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https://github.com/Icinga/icinga2.git
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ecd31b86ad
commit
02a7d97b17
@ -26,7 +26,7 @@ set(base_SOURCES
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application.cpp application.thpp array.cpp configerror.cpp console.cpp context.cpp
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convert.cpp debuginfo.cpp dictionary.cpp dynamicobject.cpp dynamicobject.thpp dynamictype.cpp
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exception.cpp fifo.cpp filelogger.cpp filelogger.thpp initialize.cpp json.cpp logger.cpp logger.thpp
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netstring.cpp networkstream.cpp object.cpp objectlock.cpp primitivetype.cpp process.cpp
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netstring.cpp networkstream.cpp object.cpp primitivetype.cpp process.cpp
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ringbuffer.cpp scriptfunction.cpp scriptfunctionwrapper.cpp
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scriptutils.cpp scriptvariable.cpp serializer.cpp socket.cpp stacktrace.cpp
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statsfunction.cpp stdiostream.cpp stream.cpp streamlogger.cpp streamlogger.thpp string.cpp
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@ -25,10 +25,6 @@ using namespace icinga;
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REGISTER_PRIMITIVE_TYPE(Object);
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#ifdef _DEBUG
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boost::mutex Object::m_DebugMutex;
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#endif /* _DEBUG */
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/**
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* Default constructor for the Object class.
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*/
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@ -53,8 +49,7 @@ Object::~Object(void)
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*/
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bool Object::OwnsLock(void) const
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{
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boost::mutex::scoped_lock lock(m_DebugMutex);
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// TODO: barrier before reading m_Locked
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return (m_Locked && m_LockOwner == boost::this_thread::get_id());
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}
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#endif /* _DEBUG */
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@ -109,7 +109,6 @@ private:
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mutable ThinMutex m_Mutex;
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#ifdef _DEBUG
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static boost::mutex m_DebugMutex;
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mutable bool m_Locked;
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mutable boost::thread::id m_LockOwner;
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#endif /* _DEBUG */
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@ -1,79 +0,0 @@
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/******************************************************************************
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* Icinga 2 *
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* Copyright (C) 2012-2014 Icinga Development Team (http://www.icinga.org) *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License *
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* as published by the Free Software Foundation; either version 2 *
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* of the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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******************************************************************************/
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#include "base/objectlock.hpp"
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#include "base/debug.hpp"
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using namespace icinga;
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ObjectLock::ObjectLock(void)
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: m_Object(NULL), m_Locked(false)
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{ }
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ObjectLock::~ObjectLock(void)
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{
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Unlock();
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}
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ObjectLock::ObjectLock(const Object::Ptr& object)
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: m_Object(object.get()), m_Locked(false)
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{
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if (m_Object)
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Lock();
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}
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ObjectLock::ObjectLock(const Object *object)
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: m_Object(object), m_Locked(false)
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{
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if (m_Object)
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Lock();
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}
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void ObjectLock::Lock(void)
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{
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ASSERT(!m_Locked && m_Object != NULL);
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ASSERT(!m_Object->OwnsLock());
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m_Object->m_Mutex.Lock();
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m_Locked = true;
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#ifdef _DEBUG
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{
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boost::mutex::scoped_lock lock(Object::m_DebugMutex);
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m_Object->m_Locked = true;
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m_Object->m_LockOwner = boost::this_thread::get_id();
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}
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#endif /* _DEBUG */
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}
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void ObjectLock::Unlock(void)
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{
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#ifdef _DEBUG
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{
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boost::mutex::scoped_lock lock(Object::m_DebugMutex);
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if (m_Locked)
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m_Object->m_Locked = false;
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}
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#endif /* _DEBUG */
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if (m_Locked) {
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m_Object->m_Mutex.Unlock();
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m_Locked = false;
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}
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}
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@ -30,13 +30,56 @@ namespace icinga
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*/
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struct I2_BASE_API ObjectLock {
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public:
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ObjectLock(void);
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ObjectLock(const Object::Ptr& object);
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ObjectLock(const Object *object);
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~ObjectLock(void);
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inline ObjectLock(void)
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: m_Object(NULL), m_Locked(false)
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{ }
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void Lock(void);
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void Unlock(void);
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inline ~ObjectLock(void)
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{
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Unlock();
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}
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inline ObjectLock(const Object::Ptr& object)
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: m_Object(object.get()), m_Locked(false)
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{
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if (m_Object)
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Lock();
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}
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inline ObjectLock(const Object *object)
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: m_Object(object), m_Locked(false)
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{
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if (m_Object)
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Lock();
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}
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inline void Lock(void)
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{
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ASSERT(!m_Locked && m_Object != NULL);
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ASSERT(!m_Object->OwnsLock());
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m_Object->m_Mutex.Lock();
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m_Locked = true;
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#ifdef _DEBUG
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m_Object->m_Locked = true;
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// TODO: barrier after writing m_Locked
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m_Object->m_LockOwner = boost::this_thread::get_id();
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#endif /* _DEBUG */
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}
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inline void Unlock(void)
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{
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#ifdef _DEBUG
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if (m_Locked)
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m_Object->m_Locked = false;
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#endif /* _DEBUG */
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if (m_Locked) {
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m_Object->m_Mutex.Unlock();
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m_Locked = false;
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}
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}
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private:
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const Object *m_Object;
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