Clarify UNKNOWN -> UNKNOWN state changes

refs #7807
This commit is contained in:
Alexander A. Klimov 2021-03-22 18:20:39 +01:00
parent 5af4bc82b6
commit 42a1d11bc8

View File

@ -448,13 +448,13 @@ Checkable::ProcessingResult Checkable::ProcessCheckResult(const CheckResult::Ptr
if (hardChange || (is_volatile && !(IsStateOK(old_state) && IsStateOK(new_state)))) {
OnStateChange(this, cr, StateTypeHard, origin);
Log(LogNotice, "Checkable")
<< "State Change: Checkable '" << GetName() << "' hard state change from " << old_state_str << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
<< "State Change: Checkable '" << GetName() << "' hard state change from " << old_state_str << (old_cr ? "" : " (pending)") << " to " << new_state_str << " detected." << (is_volatile ? " Checkable is volatile." : "");
}
/* Whether a state change happened or the state type is SOFT (must be logged too). */
else if (stateChange || GetStateType() == StateTypeSoft) {
OnStateChange(this, cr, StateTypeSoft, origin);
Log(LogNotice, "Checkable")
<< "State Change: Checkable '" << GetName() << "' soft state change from " << old_state_str << " to " << new_state_str << " detected.";
<< "State Change: Checkable '" << GetName() << "' soft state change from " << old_state_str << (old_cr ? "" : " (pending)") << " to " << new_state_str << " detected.";
}
if (GetStateType() == StateTypeSoft || hardChange || recovery ||