Implemented the thread class.

This commit is contained in:
Gunnar Beutner 2012-03-31 09:36:00 +02:00
parent 4df6b08043
commit 0a73519030
3 changed files with 99 additions and 0 deletions

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@ -35,6 +35,7 @@
#include "mutex.h"
#include "condvar.h"
#include "thread.h"
#include "object.h"
#include "memory.h"
#include "delegate.h"

69
base/thread.cpp Normal file
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@ -0,0 +1,69 @@
#include "i2-base.h"
using namespace icinga;
typedef struct threadparam_s
{
void (*callback)(void*);
void *param;
} threadparam_t;
#ifdef _WIN32
static DWORD WINAPI ThreadStartProc(LPVOID param)
{
threadparam_t *tparam = (threadparam_t *)param;
tparam->callback(tparam->param);
delete tparam;
return 0;
}
#else /* _WIN32 */
static void *ThreadStartProc(void *param)
{
threadparam_t *tparam = (threadparam_t *)param;
tparam->callback(tparam->param);
delete tparam;
return NULL;
}
#endif /* _WIN32 */
thread::thread(void (*callback)(void *))
{
threadparam_t *tparam = new threadparam_t();
if (tparam == NULL)
throw exception(/*"Out of memory"*/);
#ifdef _WIN32
m_Thread = CreateThread(NULL, 0, ThreadStartProc, tparam, CREATE_SUSPENDED, NULL);
#else /* _WIN32 */
pthread_create(&m_Thread, NULL, ThreadStartProc, &tparam);
#endif /* _WIN32 */
}
thread::~thread(void)
{
#ifdef _WIN32
CloseHandle(m_Thread);
#else /* _WIN32 */
/* nothing to do here */
#endif
}
void thread::terminate(void)
{
#ifdef _WIN32
TerminateThread(m_Thread, 0);
#else /* _WIN32 */
/* nothing to do here */
#endif
}
void thread::join(void)
{
#ifdef _WIN32
WaitForSingleObject(m_Thread, INFINITE);
#else /* _WIN32 */
pthread_join(m_Thread, NULL);
#endif
}

29
base/thread.h Normal file
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@ -0,0 +1,29 @@
#ifndef I2_THREAD_H
#define I2_THREAD_H
namespace icinga
{
using std::function;
class thread
{
private:
#ifdef _WIN32
HANDLE m_Thread;
#else
pthread_t m_Thread;
#endif
public:
thread(void (*callback)(void *));
~thread(void);
void start(void);
void terminate(void);
void join(void);
};
}
#endif /* I2_THREAD_H */