mirror of https://github.com/Icinga/icinga2.git
parent
3cb92bb900
commit
34651553b2
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@ -450,7 +450,7 @@ BOOST_AUTO_TEST_CASE(service_flapping_notification)
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int timeStepInterval = 60;
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Host::Ptr service = new Host();
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Service::Ptr service = new Service();
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service->Activate();
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service->SetAuthority(true);
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service->SetStateRaw(ServiceOK);
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@ -461,7 +461,7 @@ BOOST_AUTO_TEST_CASE(service_flapping_notification)
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Utility::SetTime(0);
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std::cout << "Before first check result (ok, hard)" << std::endl;
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BOOST_CHECK(service->GetState() == HostUp);
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BOOST_CHECK(service->GetState() == ServiceOK);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetCheckAttempt() == 1);
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@ -479,6 +479,8 @@ BOOST_AUTO_TEST_CASE(service_flapping_notification)
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CheckNotification(service, true, NotificationFlappingStart);
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std::cout << "Now calm down..." << std::endl;
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for (int i = 0; i < 20; i++) {
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@ -490,6 +492,261 @@ BOOST_AUTO_TEST_CASE(service_flapping_notification)
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c.disconnect();
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#endif /* I2_DEBUG */
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}
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BOOST_AUTO_TEST_CASE(service_flapping_problem_notifications)
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{
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#ifndef I2_DEBUG
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BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
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#else /* I2_DEBUG */
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boost::signals2::connection c = Checkable::OnNotificationsRequested.connect(boost::bind(&NotificationHandler, _1, _2));
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int timeStepInterval = 60;
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Service::Ptr service = new Service();
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service->Activate();
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service->SetAuthority(true);
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service->SetStateRaw(ServiceOK);
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service->SetStateType(StateTypeHard);
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service->SetEnableFlapping(true);
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service->SetMaxCheckAttempts(3);
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/* Initialize start time */
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Utility::SetTime(0);
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std::cout << "Before first check result (ok, hard)" << std::endl;
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BOOST_CHECK(service->GetState() == ServiceOK);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetCheckAttempt() == 1);
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Utility::IncrementTime(timeStepInterval);
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std::cout << "Inserting flapping check results" << std::endl;
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for (int i = 0; i < 10; i++) {
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ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
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service->ProcessCheckResult(MakeCheckResult(state));
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Utility::IncrementTime(timeStepInterval);
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}
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BOOST_CHECK(service->IsFlapping() == true);
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CheckNotification(service, true, NotificationFlappingStart);
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//Insert enough check results to get into hard problem state but staying flapping
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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BOOST_CHECK(service->IsFlapping() == true);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceCritical);
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CheckNotification(service, false, NotificationProblem);
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// Calm down
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while (service->IsFlapping()) {
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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}
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CheckNotification(service, true, NotificationFlappingEnd);
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/* Intended behaviour is a Problem notification being sent as well, but there are is a Problem:
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* We don't know whether the Object was Critical before we started flapping and sent out a Notification.
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* A notification will not be sent, no matter how many criticals follow.
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*
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* service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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* CheckNotification(service, true, NotificationProblem);
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* ^ This fails, no notification will be sent
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*
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* There is also a different issue, when we receive a OK check result, a Recovery Notification will be sent
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* since the service went from hard critical into soft ok. Yet there is no fitting critical notification.
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* This should not happen:
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*
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* service->ProcessCheckResult(MakeCheckResult(ServiceOK));
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* CheckNotification(service, false, NotificationRecovery);
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* ^ This fails, recovery is sent
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*/
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BOOST_CHECK(service->IsFlapping() == false);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceCritical);
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// Known failure, see #5713
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// CheckNotification(service, true, NotificationProblem);
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service->ProcessCheckResult(MakeCheckResult(ServiceOK));
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Utility::IncrementTime(timeStepInterval);
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// Known failure, see #5713
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// CheckNotification(service, true, NotificationRecovery);
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c.disconnect();
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#endif /* I2_DEBUG */
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}
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BOOST_AUTO_TEST_CASE(service_flapping_ok_into_bad)
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{
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#ifndef I2_DEBUG
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BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
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#else /* I2_DEBUG */
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boost::signals2::connection c = Checkable::OnNotificationsRequested.connect(boost::bind(&NotificationHandler, _1, _2));
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int timeStepInterval = 60;
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Service::Ptr service = new Service();
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service->Activate();
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service->SetAuthority(true);
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service->SetStateRaw(ServiceOK);
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service->SetStateType(StateTypeHard);
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service->SetEnableFlapping(true);
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service->SetMaxCheckAttempts(3);
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/* Initialize start time */
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Utility::SetTime(0);
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std::cout << "Before first check result (ok, hard)" << std::endl;
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BOOST_CHECK(service->GetState() == ServiceOK);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetCheckAttempt() == 1);
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Utility::IncrementTime(timeStepInterval);
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std::cout << "Inserting flapping check results" << std::endl;
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for (int i = 0; i < 10; i++) {
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ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
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service->ProcessCheckResult(MakeCheckResult(state));
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Utility::IncrementTime(timeStepInterval);
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}
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BOOST_CHECK(service->IsFlapping() == true);
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CheckNotification(service, true, NotificationFlappingStart);
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//Insert enough check results to get into hard problem state but staying flapping
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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BOOST_CHECK(service->IsFlapping() == true);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceCritical);
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CheckNotification(service, false, NotificationProblem);
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// Calm down
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while (service->IsFlapping()) {
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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}
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CheckNotification(service, true, NotificationFlappingEnd);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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BOOST_CHECK(service->IsFlapping() == false);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceCritical);
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// We expect a problem notification here
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// Known failure, see #5713
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// CheckNotification(service, true, NotificationProblem);
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c.disconnect();
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#endif /* I2_DEBUG */
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}
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BOOST_AUTO_TEST_CASE(service_flapping_ok_over_bad_into_ok)
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{
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#ifndef I2_DEBUG
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BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
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#else /* I2_DEBUG */
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boost::signals2::connection c = Checkable::OnNotificationsRequested.connect(boost::bind(&NotificationHandler, _1, _2));
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int timeStepInterval = 60;
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Service::Ptr service = new Service();
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service->Activate();
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service->SetAuthority(true);
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service->SetStateRaw(ServiceOK);
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service->SetStateType(StateTypeHard);
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service->SetEnableFlapping(true);
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service->SetMaxCheckAttempts(3);
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/* Initialize start time */
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Utility::SetTime(0);
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std::cout << "Before first check result (ok, hard)" << std::endl;
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BOOST_CHECK(service->GetState() == ServiceOK);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetCheckAttempt() == 1);
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Utility::IncrementTime(timeStepInterval);
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std::cout << "Inserting flapping check results" << std::endl;
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for (int i = 0; i < 10; i++) {
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ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
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service->ProcessCheckResult(MakeCheckResult(state));
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Utility::IncrementTime(timeStepInterval);
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}
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BOOST_CHECK(service->IsFlapping() == true);
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CheckNotification(service, true, NotificationFlappingStart);
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//Insert enough check results to get into hard problem state but staying flapping
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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BOOST_CHECK(service->IsFlapping() == true);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceCritical);
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CheckNotification(service, false, NotificationProblem);
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// Calm down
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while (service->IsFlapping()) {
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service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
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Utility::IncrementTime(timeStepInterval);
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}
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CheckNotification(service, true, NotificationFlappingEnd);
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service->ProcessCheckResult(MakeCheckResult(ServiceOK));
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Utility::IncrementTime(timeStepInterval);
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BOOST_CHECK(service->IsFlapping() == false);
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BOOST_CHECK(service->GetStateType() == StateTypeHard);
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BOOST_CHECK(service->GetState() == ServiceOK);
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// There should be no recovery
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// Known failure, see #5713
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// CheckNotification(service, false, NotificationRecovery);
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c.disconnect();
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#endif /* I2_DEBUG */
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}
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BOOST_AUTO_TEST_SUITE_END()
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