Merge branch 'feature/tp-contention-5327' into next

Fixes #5327
This commit is contained in:
Gunnar Beutner 2013-12-13 14:09:20 +01:00
commit 13d72c5ef5
18 changed files with 481 additions and 267 deletions

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@ -181,7 +181,7 @@ void Application::RunEventLoop(void) const
GetTP().Stop();
m_ShuttingDown = false;
GetTP().Join();
GetTP().Join(true);
Timer::Uninitialize();
#endif /* _DEBUG */

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@ -161,21 +161,24 @@ static Object::Ptr DeserializeObject(const Object::Ptr& object, const Dictionary
if (!instance)
instance = type->Instantiate();
for (int i = 0; i < type->GetFieldCount(); i++) {
Field field = type->GetFieldInfo(i);
BOOST_FOREACH(const Dictionary::Pair& kv, input) {
if (kv.first.IsEmpty())
continue;
int fid = type->GetFieldId(kv.first);
if (fid < 0)
continue;
Field field = type->GetFieldInfo(fid);
if ((field.Attributes & attributeTypes) == 0)
continue;
Value value = input->Get(field.Name);
if (value.IsEmpty())
continue;
try {
instance->SetField(i, Deserialize(value, attributeTypes));
instance->SetField(fid, Deserialize(kv.second, attributeTypes));
} catch (const std::exception&) {
instance->SetField(i, Empty);
instance->SetField(fid, Empty);
}
}

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@ -33,79 +33,95 @@ using namespace icinga;
int ThreadPool::m_NextID = 1;
ThreadPool::ThreadPool(void)
: m_ID(m_NextID++), m_WaitTime(0), m_ServiceTime(0),
m_TaskCount(0), m_Stopped(false)
ThreadPool::ThreadPool(int max_threads)
: m_ID(m_NextID++), m_Stopped(false), m_MaxThreads(max_threads)
{
for (int i = 0; i < 2; i++)
SpawnWorker();
if (m_MaxThreads != -1 && m_MaxThreads < sizeof(m_Queues) / sizeof(m_Queues[0]))
m_MaxThreads = sizeof(m_Queues) / sizeof(m_Queues[0]);
m_ThreadGroup.create_thread(boost::bind(&ThreadPool::ManagerThreadProc, this));
m_ThreadGroup.create_thread(boost::bind(&ThreadPool::StatsThreadProc, this));
Start();
}
ThreadPool::~ThreadPool(void)
{
Stop();
Join();
Join(true);
}
void ThreadPool::Start(void)
{
for (int i = 0; i < sizeof(m_Queues) / sizeof(m_Queues[0]); i++)
m_Queues[i].SpawnWorker(m_ThreadGroup);
m_ThreadGroup.create_thread(boost::bind(&ThreadPool::ManagerThreadProc, this));
m_ThreadGroup.create_thread(boost::bind(&ThreadPool::StatsThreadProc, this));
}
void ThreadPool::Stop(void)
{
boost::mutex::scoped_lock lock(m_Mutex);
for (int i = 0; i < sizeof(m_Queues) / sizeof(m_Queues[0]); i++) {
boost::mutex::scoped_lock lock(m_Queues[i].Mutex);
m_Queues[i].Stopped = true;
m_Queues[i].CV.notify_all();
}
boost::mutex::scoped_lock lock(m_MgmtMutex);
m_Stopped = true;
m_WorkCV.notify_all();
m_MgmtCV.notify_all();
}
/**
* Waits for all worker threads to finish.
*/
void ThreadPool::Join(void)
void ThreadPool::Join(bool wait_for_stop)
{
{
boost::mutex::scoped_lock lock(m_Mutex);
while (!m_Stopped || !m_WorkItems.empty()) {
lock.unlock();
Utility::Sleep(0.5);
lock.lock();
}
if (wait_for_stop) {
m_ThreadGroup.join_all();
return;
}
m_ThreadGroup.join_all();
for (int i = 0; i < sizeof(m_Queues) / sizeof(m_Queues[0]); i++) {
boost::mutex::scoped_lock lock(m_Queues[i].Mutex);
while (!m_Queues[i].Items.empty())
m_Queues[i].CVStarved.wait(lock);
}
}
/**
* Waits for work items and processes them.
*/
void ThreadPool::QueueThreadProc(int tid)
void ThreadPool::WorkerThread::ThreadProc(Queue& queue)
{
std::ostringstream idbuf;
idbuf << "TP #" << m_ID << " W #" << tid;
idbuf << "Q #" << &queue << " W #" << this;
Utility::SetThreadName(idbuf.str());
for (;;) {
WorkItem wi;
{
boost::mutex::scoped_lock lock(m_Mutex);
boost::mutex::scoped_lock lock(queue.Mutex);
UpdateThreadUtilization(tid, ThreadIdle);
UpdateUtilization(ThreadIdle);
while (m_WorkItems.empty() && !m_Stopped && !m_Threads[tid].Zombie)
m_WorkCV.wait(lock);
while (queue.Items.empty() && !queue.Stopped && !Zombie) {
if (queue.Items.empty())
queue.CVStarved.notify_all();
if (m_Threads[tid].Zombie)
queue.CV.wait(lock);
}
if (Zombie)
break;
if (m_WorkItems.empty() && m_Stopped)
if (queue.Items.empty() && queue.Stopped)
break;
wi = m_WorkItems.front();
m_WorkItems.pop_front();
wi = queue.Items.front();
queue.Items.pop_front();
UpdateThreadUtilization(tid, ThreadBusy);
UpdateUtilization(ThreadBusy);
}
double st = Utility::GetTime();;
@ -134,14 +150,11 @@ void ThreadPool::QueueThreadProc(int tid)
double latency = st - wi.Timestamp;
{
boost::mutex::scoped_lock lock(m_Mutex);
boost::mutex::scoped_lock lock(queue.Mutex);
m_WaitTime += latency;
m_ServiceTime += et - st;
m_TaskCount++;
if (latency > m_MaxLatency)
m_MaxLatency = latency;
queue.WaitTime += latency;
queue.ServiceTime += et - st;
queue.TaskCount++;
}
#ifdef _DEBUG
@ -175,9 +188,9 @@ void ThreadPool::QueueThreadProc(int tid)
#endif /* _DEBUG */
}
boost::mutex::scoped_lock lock(m_Mutex);
UpdateThreadUtilization(tid, ThreadDead);
m_Threads[tid].Zombie = false;
boost::mutex::scoped_lock lock(queue.Mutex);
UpdateUtilization(ThreadDead);
Zombie = false;
}
/**
@ -192,14 +205,16 @@ bool ThreadPool::Post(const ThreadPool::WorkFunction& callback)
wi.Callback = callback;
wi.Timestamp = Utility::GetTime();
{
boost::mutex::scoped_lock lock(m_Mutex);
Queue& queue = m_Queues[Utility::Random() % (sizeof(m_Queues) / sizeof(m_Queues[0]))];
if (m_Stopped)
{
boost::mutex::scoped_lock lock(queue.Mutex);
if (queue.Stopped)
return false;
m_WorkItems.push_back(wi);
m_WorkCV.notify_one();
queue.Items.push_back(wi);
queue.CV.notify_one();
}
return true;
@ -212,34 +227,42 @@ void ThreadPool::ManagerThreadProc(void)
Utility::SetThreadName(idbuf.str());
for (;;) {
size_t pending, alive;
double avg_latency, max_latency;
double utilization = 0;
size_t total_pending = 0, total_alive = 0;
double total_avg_latency = 0;
double total_utilization = 0;
{
boost::mutex::scoped_lock lock(m_Mutex);
boost::mutex::scoped_lock lock(m_MgmtMutex);
if (!m_Stopped)
m_MgmtCV.timed_wait(lock, boost::posix_time::seconds(5));
if (m_Stopped)
break;
}
pending = m_WorkItems.size();
for (int i = 0; i < sizeof(m_Queues) / sizeof(m_Queues[0]); i++) {
size_t pending, alive = 0;
double avg_latency;
double utilization = 0;
alive = 0;
Queue& queue = m_Queues[i];
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State != ThreadDead && !m_Threads[i].Zombie) {
boost::mutex::scoped_lock lock(queue.Mutex);
pending = queue.Items.size();
for (size_t i = 0; i < sizeof(queue.Threads) / sizeof(queue.Threads[0]); i++) {
if (queue.Threads[i].State != ThreadDead && !queue.Threads[i].Zombie) {
alive++;
utilization += m_Threads[i].Utilization * 100;
utilization += queue.Threads[i].Utilization * 100;
}
}
utilization /= alive;
if (m_TaskCount > 0)
avg_latency = m_WaitTime / (m_TaskCount * 1.0);
if (queue.TaskCount > 0)
avg_latency = queue.WaitTime / (queue.TaskCount * 1.0);
else
avg_latency = 0;
@ -248,9 +271,9 @@ void ThreadPool::ManagerThreadProc(void)
int tthreads = wthreads - alive;
/* Don't ever kill the last 8 threads. */
if (alive + tthreads < 8)
tthreads = 8 - alive;
/* Don't ever kill the last threads. */
if (alive + tthreads < 2)
tthreads = 2 - alive;
/* Don't kill more than 8 threads at once. */
if (tthreads < -8)
@ -258,33 +281,37 @@ void ThreadPool::ManagerThreadProc(void)
/* Spawn more workers if there are outstanding work items. */
if (tthreads > 0 && pending > 0)
tthreads = (Utility::GetTime() - Application::GetStartTime() < 300) ? 128 : 8;
tthreads = 8;
if (m_MaxThreads != -1 && (alive + tthreads) * (sizeof(m_Queues) / sizeof(m_Queues[0])) > m_MaxThreads)
tthreads = m_MaxThreads / (sizeof(m_Queues) / sizeof(m_Queues[0])) - alive;
std::ostringstream msgbuf;
msgbuf << "Thread pool; current: " << alive << "; adjustment: " << tthreads;
Log(LogDebug, "base", msgbuf.str());
for (int i = 0; i < -tthreads; i++)
KillWorker();
queue.KillWorker(m_ThreadGroup);
for (int i = 0; i < tthreads; i++)
SpawnWorker();
queue.SpawnWorker(m_ThreadGroup);
}
m_WaitTime = 0;
m_ServiceTime = 0;
m_TaskCount = 0;
queue.WaitTime = 0;
queue.ServiceTime = 0;
queue.TaskCount = 0;
max_latency = m_MaxLatency;
m_MaxLatency = 0;
total_pending += pending;
total_alive += alive;
total_avg_latency += avg_latency;
total_utilization += utilization;
}
std::ostringstream msgbuf;
msgbuf << "Pool #" << m_ID << ": Pending tasks: " << pending << "; Average latency: "
<< (long)(avg_latency * 1000) << "ms"
<< "; Max latency: " << (long)(max_latency * 1000) << "ms"
<< "; Threads: " << alive
<< "; Pool utilization: " << utilization << "%";
msgbuf << "Pool #" << m_ID << ": Pending tasks: " << total_pending << "; Average latency: "
<< (long)(total_avg_latency * 1000 / (sizeof(m_Queues) / sizeof(m_Queues[0]))) << "ms"
<< "; Threads: " << total_alive
<< "; Pool utilization: " << (total_utilization / (sizeof(m_Queues) / sizeof(m_Queues[0]))) << "%";
Log(LogInformation, "base", msgbuf.str());
}
}
@ -292,14 +319,14 @@ void ThreadPool::ManagerThreadProc(void)
/**
* Note: Caller must hold m_Mutex
*/
void ThreadPool::SpawnWorker(void)
void ThreadPool::Queue::SpawnWorker(boost::thread_group& group)
{
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State == ThreadDead) {
for (size_t i = 0; i < sizeof(Threads) / sizeof(Threads[0]); i++) {
if (Threads[i].State == ThreadDead) {
Log(LogDebug, "debug", "Spawning worker thread.");
m_Threads[i] = WorkerThread(ThreadIdle);
m_Threads[i].Thread = m_ThreadGroup.create_thread(boost::bind(&ThreadPool::QueueThreadProc, this, i));
Threads[i] = WorkerThread(ThreadIdle);
Threads[i].Thread = group.create_thread(boost::bind(&ThreadPool::WorkerThread::ThreadProc, boost::ref(Threads[i]), boost::ref(*this)));
break;
}
@ -307,20 +334,20 @@ void ThreadPool::SpawnWorker(void)
}
/**
* Note: Caller must hold m_Mutex.
* Note: Caller must hold Mutex.
*/
void ThreadPool::KillWorker(void)
void ThreadPool::Queue::KillWorker(boost::thread_group& group)
{
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State == ThreadIdle && !m_Threads[i].Zombie) {
for (size_t i = 0; i < sizeof(Threads) / sizeof(Threads[0]); i++) {
if (Threads[i].State == ThreadIdle && !Threads[i].Zombie) {
Log(LogDebug, "base", "Killing worker thread.");
m_ThreadGroup.remove_thread(m_Threads[i].Thread);
m_Threads[i].Thread->detach();
delete m_Threads[i].Thread;
group.remove_thread(Threads[i].Thread);
Threads[i].Thread->detach();
delete Threads[i].Thread;
m_Threads[i].Zombie = true;
m_WorkCV.notify_all();
Threads[i].Zombie = true;
CV.notify_all();
break;
}
@ -334,27 +361,35 @@ void ThreadPool::StatsThreadProc(void)
Utility::SetThreadName(idbuf.str());
for (;;) {
boost::mutex::scoped_lock lock(m_Mutex);
{
boost::mutex::scoped_lock lock(m_MgmtMutex);
if (!m_Stopped)
m_MgmtCV.timed_wait(lock, boost::posix_time::milliseconds(250));
if (!m_Stopped)
m_MgmtCV.timed_wait(lock, boost::posix_time::milliseconds(250));
if (m_Stopped)
break;
if (m_Stopped)
break;
}
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++)
UpdateThreadUtilization(i);
for (int i = 0; i < sizeof(m_Queues) / sizeof(m_Queues[0]); i++) {
Queue& queue = m_Queues[i];
boost::mutex::scoped_lock lock(queue.Mutex);
for (size_t i = 0; i < sizeof(queue.Threads) / sizeof(queue.Threads[0]); i++)
queue.Threads[i].UpdateUtilization();
}
}
}
/**
* Note: Caller must hold m_Mutex.
* Note: Caller must hold queue Mutex.
*/
void ThreadPool::UpdateThreadUtilization(int tid, ThreadState state)
void ThreadPool::WorkerThread::UpdateUtilization(ThreadState state)
{
double utilization;
switch (m_Threads[tid].State) {
switch (State) {
case ThreadDead:
return;
case ThreadIdle:
@ -368,16 +403,16 @@ void ThreadPool::UpdateThreadUtilization(int tid, ThreadState state)
}
double now = Utility::GetTime();
double time = now - m_Threads[tid].LastUpdate;
double time = now - LastUpdate;
const double avg_time = 5.0;
if (time > avg_time)
time = avg_time;
m_Threads[tid].Utilization = (m_Threads[tid].Utilization * (avg_time - time) + utilization * time) / avg_time;
m_Threads[tid].LastUpdate = now;
Utilization = (Utilization * (avg_time - time) + utilization * time) / avg_time;
LastUpdate = now;
if (state != ThreadUnspecified)
m_Threads[tid].State = state;
State = state;
}

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@ -40,11 +40,12 @@ class I2_BASE_API ThreadPool
public:
typedef boost::function<void ()> WorkFunction;
ThreadPool(void);
ThreadPool(int max_threads = -1);
~ThreadPool(void);
void Start(void);
void Stop(void);
void Join(void);
void Join(bool wait_for_stop = false);
bool Post(const WorkFunction& callback);
@ -57,6 +58,14 @@ private:
ThreadBusy
};
struct WorkItem
{
WorkFunction Callback;
double Timestamp;
};
struct Queue;
struct WorkerThread
{
ThreadState State;
@ -68,43 +77,51 @@ private:
WorkerThread(ThreadState state = ThreadDead)
: State(state), Zombie(false), Utilization(0), LastUpdate(0), Thread(NULL)
{ }
void UpdateUtilization(ThreadState state = ThreadUnspecified);
void ThreadProc(Queue& queue);
};
struct Queue
{
boost::mutex Mutex;
boost::condition_variable CV;
boost::condition_variable CVStarved;
std::deque<WorkItem> Items;
double WaitTime;
double ServiceTime;
int TaskCount;
bool Stopped;
WorkerThread Threads[256];
Queue(void)
: WaitTime(0), ServiceTime(0), TaskCount(0), Stopped(false)
{ }
void SpawnWorker(boost::thread_group& group);
void KillWorker(boost::thread_group& group);
};
int m_ID;
static int m_NextID;
int m_MaxThreads;
boost::thread_group m_ThreadGroup;
WorkerThread m_Threads[4096];
double m_WaitTime;
double m_ServiceTime;
int m_TaskCount;
double m_MaxLatency;
boost::mutex m_Mutex;
boost::condition_variable m_WorkCV;
boost::mutex m_MgmtMutex;
boost::condition_variable m_MgmtCV;
bool m_Stopped;
struct WorkItem
{
WorkFunction Callback;
double Timestamp;
};
Queue m_Queues[16];
std::deque<WorkItem> m_WorkItems;
void QueueThreadProc(int tid);
void ManagerThreadProc(void);
void StatsThreadProc(void);
void SpawnWorker(void);
void KillWorker(void);
void UpdateThreadUtilization(int tid, ThreadState state = ThreadUnspecified);
};
}

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@ -40,6 +40,7 @@
using namespace icinga;
boost::thread_specific_ptr<String> Utility::m_ThreadName;
boost::thread_specific_ptr<unsigned int> Utility::m_RandSeed;
/**
* Demangles a symbol name.
@ -704,12 +705,18 @@ String Utility::GetThreadName(void)
return *name;
}
unsigned long Utility::SDBM(const String& str)
unsigned long Utility::SDBM(const String& str, size_t len)
{
unsigned long hash = 0;
size_t current = 0;
BOOST_FOREACH(char c, str) {
if (current >= len)
break;
hash = c + (hash << 6) + (hash << 16) - hash;
current++;
}
return hash;
@ -739,10 +746,18 @@ int Utility::CompareVersion(const String& v1, const String& v2)
int Utility::Random(void)
{
static boost::mutex mtx;
boost::mutex::scoped_lock lock(mtx);
#ifdef _WIN32
return rand();
#else /* _WIN32 */
unsigned int *seed = m_RandSeed.get();
if (!seed) {
seed = new unsigned int(Utility::GetTime());
m_RandSeed.reset(seed);
}
return rand_r(seed);
#endif /* _WIN32 */
}
tm Utility::LocalTime(time_t ts)

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@ -102,7 +102,7 @@ public:
static void SetThreadName(const String& name, bool os = true);
static String GetThreadName(void);
static unsigned long SDBM(const String& str);
static unsigned long SDBM(const String& str, size_t len = String::NPos);
static int CompareVersion(const String& v1, const String& v2);
@ -114,6 +114,7 @@ private:
Utility(void);
static boost::thread_specific_ptr<String> m_ThreadName;
static boost::thread_specific_ptr<unsigned int> m_RandSeed;
};
}

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@ -23,14 +23,15 @@
#include "base/logger_fwd.h"
#include "base/convert.h"
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
using namespace icinga;
int WorkQueue::m_NextID = 1;
WorkQueue::WorkQueue(size_t maxItems)
: m_ID(m_NextID++), m_MaxItems(maxItems), m_Joined(false),
m_Stopped(false), m_ExceptionCallback(WorkQueue::DefaultExceptionCallback)
: m_ID(m_NextID++), m_MaxItems(maxItems), m_Stopped(false),
m_Processing(false), m_ExceptionCallback(WorkQueue::DefaultExceptionCallback)
{
m_Thread = boost::thread(boost::bind(&WorkQueue::WorkerThreadProc, this));
@ -42,27 +43,31 @@ WorkQueue::WorkQueue(size_t maxItems)
WorkQueue::~WorkQueue(void)
{
Join();
ASSERT(m_Stopped);
Join(true);
}
/**
* Enqueues a work item. Work items are guaranteed to be executed in the order
* they were enqueued in.
* they were enqueued in except when allowInterleaved is true in which case
* the new work item might be run immediately if it's being enqueued from
* within the WorkQueue thread.
*/
void WorkQueue::Enqueue(const WorkCallback& callback, bool allowInterleaved)
{
bool wq_thread = (boost::this_thread::get_id() == GetThreadId());
if (wq_thread && allowInterleaved) {
callback();
return;
}
WorkItem item;
item.Callback = callback;
item.AllowInterleaved = allowInterleaved;
bool wq_thread = (boost::this_thread::get_id() == GetThreadId());
boost::mutex::scoped_lock lock(m_Mutex);
ASSERT(!m_Stopped);
if (!wq_thread) {
while (m_Items.size() >= m_MaxItems)
m_CVFull.wait(lock);
@ -70,20 +75,24 @@ void WorkQueue::Enqueue(const WorkCallback& callback, bool allowInterleaved)
m_Items.push_back(item);
if (wq_thread)
ProcessItems(lock, true);
else
if (m_Items.size() == 1)
m_CVEmpty.notify_all();
}
void WorkQueue::Join(void)
void WorkQueue::Join(bool stop)
{
boost::mutex::scoped_lock lock(m_Mutex);
m_Joined = true;
m_CVEmpty.notify_all();
while (!m_Stopped)
m_CVFull.wait(lock);
while (m_Processing || !m_Items.empty())
m_CVStarved.wait(lock);
if (stop) {
m_Stopped = true;
m_CVEmpty.notify_all();
lock.unlock();
m_Thread.join();
}
}
boost::thread::id WorkQueue::GetThreadId(void) const
@ -110,53 +119,73 @@ void WorkQueue::StatusTimerHandler(void)
Log(LogInformation, "base", "WQ #" + Convert::ToString(m_ID) + " items: " + Convert::ToString(m_Items.size()));
}
void WorkQueue::ProcessItems(boost::mutex::scoped_lock& lock, bool interleaved)
{
while (!m_Items.empty()) {
WorkItem wi = m_Items.front();
if (interleaved && !wi.AllowInterleaved)
return;
m_Items.pop_front();
m_CVFull.notify_one();
lock.unlock();
try {
wi.Callback();
} catch (const std::exception& ex) {
lock.lock();
ExceptionCallback callback = m_ExceptionCallback;
lock.unlock();
callback(boost::current_exception());
}
lock.lock();
}
}
void WorkQueue::WorkerThreadProc(void)
{
boost::mutex::scoped_lock lock(m_Mutex);
std::ostringstream idbuf;
idbuf << "WQ #" << m_ID;
Utility::SetThreadName(idbuf.str());
boost::mutex::scoped_lock lock(m_Mutex);
for (;;) {
while (m_Items.empty() && !m_Joined)
while (m_Items.empty() && !m_Stopped)
m_CVEmpty.wait(lock);
if (m_Joined)
if (m_Stopped)
break;
ProcessItems(lock, false);
}
std::deque<WorkItem> items;
m_Items.swap(items);
m_Stopped = true;
m_CVFull.notify_all();
if (items.size() >= m_MaxItems)
m_CVFull.notify_all();
m_Processing = true;
lock.unlock();
BOOST_FOREACH(WorkItem& wi, items) {
try {
wi.Callback();
}
catch (const std::exception&) {
lock.lock();
ExceptionCallback callback = m_ExceptionCallback;
lock.unlock();
callback(boost::current_exception());
}
}
lock.lock();
m_Processing = false;
m_CVStarved.notify_all();
}
}
ParallelWorkQueue::ParallelWorkQueue(void)
: m_QueueCount(boost::thread::hardware_concurrency()),
m_Queues(new WorkQueue[m_QueueCount]),
m_Index(0)
{ }
ParallelWorkQueue::~ParallelWorkQueue(void)
{
delete[] m_Queues;
}
void ParallelWorkQueue::Enqueue(const boost::function<void(void)>& callback)
{
m_Index++;
m_Queues[m_Index % m_QueueCount].Enqueue(callback);
}
void ParallelWorkQueue::Join(void)
{
for (unsigned int i = 0; i < m_QueueCount; i++)
m_Queues[i].Join();
}

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@ -36,7 +36,6 @@ typedef boost::function<void (void)> WorkCallback;
struct WorkItem
{
WorkCallback Callback;
bool AllowInterleaved;
};
@ -55,7 +54,7 @@ public:
~WorkQueue(void);
void Enqueue(const WorkCallback& callback, bool allowInterleaved = false);
void Join(void);
void Join(bool stop = false);
boost::thread::id GetThreadId(void) const;
@ -68,21 +67,36 @@ private:
boost::mutex m_Mutex;
boost::condition_variable m_CVEmpty;
boost::condition_variable m_CVFull;
boost::condition_variable m_CVStarved;
boost::thread m_Thread;
size_t m_MaxItems;
bool m_Joined;
bool m_Stopped;
bool m_Processing;
std::deque<WorkItem> m_Items;
ExceptionCallback m_ExceptionCallback;
Timer::Ptr m_StatusTimer;
void ProcessItems(boost::mutex::scoped_lock& lock, bool interleaved);
void WorkerThreadProc(void);
void StatusTimerHandler(void);
static void DefaultExceptionCallback(boost::exception_ptr exp);
};
class I2_BASE_API ParallelWorkQueue
{
public:
ParallelWorkQueue(void);
~ParallelWorkQueue(void);
void Enqueue(const boost::function<void(void)>& callback);
void Join(void);
private:
unsigned int m_QueueCount;
WorkQueue *m_Queues;
unsigned int m_Index;
};
}
#endif /* WORKQUEUE_H */

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@ -24,6 +24,7 @@
#include "base/objectlock.h"
#include "base/logger_fwd.h"
#include "base/debug.h"
#include "base/workqueue.h"
#include <sstream>
#include <boost/foreach.hpp>
@ -103,7 +104,7 @@ ExpressionList::Ptr ConfigItem::GetExpressionList(void) const
void ConfigItem::Link(void)
{
ObjectLock olock(this);
ASSERT(OwnsLock());
if (m_LinkedExpressionList)
return;
@ -131,6 +132,8 @@ void ConfigItem::Link(void)
ExpressionList::Ptr ConfigItem::GetLinkedExpressionList(void)
{
ASSERT(OwnsLock());
if (!m_LinkedExpressionList)
Link();
@ -139,6 +142,10 @@ ExpressionList::Ptr ConfigItem::GetLinkedExpressionList(void)
Dictionary::Ptr ConfigItem::GetProperties(void)
{
ASSERT(!OwnsLock());
ObjectLock olock(this);
if (!m_Properties) {
m_Properties = make_shared<Dictionary>();
GetLinkedExpressionList()->Execute(m_Properties);
@ -178,6 +185,8 @@ DynamicObject::Ptr ConfigItem::Commit(void)
DynamicObject::Ptr dobj = dtype->CreateObject(properties);
dobj->Register();
m_Object = dobj;
return dobj;
}
@ -186,13 +195,12 @@ DynamicObject::Ptr ConfigItem::Commit(void)
*/
void ConfigItem::Register(void)
{
ASSERT(!OwnsLock());
std::pair<String, String> key = std::make_pair(m_Type, m_Name);
ConfigItem::Ptr self = GetSelf();
{
ObjectLock olock(this);
boost::mutex::scoped_lock lock(m_Mutex);
m_Items[std::make_pair(m_Type, m_Name)] = GetSelf();
}
m_Items[key] = self;
}
/**
@ -204,11 +212,14 @@ void ConfigItem::Register(void)
*/
ConfigItem::Ptr ConfigItem::GetObject(const String& type, const String& name)
{
boost::mutex::scoped_lock lock(m_Mutex);
std::pair<String, String> key = std::make_pair(type, name);
ConfigItem::ItemMap::iterator it;
it = m_Items.find(std::make_pair(type, name));
{
boost::mutex::scoped_lock lock(m_Mutex);
it = m_Items.find(key);
}
if (it != m_Items.end())
return it->second;
@ -216,6 +227,20 @@ ConfigItem::Ptr ConfigItem::GetObject(const String& type, const String& name)
return ConfigItem::Ptr();
}
bool ConfigItem::HasObject(const String& type, const String& name)
{
std::pair<String, String> key = std::make_pair(type, name);
ConfigItem::ItemMap::iterator it;
{
boost::mutex::scoped_lock lock(m_Mutex);
it = m_Items.find(key);
}
return (it != m_Items.end());
}
void ConfigItem::ValidateItem(void)
{
if (m_Validated)
@ -244,34 +269,49 @@ bool ConfigItem::ActivateItems(bool validateOnly)
Log(LogInformation, "config", "Validating config items (step 1)...");
ParallelWorkQueue upq;
BOOST_FOREACH(const ItemMap::value_type& kv, m_Items) {
kv.second->ValidateItem();
upq.Enqueue(boost::bind(&ConfigItem::ValidateItem, kv.second));
}
upq.Join();
if (ConfigCompilerContext::GetInstance()->HasErrors())
return false;
Log(LogInformation, "config", "Activating config items");
std::vector<DynamicObject::Ptr> objects;
Log(LogInformation, "config", "Comitting config items");
BOOST_FOREACH(const ItemMap::value_type& kv, m_Items) {
DynamicObject::Ptr object = kv.second->Commit();
upq.Enqueue(boost::bind(&ConfigItem::Commit, kv.second));
}
upq.Join();
std::vector<DynamicObject::Ptr> objects;
BOOST_FOREACH(const ItemMap::value_type& kv, m_Items) {
DynamicObject::Ptr object = kv.second->m_Object;
if (object)
objects.push_back(object);
}
Log(LogInformation, "config", "Triggering OnConfigLoaded signal for config items");
BOOST_FOREACH(const DynamicObject::Ptr& object, objects) {
object->OnConfigLoaded();
upq.Enqueue(boost::bind(&DynamicObject::OnConfigLoaded, object));
}
upq.Join();
Log(LogInformation, "config", "Validating config items (step 2)...");
BOOST_FOREACH(const ItemMap::value_type& kv, m_Items) {
kv.second->ValidateItem();
upq.Enqueue(boost::bind(&ConfigItem::ValidateItem, kv.second));
}
upq.Join();
if (ConfigCompilerContext::GetInstance()->HasErrors())
return false;
@ -281,6 +321,8 @@ bool ConfigItem::ActivateItems(bool validateOnly)
/* restore the previous program state */
DynamicObject::RestoreObjects(Application::GetStatePath());
Log(LogInformation, "config", "Triggering Start signal for config items");
BOOST_FOREACH(const DynamicType::Ptr& type, DynamicType::GetTypes()) {
BOOST_FOREACH(const DynamicObject::Ptr& object, type->GetObjects()) {
if (object->IsActive())
@ -289,16 +331,28 @@ bool ConfigItem::ActivateItems(bool validateOnly)
#ifdef _DEBUG
Log(LogDebug, "config", "Activating object '" + object->GetName() + "' of type '" + object->GetType()->GetName() + "'");
#endif /* _DEBUG */
object->Start();
upq.Enqueue(boost::bind(&DynamicObject::Start, object));
}
}
upq.Join();
#ifdef _DEBUG
BOOST_FOREACH(const DynamicType::Ptr& type, DynamicType::GetTypes()) {
BOOST_FOREACH(const DynamicObject::Ptr& object, type->GetObjects()) {
ASSERT(object->IsActive());
}
}
#endif /* _DEBUG */
Log(LogInformation, "config", "Activated all objects.");
return true;
}
void ConfigItem::DiscardItems(void)
{
boost::mutex::scoped_lock lock(m_Mutex);
m_Items.clear();
}

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@ -47,7 +47,6 @@ public:
std::vector<ConfigItem::Ptr> GetParents(void) const;
void Link(void);
ExpressionList::Ptr GetLinkedExpressionList(void);
Dictionary::Ptr GetProperties(void);
@ -58,13 +57,15 @@ public:
static ConfigItem::Ptr GetObject(const String& type,
const String& name);
static bool HasObject(const String& type, const String& name);
void ValidateItem(void);
static bool ActivateItems(bool validateOnly);
static void DiscardItems(void);
private:
void Link(void);
ExpressionList::Ptr GetExpressionList(void) const;
String m_Type; /**< The object type. */
@ -79,6 +80,8 @@ private:
ExpressionList::Ptr m_LinkedExpressionList;
Dictionary::Ptr m_Properties;
DynamicObject::Ptr m_Object;
static boost::mutex m_Mutex;

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@ -45,8 +45,6 @@ bool TypeRule::MatchName(const String& name) const
bool TypeRule::MatchValue(const Value& value, String *hint) const
{
ConfigItem::Ptr item;
if (value.IsEmpty())
return true;
@ -78,9 +76,7 @@ bool TypeRule::MatchValue(const Value& value, String *hint) const
if (!value.IsScalar())
return false;
item = ConfigItem::GetObject(m_NameType, value);
if (!item) {
if (!ConfigItem::HasObject(m_NameType, value)) {
*hint = "Object '" + value + "' of type '" + m_NameType + "' does not exist.";
return false;
}

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@ -138,17 +138,13 @@ void Host::UpdateSlaveServices(void)
{
ASSERT(!OwnsLock());
ConfigItem::Ptr item = ConfigItem::GetObject("Host", GetName());
/* Don't create slave services unless we own this object */
if (!item)
return;
Dictionary::Ptr service_descriptions = GetServiceDescriptions();
if (!service_descriptions)
if (!service_descriptions ||service_descriptions->GetLength() == 0)
return;
ConfigItem::Ptr item = ConfigItem::GetObject("Host", GetName());
ObjectLock olock(service_descriptions);
BOOST_FOREACH(const Dictionary::Pair& kv, service_descriptions) {
std::ostringstream namebuf;

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@ -221,12 +221,10 @@ Downtime::Ptr Service::GetDowntimeByID(const String& id)
void Service::StartDowntimesExpiredTimer(void)
{
if (!l_DowntimesExpireTimer) {
l_DowntimesExpireTimer = make_shared<Timer>();
l_DowntimesExpireTimer->SetInterval(60);
l_DowntimesExpireTimer->OnTimerExpired.connect(boost::bind(&Service::DowntimesExpireTimerHandler));
l_DowntimesExpireTimer->Start();
}
l_DowntimesExpireTimer = make_shared<Timer>();
l_DowntimesExpireTimer->SetInterval(60);
l_DowntimesExpireTimer->OnTimerExpired.connect(boost::bind(&Service::DowntimesExpireTimerHandler));
l_DowntimesExpireTimer->Start();
}
void Service::AddDowntimesToCache(void)
@ -318,18 +316,14 @@ int Service::GetDowntimeDepth(void) const
void Service::UpdateSlaveScheduledDowntimes(void)
{
ConfigItem::Ptr item = ConfigItem::GetObject("Service", GetName());
/* Don't create slave scheduled downtimes unless we own this object */
if (!item)
return;
/* Service scheduled downtime descs */
Dictionary::Ptr descs = GetScheduledDowntimeDescriptions();
if (!descs)
if (!descs || descs->GetLength() == 0)
return;
ConfigItem::Ptr item = ConfigItem::GetObject("Service", GetName());
ObjectLock olock(descs);
BOOST_FOREACH(const Dictionary::Pair& kv, descs) {

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@ -95,18 +95,14 @@ void Service::RemoveNotification(const Notification::Ptr& notification)
void Service::UpdateSlaveNotifications(void)
{
ConfigItem::Ptr item = ConfigItem::GetObject("Service", GetName());
/* Don't create slave notifications unless we own this object */
if (!item)
return;
/* Service notification descs */
Dictionary::Ptr descs = GetNotificationDescriptions();
if (!descs)
if (!descs || descs->GetLength() == 0)
return;
ConfigItem::Ptr item = ConfigItem::GetObject("Service", GetName());
ObjectLock olock(descs);
BOOST_FOREACH(const Dictionary::Pair& kv, descs) {

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@ -28,6 +28,7 @@
#include "base/objectlock.h"
#include "base/convert.h"
#include "base/utility.h"
#include "base/initialize.h"
#include <boost/foreach.hpp>
#include <boost/bind/apply.hpp>
@ -38,16 +39,14 @@ REGISTER_TYPE(Service);
boost::signals2::signal<void (const Service::Ptr&, const String&, const String&, AcknowledgementType, double, const String&)> Service::OnAcknowledgementSet;
boost::signals2::signal<void (const Service::Ptr&, const String&)> Service::OnAcknowledgementCleared;
INITIALIZE_ONCE(&Service::StartDowntimesExpiredTimer);
Service::Service(void)
: m_CheckRunning(false)
{ }
void Service::Start(void)
{
VERIFY(GetHost());
StartDowntimesExpiredTimer();
double now = Utility::GetTime();
if (GetNextCheck() < now + 300)

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@ -204,7 +204,7 @@ public:
static Service::Ptr GetOwnerByDowntimeID(const String& id);
static Downtime::Ptr GetDowntimeByID(const String& id);
void StartDowntimesExpiredTimer(void);
static void StartDowntimesExpiredTimer(void);
bool IsInDowntime(void) const;
bool IsAcknowledged(void);

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@ -21,6 +21,8 @@
#include <iostream>
#include <fstream>
#include <stdexcept>
#include <map>
#include <vector>
using namespace icinga;
@ -77,6 +79,27 @@ void ClassCompiler::HandleCode(const std::string& code, const ClassDebugInfo& lo
std::cout << code << std::endl;
}
unsigned long ClassCompiler::SDBM(const std::string& str, size_t len = std::string::npos)
{
unsigned long hash = 0;
size_t current = 0;
std::string::const_iterator it;
for (it = str.begin(); it != str.end(); it++) {
if (current >= len)
break;
char c = *it;
hash = c + (hash << 6) + (hash << 16) - hash;
current++;
}
return hash;
}
void ClassCompiler::HandleClass(const Klass& klass, const ClassDebugInfo& locp)
{
std::vector<Field>::const_iterator it;
@ -136,11 +159,47 @@ void ClassCompiler::HandleClass(const Klass& klass, const ClassDebugInfo& locp)
std::cout << ";" << std::endl << std::endl;
int num = 0;
for (it = klass.Fields.begin(); it != klass.Fields.end(); it++) {
std::cout << "\t\t" << "if (name == \"" << it->Name << "\")" << std::endl
<< "\t\t\t" << "return offset + " << num << ";" << std::endl;
num++;
std::map<int, std::vector<std::pair<int, std::string> > > jumptable;
int hlen = 0, collisions = 0;
do {
int num = 0;
hlen++;
jumptable.clear();
collisions = 0;
for (it = klass.Fields.begin(); it != klass.Fields.end(); it++) {
int hash = static_cast<int>(SDBM(it->Name, hlen));
jumptable[hash].push_back(std::make_pair(num, it->Name));
num++;
if (jumptable[hash].size() > 1)
collisions++;
}
} while (collisions >= 5 && hlen < 8);
if (!klass.Fields.empty()) {
std::cout << "\t\tswitch (static_cast<int>(Utility::SDBM(name, " << hlen << "))) {" << std::endl;
std::map<int, std::vector<std::pair<int, std::string> > >::const_iterator itj;
for (itj = jumptable.begin(); itj != jumptable.end(); itj++) {
std::cout << "\t\t\tcase " << itj->first << ":" << std::endl;
std::vector<std::pair<int, std::string> >::const_iterator itf;
for (itf = itj->second.begin(); itf != itj->second.end(); itf++) {
std::cout << "\t\t\t\t" << "if (name == \"" << itf->second << "\")" << std::endl
<< "\t\t\t\t\t" << "return offset + " << itf->first << ";" << std::endl;
}
std::cout << std::endl
<< "\t\t\t\tbreak;" << std::endl;
}
std::cout << "\t\t}" << std::endl;
}
std::cout << std::endl
@ -178,7 +237,7 @@ void ClassCompiler::HandleClass(const Klass& klass, const ClassDebugInfo& locp)
std::cout << ") {" << std::endl;
num = 0;
size_t num = 0;
for (it = klass.Fields.begin(); it != klass.Fields.end(); it++) {
std::cout << "\t\t\t" << "case " << num << ":" << std::endl
<< "\t\t\t\t" << "return Field(" << num << ", \"" << it->Name << "\", " << it->Attributes << ");" << std::endl;
@ -259,7 +318,7 @@ void ClassCompiler::HandleClass(const Klass& klass, const ClassDebugInfo& locp)
std::cout << ") {" << std::endl;
num = 0;
size_t num = 0;
for (it = klass.Fields.begin(); it != klass.Fields.end(); it++) {
std::cout << "\t\t\t" << "case " << num << ":" << std::endl
<< "\t\t\t\t" << "Set" << it->GetFriendlyName() << "(";
@ -417,7 +476,8 @@ void ClassCompiler::CompileStream(const std::string& path, std::istream *stream)
<< "#include \"base/debug.h\"" << std::endl
<< "#include \"base/value.h\"" << std::endl
<< "#include \"base/array.h\"" << std::endl
<< "#include \"base/dictionary.h\"" << std::endl << std::endl
<< "#include \"base/dictionary.h\"" << std::endl
<< "#include \"base/utility.h\"" << std::endl << std::endl
<< "#ifdef _MSC_VER" << std::endl
<< "#pragma warning( push )" << std::endl
<< "#pragma warning( disable : 4244 )" << std::endl

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@ -142,6 +142,8 @@ private:
std::string m_Path;
std::istream *m_Input;
void *m_Scanner;
static unsigned long SDBM(const std::string& str, size_t len);
};
}