mirror of https://github.com/Icinga/icinga2.git
DependencyGraph: Allow lookups by parent & child dependencies
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8ae2659aa7
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@ -5,45 +5,69 @@
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using namespace icinga;
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std::mutex DependencyGraph::m_Mutex;
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std::map<ConfigObject*, std::map<ConfigObject*, int>> DependencyGraph::m_Dependencies;
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DependencyGraph::DependencyMap DependencyGraph::m_Dependencies;
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void DependencyGraph::AddDependency(ConfigObject* child, ConfigObject* parent)
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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m_Dependencies[parent][child]++;
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if (auto [it, inserted] = m_Dependencies.insert(Edge(parent, child)); !inserted) {
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m_Dependencies.modify(it, [](Edge& e) { e.count++; });
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}
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}
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void DependencyGraph::RemoveDependency(ConfigObject* child, ConfigObject* parent)
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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auto& refs = m_Dependencies[parent];
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auto it = refs.find(child);
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if (auto it(m_Dependencies.find(Edge(parent, child))); it != m_Dependencies.end()) {
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// A number <= 1 means, this isn't referenced by anyone and should be erased from the container.
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if (it->count == 1) {
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m_Dependencies.erase(it);
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return;
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}
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if (it == refs.end())
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return;
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it->second--;
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if (it->second == 0)
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refs.erase(it);
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if (refs.empty())
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m_Dependencies.erase(parent);
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// Otherwise, each remove operation will should decrement this by 1 till it reaches <= 1
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// and causes the edge to completely be erased from the container.
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m_Dependencies.modify(it, [](Edge& e) { e.count--; });
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}
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}
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/**
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* Returns all the parent objects of the given child object.
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*
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* @param child The child object.
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*
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* @returns A list of the parent objects.
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*/
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std::vector<ConfigObject::Ptr> DependencyGraph::GetParents(const ConfigObject::Ptr& child)
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{
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std::vector<ConfigObject::Ptr> objects;
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std::unique_lock lock(m_Mutex);
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auto [begin, end] = m_Dependencies.get<2>().equal_range(child.get());
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std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
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return edge.parent;
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});
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return objects;
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}
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/**
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* Returns all the dependent objects of the given parent object.
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*
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* @param parent The parent object.
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*
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* @returns A list of the dependent objects.
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*/
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std::vector<ConfigObject::Ptr> DependencyGraph::GetChildren(const ConfigObject::Ptr& parent)
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{
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std::vector<ConfigObject::Ptr> objects;
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std::unique_lock<std::mutex> lock(m_Mutex);
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auto it = m_Dependencies.find(parent.get());
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if (it != m_Dependencies.end()) {
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for (auto& kv : it->second) {
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objects.emplace_back(kv.first);
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}
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}
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std::unique_lock lock(m_Mutex);
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auto [begin, end] = m_Dependencies.get<1>().equal_range(parent.get());
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std::transform(begin, end, std::back_inserter(objects), [](const Edge& edge) {
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return edge.child;
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});
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return objects;
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}
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@ -5,7 +5,9 @@
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#include "base/i2-base.hpp"
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#include "base/configobject.hpp"
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#include <map>
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#include <boost/multi_index_container.hpp>
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#include <boost/multi_index/hashed_index.hpp>
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#include <boost/multi_index/member.hpp>
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#include <mutex>
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namespace icinga {
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@ -20,13 +22,82 @@ class DependencyGraph
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public:
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static void AddDependency(ConfigObject* child, ConfigObject* parent);
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static void RemoveDependency(ConfigObject* child, ConfigObject* parent);
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static std::vector<ConfigObject::Ptr> GetParents(const ConfigObject::Ptr& child);
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static std::vector<ConfigObject::Ptr> GetChildren(const ConfigObject::Ptr& parent);
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private:
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DependencyGraph();
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/**
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* Represents an undirected dependency edge between two objects.
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*
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* It allows to traverse the graph in both directions, i.e. from parent to child and vice versa.
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*/
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struct Edge
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{
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ConfigObject* parent; // The parent object of the child one.
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ConfigObject* child; // The dependent object of the parent.
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// Counter for the number of parent <-> child edges to allow duplicates.
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int count;
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Edge(ConfigObject* parent, ConfigObject* child, int count = 1): parent(parent), child(child), count(count)
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{
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}
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struct Hash
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{
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/**
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* Generates a unique hash of the given Edge object.
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*
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* Note, the hash value is generated only by combining the hash values of the parent and child pointers.
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*
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* @param edge The Edge object to be hashed.
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*
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* @return size_t The resulting hash value of the given object.
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*/
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size_t operator()(const Edge& edge) const
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{
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size_t seed = 0;
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boost::hash_combine(seed, edge.parent);
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boost::hash_combine(seed, edge.child);
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return seed;
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}
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};
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struct Equal
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{
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/**
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* Compares whether the two Edge objects contain the same parent and child pointers.
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*
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* Note, the member property count is not taken into account for equality checks.
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*
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* @param a The first Edge object to compare.
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* @param b The second Edge object to compare.
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*
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* @return bool Returns true if the two objects are equal, false otherwise.
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*/
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bool operator()(const Edge& a, const Edge& b) const
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{
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return a.parent == b.parent && a.child == b.child;
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}
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};
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};
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using DependencyMap = boost::multi_index_container<
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Edge, // The value type we want to sore in the container.
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boost::multi_index::indexed_by<
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// The first indexer is used for lookups by the Edge from child to parent, thus it
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// needs its own hash function and comparison predicate.
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boost::multi_index::hashed_unique<boost::multi_index::identity<Edge>, Edge::Hash, Edge::Equal>,
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// These two indexers are used for lookups by the parent and child pointers.
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boost::multi_index::hashed_non_unique<boost::multi_index::member<Edge, ConfigObject*, &Edge::parent>>,
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boost::multi_index::hashed_non_unique<boost::multi_index::member<Edge, ConfigObject*, &Edge::child>>
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>
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>;
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static std::mutex m_Mutex;
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static std::map<ConfigObject*, std::map<ConfigObject*, int>> m_Dependencies;
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static DependencyMap m_Dependencies;
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};
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}
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