
if (auto it(m_Dependencies.find(Edge(parent, child))); it != m_Dependencies.end()) {
// A number <= 1 means, this isn't referenced by anyone and should be erased from the container.
if (it->count == 1) {
m_Dependencies.erase(it);
return;
}
if (it == refs.end())
return;
it->second--;
if (it->second == 0)
refs.erase(it);
if (refs.empty())
m_Dependencies.erase(parent);
// Otherwise, each remove operation will should decrement this by 1 till it reaches <= 1
// and causes the edge to completely be erased from the container.
m_Dependencies.modify(it, [](Edge& e) { e.count--; });
}
}
/**
* Returns all the parent objects of the given child object.
*
* @param child The child object.
*
* @returns A list of the parent objects.
*/
std::vector<ConfigObject::Ptr> DependencyGraph::GetParents(const ConfigObject::Ptr& child)
{
std::vector<ConfigObject::Ptr> objects;
std::unique_lock lock(m_Mutex);
auto [begin, end] = m_Dependencies.get<2>().equal_range(child.get());
std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
return edge.parent;
});
return objects;
}
/**
* Returns all the dependent objects of the given parent object.
*
* @param parent The parent object.
*
* @returns A list of the dependent objects.
*/
std::vector<ConfigObject::Ptr> DependencyGraph::GetChildren(const ConfigObject::Ptr& parent)
{
std::vector<ConfigObject::Ptr> objects;
std::unique_lock<std::mutex> lock(m_Mutex);
auto it = m_Dependencies.find(parent.get());
if (it != m_Dependencies.end()) {
for (auto& kv : it->second) {
objects.emplace_back(kv.first);
}
}
std::unique_lock lock(m_Mutex);
auto [begin, end] = m_Dependencies.get<1>().equal_range(parent.get());
std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
return edge.child;
});
return objects;
}

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@ -5,7 +5,9 @@
#include "base/i2-base.hpp"
#include "base/configobject.hpp"
#include <map>
#include <boost/multi_index_container.hpp>
#include <boost/multi_index/hashed_index.hpp>
#include <boost/multi_index/member.hpp>
#include <mutex>
namespace icinga {
@ -20,13 +22,82 @@ class DependencyGraph
public:
static void AddDependency(ConfigObject* child, ConfigObject* parent);
static void RemoveDependency(ConfigObject* child, ConfigObject* parent);
static std::vector<ConfigObject::Ptr> GetParents(const ConfigObject::Ptr& child);
static std::vector<ConfigObject::Ptr> GetChildren(const ConfigObject::Ptr& parent);
private:
DependencyGraph();
/**
* Represents an undirected dependency edge between two objects.
*
* It allows to traverse the graph in both directions, i.e. from parent to child and vice versa.
*/
struct Edge
{
ConfigObject* parent; // The parent object of the child one.
ConfigObject* child; // The dependent object of the parent.
// Counter for the number of parent <-> child edges to allow duplicates.
int count;
Edge(ConfigObject* parent, ConfigObject* child, int count = 1): parent(parent), child(child), count(count)
{
}
struct Hash
{
/**
* Generates a unique hash of the given Edge object.
*
* Note, the hash value is generated only by combining the hash values of the parent and child pointers.
*
* @param edge The Edge object to be hashed.
*
* @return size_t The resulting hash value of the given object.
*/
size_t operator()(const Edge& edge) const
{
size_t seed = 0;
boost::hash_combine(seed, edge.parent);
boost::hash_combine(seed, edge.child);
return seed;
}
};
struct Equal
{
/**
* Compares whether the two Edge objects contain the same parent and child pointers.
*
* Note, the member property count is not taken into account for equality checks.
*
* @param a The first Edge object to compare.
* @param b The second Edge object to compare.
*
* @return bool Returns true if the two objects are equal, false otherwise.
*/
bool operator()(const Edge& a, const Edge& b) const
{
return a.parent == b.parent && a.child == b.child;
}
};
};
using DependencyMap = boost::multi_index_container<
Edge, // The value type we want to sore in the container.
boost::multi_index::indexed_by<
// The first indexer is used for lookups by the Edge from child to parent, thus it
// needs its own hash function and comparison predicate.
boost::multi_index::hashed_unique<boost::multi_index::identity<Edge>, Edge::Hash, Edge::Equal>,
// These two indexers are used for lookups by the parent and child pointers.
boost::multi_index::hashed_non_unique<boost::multi_index::member<Edge, ConfigObject*, &Edge::parent>>,
boost::multi_index::hashed_non_unique<boost::multi_index::member<Edge, ConfigObject*, &Edge::child>>
>
>;
static std::mutex m_Mutex;
static std::map<ConfigObject*, std::map<ConfigObject*, int>> m_Dependencies;
static DependencyMap m_Dependencies;
};
}