mirror of https://github.com/Icinga/icinga2.git
Introduce RAII style `ObjectNameLock` class
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@ -1,13 +1,16 @@
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/* Icinga 2 | (c) 2022 Icinga GmbH | GPLv2+ */
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#ifndef _WIN32
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#include "base/shared-memory.hpp"
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#include "remote/configobjectslock.hpp"
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#ifndef _WIN32
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#include "base/shared-memory.hpp"
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#include <boost/interprocess/sync/lock_options.hpp>
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#endif /* _WIN32 */
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using namespace icinga;
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#ifndef _WIN32
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// On *nix one process may write config objects while another is loading the config, so this uses IPC.
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static SharedMemory<boost::interprocess::interprocess_sharable_mutex> l_ConfigObjectsMutex;
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@ -22,3 +25,37 @@ ConfigObjectsSharedLock::ConfigObjectsSharedLock(std::try_to_lock_t)
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}
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#endif /* _WIN32 */
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std::mutex ObjectNameLock::m_Mutex;
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std::condition_variable ObjectNameLock::m_CV;
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std::map<Type*, std::set<String>> ObjectNameLock::m_LockedObjectNames;
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/**
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* Locks the specified object name of the given type and unlocks it upon destruction of the instance of this class.
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*
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* If it is already locked, the call blocks until the lock is released.
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*
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* @param Type::Ptr ptype The type of the object you want to lock
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* @param String objName The object name you want to lock
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*/
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ObjectNameLock::ObjectNameLock(const Type::Ptr& ptype, const String& objName): m_ObjectName{objName}, m_Type{ptype}
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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m_CV.wait(lock, [this]{
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auto& locked = m_LockedObjectNames[m_Type.get()];
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return locked.find(m_ObjectName) == locked.end();
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});
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// Add the object name to the locked list to block all other threads that try
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// to process a message affecting the same object.
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m_LockedObjectNames[ptype.get()].emplace(objName);
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}
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ObjectNameLock::~ObjectNameLock()
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{
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{
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std::unique_lock<std::mutex> lock(m_Mutex);
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m_LockedObjectNames[m_Type.get()].erase(m_ObjectName);
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}
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m_CV.notify_all();
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}
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@ -2,7 +2,12 @@
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#pragma once
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#include "base/type.hpp"
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#include "base/string.hpp"
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#include <condition_variable>
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#include <map>
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#include <mutex>
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#include <set>
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#ifndef _WIN32
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#include <boost/interprocess/sync/interprocess_sharable_mutex.hpp>
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@ -69,4 +74,29 @@ private:
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#endif /* _WIN32 */
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/**
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* Allows you to easily lock/unlock a specific object of a given type by its name.
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*
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* That way, locking an object "this" of type Host does not affect an object "this" of
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* type "Service" nor an object "other" of type "Host".
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*
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* @ingroup remote
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*/
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class ObjectNameLock
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{
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public:
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ObjectNameLock(const Type::Ptr& ptype, const String& objName);
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~ObjectNameLock();
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private:
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String m_ObjectName;
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Type::Ptr m_Type;
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static std::mutex m_Mutex;
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static std::condition_variable m_CV;
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static std::map<Type*, std::set<String>> m_LockedObjectNames;
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};
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}
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